(shouting)

Search found 472 matches

by blue_kirby
2 years ago
Forum: let's play
Topic: BANJO-KAZOOIE - Making a Sequel Tease
Replies: 167
Views: 15286

Re: BANJO-KAZOOIE - Making a Cove out of That Treasure Trove

yo can i get an eekum bokum in chat EEKUM BOKUM I assume you're a fan of a certain doggo too ... Anyways, I kinda like the timing of this playthrough, considering I've been playing it on my Switch (never got to really play it as a child, plus didn't feel like playing it on emulator either, nor was ...
by blue_kirby
2 years ago
Forum: let's play
Topic: request grab-bag
Replies: 6545
Views: 1187807

Re: request grab-bag

I'd be kinda curious about raocow playing Bug Fables: The Everlasting Sapling. I personally found it to be a fun experience.

Also I kinda assume that Brutal Mario is vaporware and Puresabe (known for Minus Infinity and EP) is the new Carol but for Mega Man games.
by blue_kirby
3 years ago
Forum: let's play
Topic: Make a Good Mega Man Level - Wily Is Not A 1-oFf f0e
Replies: 171
Views: 19581

Re: Make a Good Mega Man Level - Wily Is Not A 1-oFf f0e

tfw my level (Midnight Snow) was played by roacow a little over five years later :p I actually had some issues trying to make the screens scroll horizontally, which was why they played like they were played. Looking back on this one, I felt like this one was stretched out way too long. I remember th...
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Karoshi Guy World: The Legend Continues

I kinda liked the Yoshi's Island aesthetic of Reznor's Tower (and Larry's Pipe Castle) tbh

Oh boy Bowser's Castle is gonna be fun.

It took me a good while to beat it to where I found the "Big Boo" and Star Road exits before the actual Bowser battle, which I just went to the Back Room for

by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Karoshi Guy World: The Legend Continues

Oddly enough, the foreground doesn't use Flame Stag's foreground (which is a little darker) ... it uses Neon Tiger's foreground (I had assumed it was Flame Stag or Armored Armadillo) ... which seems kinda interesting that a jungle foreground could be used for some volcanic-like levels. However, the ...
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Roo World: The Legend Continues

I always found it cool that Mario did the peace sign when he goes through the pipes.
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Rao World: The Legend Continues

There's also Brutal Mario, which had arguably worse level design but demonstrated what ASM could do with a lot of custom bosses. Anyhow, anyone know where exactly the background for the ice castle is from? I know that the foreground is from Chill Penguin's stage, but I'm not sure where exactly the b...
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super King Charles IV, Lord of the Mushroom Kingdom, Dinosaur Land, et cetera World: The Legend Continues

I always thought the rotating propellers looked kinda funny placement wise. The ones in SMB3 (All Stars) were positioned a bit differently and rotated faster. The later airship level in World 8 doesn't have them, opting for those fire blasters instead. "These all need to be filled up". Yea...
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Foroze World: The Legend Continues

I love how raocow says "I did it!!!" when he finds the secret exit path in the castle. Although something that peeves me a little is how the Star Road for the Water World has the SMRPG Culex background (used for all of the other Star Roads), but when you get on land, it's just a generic le...
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Voxatron Guy World: The Legend Continues

I kinda felt like that secret exit for the Water Mushroom House was kinda cool for back in the day.
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Boon World: The Legend Continues

Well to be fair those coins were up there ... but yeah I wonder what happens if someone happens to bring Yoshi with them to that particular segment, where a Pokey is a bit taller. That being I wonder why they decided to make Misty Star Road into a big wakeup call level which could've easily been int...
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Mega Man World: The Legend Continues

Oh man. THAT exit. Where you have to just KNOW that not only does the walk-off-edge-to-leave-level sprite's effects persist through warps, but ALSO that one of its effects, to even ALLOW you to walk off the screen, is to disable crushing death! Very few people seemed to know about this. People STIL...
by blue_kirby
3 years ago
Forum: let's play
Topic: Super Demo World: The Legend Continues
Replies: 237
Views: 30296

Re: Super Mega Man World: The Legend Continues

I remember playing this one back in the day. REALLY enjoyed it but yeah LOTS of questionable design decisions. I remember hating the pyramid due to how long the level was, and I really didn't like how certain levels were unforgiving. However considering we had this or TSRP at the time, it was defini...
by blue_kirby
6 years ago
Forum: let's play
Topic: Gifted Up raocow Party!
Replies: 186
Views: 41394

Re: Gifted Up raocow Party!

I'm really glad you liked the digital gift by the way :) The pixel art structure itself took about an hour or so to make correctly, while the "Cat Planet" cat took around 30 or so minutes (I looked at a reference guide for the Cat Planet cat). I made the park itself just so it wouldn't be ...
by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Legless Spherical Cycloptic Ghost

Alright, so it looks like that the final episode is tomorrow ... Also, I kinda wish that Peach's Castle was changed after defeating Thirlox, considering how some levels are slightly altered to adjust for such changes. I'm glad this game had a "Reloaded" treatment though, but I do think it ...
by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - horreur de l'hôtel

Hmm, was actually expecting you to go straight to Zycloboo first for some reason (which by the way, is completely different, and Mega Munch would've given you a hint ). But yeah the game does do some foreshadowing on the Bowser's Castle sidequest, as when you went inside of the portal at Lemmox's le...
by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - horreur de l'hôtel

I'm a little happy that raocow has acknowledged some of the stuff he did in his 2010 playthrough ... like the whole "speaking French" subplot of the hotel level.
by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - catgoom kingdom catgoom kingdom

Grounder wrote: 6 years ago So, two more episodes, then?
There are about 4 levels left and the final battle.

Two of these levels

are in Marty's portal. The first of the Marty levels is VERY tedious in my opinion.



I'd say about 3-4 episodes left.
by blue_kirby
6 years ago
Forum: the cartridgé
Topic: mario odyssey chat, featuring spoilers
Replies: 46
Views: 11055

Re: What games are you playing?

Super Mario Odyssey

Man some of those bonus moon levels are brutal as hell!

by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - catgoom kingdom catgoom kingdom

Mistaking a Catgoom Goomba for an NPC was pretty priceless.
by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Legless Spherical Cycloptic Ghost

Man, if Luigi was able to vacuum up all of Zycloboo's ghosts (some people argue that King Boo is a better villain than the one-eyed ghost) ... Also, as for Marty's portal, (VERY big spoiler here) there's more to it than that area (you could've accessed it at that point too), but a certain line by a ...
by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - The Mountain of Non-Diurnal Content

I kinda prefer Zycloboo's butt in this game than the first game. Looked way too cloudy in the first one.

That being said ...

people who are coming into this blind are gonna be in for a huge surprise (raocow probably knows about it though).

by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Daylight Saving Time Valley

Hmm, looks like

raocow's facing the bad ending first ...



Hmm, I'm still excited to see the playthrough nonetheless.
by blue_kirby
6 years ago
Forum: let's play
Topic: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Final Action
Replies: 264
Views: 57153

Re: SMB4 SMW TSRP2R Zycloboo's Challenge v2.2 - Second Reality Base Project 2

From my experience, I played the game slightly differently. If you don't beat the Cat Kingdom before going through Giant Zycloboo (or just take the normal pathway), you're treated to a completely different boss fight and a "bad ending". If you beat the Cat Kingdom before Giant Zycloboo, yo...
by blue_kirby
6 years ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 11475
Views: 1628203

Re: What games are you playing?

Doki Doki Literature Club.

One of my friends recommended it to me.

It's ... interesting.