Search found 175 matches

by Veruchai
3 days ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: 14 :) (MaGLX3)

The level said it was an experience level and it was.

I won't claim it was the best level yet.
I will claim it was the most interesting level.

Good, bad; decide for yourself.
I appreciated it.
by Veruchai
1 week ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: GRRRRRRRRRRRRRRRRRRROL Control - "there's 19 Rs whoaaaa that's a clever title" - sturg (MaGLX3)

If possible it would be interesting to hear more about how these test judgements were interpreted, potentially after we have seen them all. For instance 'coconut' correctly identified the themes of the romp level in their written part, but did that mean they 'won'? Surely the scores are relevant alt...
by Veruchai
3 weeks ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: tonight's top story: planet muds becomes planet SUDS (MaGLX3)

I'm still a bit uncertain about terminology but I believe this was one of those “set-up based levels” I kept hearing about. I loved how the level used the vines and bumpers and really varied the way they interacted in all the different ways. The bumpers are notorious for being obnoxious to control a...
by Veruchai
1 month ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: Into the Storm: The Motion Picture (MaGLX3)

Looks like “levels are too long” is trending again. Since judges have criticized the length we can assume the highest scoring levels will generally be more concise. Also because making a overly long level takes a lot of work, their designers are likely experienced and thus also probably won't place ...
by Veruchai
1 month ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: Into the Storm: The Motion Picture (MaGLX3)

Was kinda surprised by this being a superman64 inspired level.
I was getting very strong Bomb Jack vibes myself.
I suppose collect all things on screen is a rather generic concept and could be many things.

Anyway since arcade stuff ages well this seemed like a good idea to me.
by Veruchai
1 month ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: why are people enticed to jump on the elevator? seems dangerous if you ask me (MaGLX3)

Tier 6 favourite level awards; Mangamario had the strongest concept. Touchdown had the best vision. A Light in the Distance was the fanciest. Global Warring had best design. Yeah this this pick a favourite thing didn't really work huh? [...] Also, am I the only one who didn't parse the pollen as com...
by Veruchai
1 month ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: why are people enticed to jump on the elevator? seems dangerous if you ask me (MaGLX3)

This level was the best level yet. Technically because I've been agreeing with the aggregated judge score that could have been my comment almost every day, although that would have been pretty obnoxious. This time though I especially mean it because I really like this sort of theme and design. While...
by Veruchai
2 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: premium fire, like water (MaGLX3)

Interesting combination of three levels this time. They all include lava and have a goldilocks type thing going with being short, long and medium length. I really like the growing plant pick as a npc for the first level. It has the more slower deliberate climbing that breaks up the more faster paced...
by Veruchai
2 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: bubble explosions (MaGLX3)

Tier Favorite level is always hard so I'll say "Green T " will be the most memorable. " Mind over Matter " was also potentially underrated for how funny it was. Might as well comment some more things I was too tired to write earlier. 101st - Deserted Dreamscape: Reminiscent of th...
by Veruchai
2 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: hiterto the quarry (MaGLX3)

Well well welp, look who's level came up. I mentioned earlier I had regrets about my level and here it is. Been a while since making it but my memory should be mostly correct. Fissure at Violet Falls Design Notes spoilered for length. Most criticism I was well aware of when I submitted it, but I sim...
by Veruchai
2 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: squarshetti squeels (MaGLX3)

I thought the past 10 or so levels have all looked like really good levels in the LP. Feels like a small recent theme has been rao and the judges communicating the problem being the gameplay feeling bad in some way. Lord Chuckington's Mine seems a good example because just before rao died to the bos...
by Veruchai
3 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: the mario dictionary contest (MaGLX3)

re: invisible blocks Keep in mind literally 10 years ago they already had a bad trope reputation. So sure there is a pavlovian response I agree, but that reputation is there for a reason. If everyone tells you something is a bad idea you need a good reason for ignoring that advice. And I'm aware you...
by Veruchai
3 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: gonna need a YTPMV of "I HATE THE PRINCESS & BOUNCING" (MaGLX3)

As for the hard path, I was toying with the idea of running along the normal path first to detonate the top-most enemies to thin out the herd a little and then doubling back to the raft. I ended up beating the hard path before I got desperate enough to try it, but I do wonder how well that would ha...
by Veruchai
3 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: Feel the rush! (MaGLX3)

Nostalgic Venomous Rainforest: Followed its theme and looked nice, basically only needed to copy paste some more screens for a higher score. Tightfisted Temple: Followed its theme and looked nice, basically only needed to refrain from copy pasting some screens for a higher score. The Frozen Dimensio...
by Veruchai
3 months ago
Forum: let's play
Topic: the eleven fungi sparks -- move aside chaos emeralds (MaGLX3)
Replies: 1448
Views: 49908

Re: (MaGLX)^3 = ?

Youtube comments have pretty accurately described my thoughts so far; only thing to add is that I hope we get a bunch more short funny low scores. Some of my strongest memories are of "Mission proud sky" & "Behold, There is a presentation! Deceive!" I feel pretty optimistic a...
by Veruchai
6 months ago
Forum: Talkhaus Mosts 2020
Topic: Rudest Character 2020
Replies: 11
Views: 398

Re: Rudest Character 2020

The King from Life Goes On

Doesn't care about his loyal knights :(
by Veruchai
6 months ago
Forum: Talkhaus Mosts 2020
Topic: Best raocow LP Title Gimmick 2020
Replies: 6
Views: 400

Re: Best raocow LP Title Gimmick 2020

ascetic mario 3

Was funny in how "actual random stuff" had a more straightforward rule than "normal" titels.
by Veruchai
6 months ago
Forum: Talkhaus Mosts 2020
Topic: Most Unlikely Game 2020
Replies: 10
Views: 402

Re: Most Unlikely Game 2020

Final Fantasy: Crystal Chronicles Remastered

Bean gave good reasons.
by Veruchai
6 months ago
Forum: Talkhaus Mosts 2020
Topic: Best LP Thread Title Gimmick 2020
Replies: 5
Views: 367

Re: Best LP Thread Title Gimmick 2020

La-Mulana 2 Thread

Edited because I misread.
by Veruchai
1 year ago
Forum: let's play
Topic: All Of Sh@d@w - SONIC THE HEDGEHOG (2006) - Don't Touch It!
Replies: 6981
Views: 450148

Re: Journey Of Omochao, Everyone's Favorite - SA² - Wow, That Was Scary. I'm Going Home To Watch TV!

... sa2b-cow: I'm doing all normal and secret exits. later-sa2b-cow: never mind I'm doing the 3 other exits also. future-sa2b-cow: And also all chao garden stuff. ... I want to point out that when I posted this it was meant as a joke. At the time I forgot about the option of downloaded saves to ski...
by Veruchai
1 year ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 53029

Re: Vanilla Level Design Contest X - END OF D-SIDE... or X-SIDE

Ok, so; regarding the chucks. I liked the switch from break wall to break the floor stuff. However those breaking the wall charlies, basicly didnt need to have those walls to break right? Like, everytime you walk up to the "chocolate" and then jump up to evade the charging chuck coming at ...
by Veruchai
1 year ago
Forum: let's play
Topic: All Of Sh@d@w - SONIC THE HEDGEHOG (2006) - Don't Touch It!
Replies: 6981
Views: 450148

Re: Journey Of Omochao, Everyone's Favorite - SA² - Wow, That Was Scary. I'm Going Home To Watch TV!

vldx-cow: I'm skipping like a hundred of these level. later-vldx-cow: I'm playing all levels but skipping the secret exits. latest-vldx-cow: I might do the secret too if I feel like it. sa2b-cow: I'm doing all normal and secret exits. later-sa2b-cow: never mind I'm doing the 3 other exits also. futu...
by Veruchai
1 year ago
Forum: let's play
Topic: All Of Sh@d@w - SONIC THE HEDGEHOG (2006) - Don't Touch It!
Replies: 6981
Views: 450148

Re: All The S@nics & Knockles - Adventure 2 - Weed...

Yeah, I felt all those other faults were not a problem with the radar and was like: "just complain about those then".
But I can now totally see someone thinking if the radar was better it would help avoiding those other 'boring/annoying' parts faster/better.
Ty para.