Search found 115 matches
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: General Planning Thread
- Replies: 289
- Views: 86472
Re: General Planning Thread
All right. Things have been slow here, but I think it's the sort of thing where we just need to get enough activity to keep people's interest up so they're more motivated to work on this. One immediate thought that comes to mind is video reviews of submitted levels. Is anyone up for doing those? I ...
- 8 years ago
- Forum: A2XT
- Topic: A Second Mario Bros X Thing: analog funk V1.3
- Replies: 655
- Views: 182509
Re: A Second Mario Bros X Thing: analog funk V1.3
Base Game: Download Episode 1 - analog funk: Download Episode 1 Update to v1.2: Download (sorry, does not exist for V1.3) If you receive a virus error, then ignore it. Apparently some anti-virus software will will mark lunadll as a virus. If you receive a missing dll error when trying to run A2MBXT...
- 8 years ago
- Forum: A2XT
- Topic: LunaLua Offical Thread
- Replies: 1245
- Views: 263666
Re: LunaLua Offical Thread
No, and knowing SMBX this is probably very, very hardLittle Boo wrote:Does anyone have a lunalua script that can make it that if you hit a switch gravity flips and becomes upside down?
Also it'd be great if it worked for NPCs and not just for the player but that's isn't necessary.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
- Replies: 546
- Views: 119529
Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
Actually, that gives me an idea: one of the towns could be on the moon and be populated by self-proclaimed "lunatics," and it would be portrayed as an extremely technically advanced society and heavily feature stuff that requires LunaLua to implement. I've seen some talk of tech demo-styl...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
- Replies: 546
- Views: 119529
Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
I have been planning on backporting most EP2 LUA features to EP1 I know; that's why I said "a reference to the fact that Episode 1 didn't use LunaLua." Either way, it's not a big deal if it doesn't happen. Actually, that gives me an idea: one of the towns could be on the moon and be popul...
- 8 years ago
- Forum: A2XT
- Topic: LunaLua Offical Thread
- Replies: 1245
- Views: 263666
Re: LunaLua Offical Thread
Hence the bolded was.Hoeloe wrote:Well that's clearly not the case because I'm using it in a work in progress library to read some files in, and I believe CinematX uses it for animation files, too.Kevsoft wrote:It was disabled.JVyrn wrote: I thought I read that that was disabled for Luna?
Now it's not
- 8 years ago
- Forum: A2XT
- Topic: LunaDLL/LunaLUA help thread
- Replies: 1467
- Views: 287221
Re: LunaDLL/LunLUA help thread
I think that seals the fact that we should have a "crazy gimmick levels" world with that, My Shooter level that I need to work on (preferably with help), Willhart's Demo's Fluffy Dream level... Alternative thoughts; (1) A secret gimmick level per world that has zero bearing on plot or wor...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
- Replies: 546
- Views: 119529
Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
Ok that sounds nice.
I say last 20% of the game should be that.
I say last 20% of the game should be that.
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
- Replies: 546
- Views: 119529
Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
How about have Pandamonda be resurrected by one of the Uncles and working under them? I'm honestly not a fan of essentially splitting the game into 2 halves, and a different antagonist for each half. What's wrong with a really good/fun twist? It wouldn't split it into halves it'd make it into somet...
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: General Planning Thread
- Replies: 289
- Views: 86472
Re: General Planning Thread
On the subject of the hub, the capital city might end up not actually having much overlap with MaGL X2. So far it's been Verdant Avenue, the Train Station, Parking Garage, Shopping Mall (which was actually a melon farm), Church of MaGL and the Hospital. And from the looks of the map, it looks like ...
- 8 years ago
- Forum: Magl X : the Lost Levels
- Topic: General Planning Thread
- Replies: 289
- Views: 86472
Re: General Planning Thread
So I was recently thinking about some level ideas I might want to use in either Magl X: the Lost Levels or mayybe A2XT Ep 2... and it led me to thinking I should see what other people think of the following: How do people feel about levels that modify the game physics to a large degree? By "la...
- 9 years ago
- Forum: the gazebo
- Topic: Friendship is Magic General - Spoilers Weekly
- Replies: 574
- Views: 92674
Re: Friendship is Magic General - Spoilers Weekly
no, just never seen againZephyrBurst wrote:I clicked the fart button on your post, Bwarch, because you're probably right.
And possibly run over by said bus??romajiQuadhash wrote:So, I think the CMC will get their cutiemarks, then are put on a bus.
- 9 years ago
- Forum: the gazebo
- Topic: Friendship is Magic General - Spoilers Weekly
- Replies: 574
- Views: 92674
Re: Friendship is Magic General - Spoilers Weekly
So, I think the CMC will get their cutiemarks, then are put on a bus.Bwarch wrote:>CMC
>Development.
You make me chuckle.
- 9 years ago
- Forum: Magl X : the Lost Levels
- Topic: General Planning Thread
- Replies: 289
- Views: 86472
Re: General Planning Thread
I think I'm dropping out.
- 9 years ago
- Forum: Magl X : the Lost Levels
- Topic: General Planning Thread
- Replies: 289
- Views: 86472
Re: General Planning Thread
uh...
Is this the lost levels thing?
Is this the lost levels thing?
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 660160
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Don't say that!FFR wrote:....you....guys...are seriously considering this? I... ehm....
...are you sure?
...cos I'd totally be up for it, since my maglx lost levels level is going nowhere. y'all are enablers!
- 9 years ago
- Forum: the gazebo
- Topic: Friendship is Magic General - Spoilers Weekly
- Replies: 574
- Views: 92674
Re: Friendship is Magic General "Equalists, Arise!"
bkamakaze wrote:
- 9 years ago
- Forum: the gazebo
- Topic: Friendship is Magic General - Spoilers Weekly
- Replies: 574
- Views: 92674
Re: Friendship is Magic General "Equalists, Arise!"
we should get together on Skype or something and watch these things live, like the good ol' days. We used to have a group but it kinda decayed and died during the drought. I'll make a new one. If anybody wants to be added, let me know and I'll add you. I'm Bwarchthewriter on skype. I use nxt101@liv...
- 9 years ago
- Forum: A2XT
- Topic: LunaLua Offical Thread
- Replies: 1245
- Views: 263666
Re: Presenting: Lunadll for Lua!
Could peeps get this working in the next month or two? For those interested in the current status of the OpenGL renderer for LunaDLL, I have it mostly working at this point though have a little cleanup to do, some very obvious optimizations I haven't done yet, and performance testing. One note is t...
- 9 years ago
- Forum: the gazebo
- Topic: Friendship is Magic General - Spoilers Weekly
- Replies: 574
- Views: 92674
Re: Friendship is Magic General "Equalists, Arise!"
They were?bkamakaze wrote:i think its safe to say the HYPE IS REEEEEEEEEEEEAL
PONY PONY PONY
also those songs were rad as heckie
good to know
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 660160
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
I feel like outdoing MaGLX1's post game would be tricky... At least as far as surprise twists go.. you... you resurrected gaston through the harvard necromancy department and made him do a level ;_; Well yes, and now I'm holding MaGL X2 hostage until you do a save-stateless one-life LP of the entir...
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 660160
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
Oh dear. I just woke up from a dream where talkhaus was like, a physical social meeting place and not a forum, and in all the MaGL X2 hype the forum had actually divided into several large factions working on separate, high-quality/budget post-MaGL projects, and The Lost Levels was still one of the...
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 660160
Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)
And that made me think of "Twix rope" from one of BikdipOnABus'es videos7NameSam wrote:My level is like Trix yogurt
- 9 years ago
- Forum: Magl X : the Lost Levels
- Topic: General Planning Thread
- Replies: 289
- Views: 86472
Re: General Planning Thread
Personaly, I'd like to go for the idea that Demo found some leaks in the trash, so she enters the trash like a warp pipe in search for more.
- 9 years ago
- Forum: let's play
- Topic: Other good lets players thread.
- Replies: 14
- Views: 3566
Re: Other good lets players thread.
... That's not how time worksJesuiscontent wrote:Dude this is a 2009 thread most of the people mentioned in there have grandchildren by now