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smw centralpge projectsmbx community

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by Arctangent
4 days ago
Forum: let's play
Topic: ><> Fishing ><> Season ><> 2 ><>
Replies: 42
Views: 1137

Re: ><> Fish Seasoning 2 ><> ><>

My theory is that the "friction" part just, like, from the fact that they have actual velocity and stuff that speeds up and slows down. They have pretty dang advanced physics compared to most enemies, and it's not really hard to see the connection between that and friction. Especially when you facto...
by Arctangent
1 week ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - A Challenging Side Story

It's been forever since I've played this game but iirc isn't there some kind of speed setting for the pendulums in the level editor like with the block generators and conveyor belts? If so, that begs the question: why introduce them moving at max speed in the challenge mode??? i mean, they correctl...
by Arctangent
2 weeks ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - A Challenging Side Story

One thing that always bugged me about the fact that the challenges just look like level editor levels ( and, yes, level editor levels do just look like that ) is that you can't actually set any goal to level editor levels besides "beat the boss!" ( granted you could still emulate "get the retry flag...
by Arctangent
2 weeks ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - A Challenging Side Story

It's worth remembering that the caveman that discovered making fire with flint was probably far more influential on the entirety of human history than the caveman that discovered making fire by being struck by lightning, even if the latter came first.
by Arctangent
2 weeks ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - Back to the Beginning

Kilgamayan wrote: wow that's kinda uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
dw she just really wishes her dear brother would stop jumping on their bunk robobed, but she's too polite to chew him out for that
by Arctangent
2 weeks ago
Forum: let's play
Topic: Rayman Origins (please see manual for origin story)
Replies: 244
Views: 5690

Re: Rayman Origins (please see manual for origin story)

i remember that riviera lp that was pretty fun
by Arctangent
2 weeks ago
Forum: let's play
Topic: Rayman Origins (please see manual for origin story)
Replies: 244
Views: 5690

Re: Rayman Origins (please see manual for origin story)

yeah but i'm gay i mean, same but the game's art style doesn't really let me appreciate it and it's not like that sort of design couldn't be scrounged up from a million different sources if they really felt like they needed the extra sex appeal for ... whatever reason i feel like they could've gone...
by Arctangent
3 weeks ago
Forum: let's play
Topic: Rayman Origins (please see manual for origin story)
Replies: 244
Views: 5690

Re: Rayman Origins (please see manual for origin story)

man it's still bugging me that they changed the fairy's design into something that's basically just checking off all the marks on the fanservice waifu list
by Arctangent
3 weeks ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - Back to the Beginning

Chirei wrote: Heat Man is supposedly lackadaisical.
"supposedly?"

have you ever once seen him not look completely baked?





ba bum tish

by Arctangent
3 weeks ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - Back to the Beginning

Ashan wrote: I am talking about the footholders (had to look up that name)
Iirc, they actually have multiple routes they can take on non-hard difficulties, and you can use all of them in the level editor.
by Arctangent
3 weeks ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - Back to the Beginning

Yeah, I think the best way to take the challenges would be to like, take the SMW first video approach and just do as many as you feel like. Some of them probably will take their own video from my own memory, but that's definitely a minority. ... then again, you might not want to trust my memory afte...
by Arctangent
4 weeks ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Powered Up - Back to the Beginning

If I remember correctly from my own playthrough of this game long ago, I don't think that digging attack is a thing outside of Hard mode. Or at least, Normal mode and beyond - I might've played exclusively on Easy back then because I, uh, sucked.
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Thirty-First DEFEAT THE GIANT SPIER MAN

Most spiders are solitary and cannibalistic, often males are at risk of being attacked or eaten by females when they approach them. This is actually a complete myth that only really has basis at times when the females are heavily stressed or starved, aka kept in poor captivity. It's a similar case ...
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Twenty-Eighth Cold Cash Clash

The difference here though is that crossing lava with the Ice Flower isn't necessary at all in Last Impact, it's more of a helpful easter egg than anything else I think it's more just outright laziness or an oversight. After all, dry ice is just recolored lava, so something that grants immunity to ...
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Twenty-Seventh Sting

Was the camera in the original SM64 just hardcoded to work well with each level or something? I always thought the camera in SM64 was really good and comfortable to use but the one in this game looks terrible and it doesn't feel like it's raocow's fault. The Lakitu cam specifically was a hybrid of ...
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Twenty-Seventh Sting

can we like

make it illegal to make platforming focused sm64 hacks without a rejiggered lakitu cam and level design actually geared towards letting the player see shit
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Twentieth Desk Slam (this is crucial testimony, your honor)

professionals can develop a huge chunk of an entire game before they realize that the concept or execution just isn't that great, and all these assets sunk into it may not even get reused for a new spin He's not a professional, he's a hobbyist romhacker yes, and we're talking about scrapping a gues...
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Twentieth Desk Slam (this is crucial testimony, your honor)

This guy probably spent like 10 hours on this boss fight and you want him to go "some people who suck at this game might find this hard, I'll just scrap all this work" even before you get to what leet's saying, gov, this is literally part of game design hell, 10 hours is nothing - you can sink days...
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Twenty-First Mirror Shock

kaze doesn't have eyes part 524675
by Arctangent
1 month ago
Forum: let's play
Topic: [RKS Freudenstachel] „Gelb schmerzt.“
Replies: 481
Views: 13073

Re: [RKS Freudenstachel] „SETZT NIE EIN INFO-KISTE AUF DIE 3e EBENE!“

Chirei wrote: alright everybody, take five
the side quote is honestly really great
by Arctangent
1 month ago
Forum: let's play
Topic: Mega Man ZX - There Can Be Only One
Replies: 5245
Views: 237177

Re: Mega Man Zero 4 - Absolute Zero

something about the tone of sickcow's voice and his cold-tainted words really reminds me of rao from yeeeeeaaaaars back
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Seventeenth Union Strike (#makethefactoryOSHAcompliant)

Yeah, it definitely seems like SimpleFlips didn't have the same problem because his Mario wasn't constantly moving . The camera's refusal to stay still wasn't just in response to being in a certain position, it was caused also by Mario being moved by the platform. Doing platformness subsequently mea...
by Arctangent
1 month ago
Forum: let's play
Topic: [RKS Freudenstachel] „Gelb schmerzt.“
Replies: 481
Views: 13073

Re: [RKS Freudenstachel] „Ich weiß was ich denken soll. Ich weiß wie man vorausdenkt!“

ano0maly wrote: Sometimes when Sichte uses timestop, you can get out of the freeze effect (this was also the case in the first game). I think it's if you time your command at the right moment?
think it's just unable to affect you while invincible after taking damage
by Arctangent
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15803

Re: Last Impact : Sixteenth Shove

This pointless hair splitting makes me realize how many Mario 64 enemies are just really chunky Mario enemies or just evil spheres. well, when you have to choose between drawing enemies as a. some of the first 3d models nintendo ever created or b. billboarded sprites with maybe some modeled parts, ...

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