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by FusionWarrior
1 day ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1235
Views: 122302

Re: COMING UP NEXT

Um, yeah Just gonna say a blanket statement that I hope nothing causes raocow to feel the way that one level made raocow feel ever again, regardless of circumstance. Be that life, a movie, a tripple ayy, a fan hack, an indie game, or even a stubbed toe. But peeps shouldn't be attacked. Feel free to ...
by FusionWarrior
1 year ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 65785

Re: Mario & Luigi: Superstar Saga - Luigi's Adventure

This is one of my favorite RPGs, and either this or Super Paper Mario is the perfect first RPG to lp. I pushed hard for this, and oh boy this is a great start. raocow is gonna knock this out of the park, so let's not do anything to make this not super smooth and wonderful. Especially not spoil any o...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Turning Off The Matrix

Whelp. Hopefully we can return to this with a DX version. I was enjoying all this, but it's not about me, and that I understand.

As promised, I posted the BG image on the first post of this topic for those that want it.
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Daleks in the Sky with Diamonds

Regarding "was it worth it to fix this game?", this question's premise relies on the game being fixed in the first place. As it stands, raocow is perma-locked out of beating Chaos House Weirdspace, and thus any content that exists beyond it - and there's no reason to think future levels won't have ...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Mad Titan Snaps His Fingers

In a few days (maybe earlier, likely no later than Thursday) I'm gonna need to be updating the first post late, or some days not at all.

Sorry, real life is gonna be kicking my buttzone something fierce real soon.
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - an alien named Ashtar

With how janky and broken these physics are... I apoligize for being mean here: Was it worth the effort to get this game running on Rao's computer? Absolutely. Was it really though? Or is this response solely because it is the pet project of you and a friend? The more I see about this game and hear...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Large Hadron Collider Redefining the Vacuum

When we first got the game running on the Virtual Machine, the error featured today would occur within 15-25 minutes of opening the game. I don't yet know how long this session was, but I was able to play the early game for upwards of 2 hours before it occurred again after all of Ben's work on his s...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - an alien named Ashtar

Sebby19 wrote: With how janky and broken these physics are... I apoligize for being mean here: Was it worth the effort to get this game running on Rao's computer?
Absolutely.
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Dyson Sphere Failure

Hmm, yeah that fog effect looks absolutely massive for memory hogging, and may not have been subject to the same efficiency upgrades that the background files got. I got similar crashes after loading too many maps without them properly leaving active memory, which led to Ben completely changing how ...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Technozombie Plague

raocow wrote: got my first crash today :O

luckily I didn't have to redo too much
I included a readme on the flash drive with crash avoidance tips. Was any of that helpful?
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Self-Indication Assumption Doomsday argument rebuttal

That second level reminds me of an old Win 3.x game, Micro Man. Honestly glad to see a level with a gimmick I've not seen in a romhack before. Not that I'm saying it couldn't be done, but that I'VE not seen it. Also yeah I found that farm through curiosity over the placed items and I was completely ...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Hal 9000 Says Hello World

Yo, putting things on the VM is easypeasy. Just pop in a flash drive, any will do, and put the file on it. Then boot up VMWare and load the VM. VMWare, by default, will hijack control of the flash drive if you don't actively tell it otherwise. Then it'll be connected to the VM like nobodies business...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Dead Hand Premature Activation

raocow wrote:FusionWarrior, I'm aware of the...
And it was never spoken of again lol
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Dominance of the Cyborg Cockroach

Gah, early morning for getting up to go to work with a heart that can't even with caffeine. I needed this morning's video in order to function as a human. Like a dang vitamin pill, I need to take my raocow doses. I'm glad that, aside from a tiny hiccup here and there, that the VM is running well so ...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Grey Goo Ecophagy

Well that was a hidden exit...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Successfully Dividing By Zero

At this point, all levels will be 100% blind to me. I did not personally test past this point.

Stupid thumbs.
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Global Solar EMP Event

I'd be really curious to hear dev commentary on some of these levels. Not because the levels are bad in any way but because I really like reading dev commentary. No worries if you don't feel like it though. I'd be really curious to hear dev commentary on some of these levels. Like, the level design...
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Internet Advertising Viruses and Blocking Event Horizon

Woo preview of the Background!!!
When raocow shows the whole thing on video, or after the LP itself ends, I'll post it in full here.

Also life farm exists.
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Re: Super Mario Doomsday - Year 2038 Problem

Today's second level took up a large percentage of my testing gameplay.
by FusionWarrior
2 years ago
Forum: let's play
Topic: Super Mario Doomsday - Turning Off The Matrix
Replies: 298
Views: 28095

Super Mario Doomsday - Turning Off The Matrix

Well I helped make this occur, and BuzzNBen asked me to make this thread, so I did! (I don't usually get up this early... but I'll try!) 1 - and then she said... farewell 2 - sundering chord 3 - rising force 4 - 舌 5 - haryuubakusai 6 - fear of the dark 7 - sickle purgatory 8 - unknown darkness 9 - m...
by FusionWarrior
2 years ago
Forum: the cartridgé
Topic: Operation Get Super Mario Doomsday Working
Replies: 36
Views: 4416

Re: Operation Get Super Mario Doomsday Working

raocow has installed the virtual machine and tested it, it all works! He'll be testing recording later, but it looks like we've got a go after Wario Land 2!
by FusionWarrior
2 years ago
Forum: the gazebo
Topic: Introduction/Welcome Thread
Replies: 2958
Views: 283299

Re: Introduction/Welcome Thread

MyOtheHedgeFox wrote: FLAMETHROWER YEEEEEEAAAAAAAAAH

Image
Hello complete and total stranger 😂😊
by FusionWarrior
2 years ago
Forum: the cartridgé
Topic: Operation Get Super Mario Doomsday Working
Replies: 36
Views: 4416

Re: Operation Get Super Mario Doomsday Working

I have suggested as much over discord, but that's all I can do. It's literally in his hands now.
by FusionWarrior
2 years ago
Forum: the cartridgé
Topic: Operation Get Super Mario Doomsday Working
Replies: 36
Views: 4416

Re: Operation Get Super Mario Doomsday Working

UPDATE! Well as anyone who's seen https://www.youtube.com/watch?v=Lsbng_AraYI would know, raocow has the finished build of Super Mario Doomsday!!! He's gonna finish the Super Hyper Haimari Vi, then a relaxing stroll through Wario Land 2, and finally Doomsday! I've given him everything he needs to pl...

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