(shouting)

Search found 41 matches

by Rex Ganymede
1 year ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 28030

Re: Paper Mario - Of Beleriand and its Realms

rao

weren't you due for a refresh, for merlee's 50¢ battle spell special?

(i almost forgot about it, myself)
by Rex Ganymede
1 year ago
Forum: let's play
Topic: Paper Mario - The Last Stage
Replies: 513
Views: 28030

Re: Paper Mario - Of the Sindar

valdis story?

actually, you can re-spec yerself in valdis
by Rex Ganymede
1 year ago
Forum: let's play
Topic: novideo for like a week?
Replies: 212
Views: 47938

Re: novideo for like a week?

KobaBeach wrote: 1 year ago
Rex Ganymede wrote: 1 year ago ⧼P̼⧽⧼s̼⧽⧼y̼⧽⧼c̼⧽⧼h̼⧽⧼i̼⧽⧼c̼⧽ ⧼D̼⧽⧼a̼⧽⧼m̼⧽⧼a̼⧽⧼g̼⧽⧼e̼⧽
Image
i got a million of ´em in my back pocket koba
by Rex Ganymede
1 year ago
Forum: let's play
Topic: novideo for like a week?
Replies: 212
Views: 47938

Re: novideo for like a week?

https://www.youtube.com/watch?v=2aIfhGPKVNE&lc=UgzUCKqO_z-231qhSBt4AaABAg on march 10th, i left the following comment on your The Messenger upload: raocow when was the last time you had yourself a proper 'vacation' anyway? (not a "staycation," mind) my last vacation was in 2019, when m...
by Rex Ganymede
4 years ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 73304

Re: Vanilla Level Design Contest 11 -- Today, Twice

This one? https://youtu.be/l8cVwcT2cww?t=14 that one there Came from this package, titled "Koopaling Steals Wand" from SMB3 bless you, daizo — that's what the doctor ordered (meh™) i never played the 4th advanced super mario, so i would have never figured the source, on my own; now, i fig...
by Rex Ganymede
4 years ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 73304

Re: Vanilla Level Design Contest 11 -- Today, Twice

ahoy, mateys! i've been trying for some days, without any luck, to find out the identity (and download location) of daizo's "meh" BGM from his super mario bros? entry might anyone be able to help me, or point me to where i can go, that's a solid lead? i haven't even been able to find wher...
by Rex Ganymede
4 years ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Happy New Year!!
Replies: 356
Views: 73304

Re: Vanilla Level Design Contest 11 -- Today, Twice

ahoy, mateys! i've been trying for some days, without any luck, to find out the identity (and download location) of daizo's "meh" BGM from his super mario bros? entry might anyone be able to help me, or point me to where i can go, that's a solid lead? i haven't even been able to find where...
by Rex Ganymede
6 years ago
Forum: let's play
Topic: YUMP - Yeah! UTrue MTalkhaus Production
Replies: 658
Views: 158014

Re: YUMP - Yeah! Updated Mthe Pthread

can i yump in here to inquire? sammy? why did you feel you had to complete **y Shit? i mean.. ..don't get me wrong: being able to witness the "unfiltered," "family"-unfriendly version of you was, to proclaim the least of my Sentiments on the matter, exhilarating — even if this re...
by Rex Ganymede
7 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow constructs a mega... and another

about that Wind Tunnel / Koopa Hopping segment.. like rao, i had totally sucked at it with claire. many, many do-overs. the absolute first time i go at it with jerry, i make it. what the shit?? :evil: :x but, dang, was i happy to finally get it over with! and jerry actually proved useful for somethi...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow dies of laughter

:: shrug :: i'm not a god-tier gamer i am but a regular Joe, with a very "regular," if not slightly-below-average hand+eye-coördination/manual dexterity. if i hadn't been save-scumming, surely my death counter would be in the 3000s (out of which, i guess, 2200 - 2400 would be legitimate de...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow dies of laughter

Watching the people who almost seem to take pride in raocow's ability to brute-force game design argue with the people who have played the game before is kind of hilarious. Either way, the Nightmare boss doesn't require some esoteric level of parry mastery. ( proclaims NZZ, without a modicum nor ti...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow slips on us Back•Seat Gamers

yes: i was part of the crowd who was yelling at the screen when raowie didn't morph•ball through the obstacles, initially. (i don't.. ..i think i ever Slide, unless i absolutely have to. incidentally: if memory serves, that Slide.. ..has caused me more problems, than has solved them!) zephyr_burst! ...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow jumps over lava and shoots a Geemer

if i may leave an observation for you, raocow: you can, indeed, deal with those flying Crustaceans, now — both your Missiles and your Bombs will do the trick your doing so may have afforded you an easier time, through your trek in lower norfair (i see that my play•style is kinda different, from most...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow brings all the robots to the yard (ya damn right!)

i just had another thought.. ..a "for funsies" thought Zephyr? what are your thoughts on, at a later point (when things have calmed down for you), patching in (the option of having) megaman's X4's " eh heh " and X7's ":: Stop It! ::" for, both, claire's and jerry's full...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - rex overcomes Rage

yeah you see, i didn't play DT3 for a few days i think since tuesday i just picked up a couple of hours ago.. ..and it was as i predicted: i only needed to get a handle on the pattern recognition. (and the rust) zephyr? you, and your compadres are some deviants, indeed. though, finally , i can make ...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - rex encounters Miss Understanding

i.. ..i wasn't trying to suggest raoman buys everything . (and, yeah: on my own meager gaming talents , i have already reached the point in the game where i can easily hit The Cap a few times, with an hour of playing through that gate! so i know all about the eventual relative-ease with which Intern...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow overcomes death

this temple kinda sucked arse for me, too. to add injury to the insult, i believe i was playing through this area back when my "attack" and "start" buttons had gotten gummed up, too urgh maybe you could take a vote, both here and at talkhaus, regarding whether we the viewer will ...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow overcomes death

i think i may have done something wrong, in implementing the .20. patch to my .exe! i didn't hear any weapon chargin' for [you know what]! Did you download the sound files and drop them in DT's sounds folder? Cause the patch is just the exe file alone. believe it or not, i actually did think to &qu...
by Rex Ganymede
8 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 463714

Re: DT3 - raocow overcomes death

ah! now that old sammy's done with this part of the game, i can finally let forth the other 'part' of my Evaluation that i had: which was, given the one semi-obvious comparison that can be made between claire's being the protagonist of the castlevania gate, and what transpires in Order of Ecclesia (...
by Rex Ganymede
8 years ago
Forum: archive
Topic: Important: Bad News. Spitznagl has Passed Away. Please pay your respects here
Replies: 72
Views: 29828

Re: Important: Bad News. Spitznagl has Passed Away. Please pay your respects here

hey, i'm just dropping in to give my condolences to ben

knowing he was the one who orchestrated the Advent from last year (which i enjoyed watching immensely) bangs an especial dent into my heart


requiescat in pace, indeed, bro
by Rex Ganymede
9 years ago
Forum: let's play
Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
Replies: 790
Views: 130023

Re: Rectangularization of the Tektite - Castlevania SotN (PSP version) Blind

so that boss that replaces legion is meant to be a thing huh. huh. Huhhh. note: didn't use the circlet. don't get too cocky, cow: if we never told you about SotN's/Konami's paying its homage to street fighter , it is guaranteed you'd not have known to spam ":: fwip fwip ::" on Gallie of c...
by Rex Ganymede
9 years ago
Forum: let's play
Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
Replies: 790
Views: 130023

Re: Echoing of the Quite - Castlevania SotN (PSP version) Blind

ooooo!! the game for which i went and bought a( used )n xbox360! The pc version of it is actually a really decent port too. The dev put a ton of effort into making sure the port was done right. that port came out later than the console version(s), yeah? if that's the case, that was why i couldn't w...
by Rex Ganymede
9 years ago
Forum: let's play
Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
Replies: 790
Views: 130023

Re: Frying of the Vegemite - Castlevania SotN (PSP version) Blind

maybe next time (if there is one), raocow will disable comments on the youtubes, and none of us at talkhaus says anything , at all, about what he plays, under penalty of permanent IP-address ban from talkhaus. (this includes Private Message.) this, so if rao does get any help, it's all on him to en...
by Rex Ganymede
9 years ago
Forum: let's play
Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
Replies: 790
Views: 130023

Re: Echoing of the Quite - Castlevania SotN (PSP version) Blind

Another possibility might be Dust: an Elysian Tail. It does have some RPG elements, but they're a lot less prominent than the ones in Symphony, plus it has a mechanism in place that eliminates the need for grinding. ooooo!! the game for which i went and bought a( used )n xbox360! i think raocow wou...
by Rex Ganymede
9 years ago
Forum: let's play
Topic: Nocturne in the Moonlight - Castlevania SotN (PSP version) Blind
Replies: 790
Views: 130023

Re: Echoing of the Quite - Castlevania SotN (PSP version) Blind

This LP is teaching me exactly how strong nostalgia goggles are wow. i'm with you on that one, horikawa-san it doesn't help that we have a trollcow who expressly isn't interested in partaking in some of the main draws of a castlemetroidvania..... (though, to be fair, most of it isn't at all require...