Search found 128 matches
- 2 years ago
- Forum: let's play
- Topic: The Complete Ghost Trick LP Thread
- Replies: 138
- Views: 14802
Re: The Death-Defying Ghost Trick LP Thread
Ghost Trick's an amazing game, this is gonna be a good lets play!
- 2 years ago
- Forum: let's play
- Topic: Subzero Heroes - That's it? No Smash?
- Replies: 72
- Views: 9804
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
Re: HOLLOW KNIGHT - Hide and Go Shriek
Iirc the reason you had an issue with some of your dashes going too far into spikes is bc having Sharp Shadow equipped also slightly increases your dash range. Sorry if you figure this out later on your own, I'm still in the middle of watching it.
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
Re: HOLLOW KNIGHT - Hide and Go Shriek
Maybe as a compromise, at the end someone could send raocow a save file with all of the pantheons completed so he could fight the new Godmaster bosses in the Hall of Gods? I feel like that would best suit the LP, since the new bosses are pretty much the highlight of the Godmaster content, and in th...
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
Re: HOLLOW KNIGHT - The Deadly Mantis
Would it not have been a faster respawn point for raocow, if he sat down on the bench next to Cornifer, the map bug? I wondered why raocow didn't go to that place since it's closer to the boss fight. yeah it would've, there's a destructible wall from the Soul Sanctum side of the nearby elevator sha...
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
Re: HOLLOW KNIGHT - The Deadly Mantis
Mantis Lords are amongst the best bosses in the game imo, patterns aren't too tough but there's little time to heal and it's great to see you figure out when to heal so quickly.
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
Re: HOLLOW KNIGHT - Spirit of Vengence
You're still like 1,000 Geo away from being able to afford the Lumafly Lantern. It's kinda funny how expensive it is, for something that's technically optional. (Unless I'm misremembering, and there's something that actually requires it? I've always picked it up fairly early on.) You don't technica...
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
Re: HOLLOW KNIGHT - Spirit of Vengence
raocow falling down at like 5:17 is actually super common in all the playthroughs ive seen so i'd def say there's an issue in communication from the designers' side there
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
- 5 years ago
- Forum: let's play
- Topic: HOLLOW KNIGHT - Blessings
- Replies: 1049
- Views: 170620
Re: HOLLOW KNIGHT - A Bug's Life
okay but can we talk about how raocow uttered the words "sans undertale" this just seems so bizarre to me like which alternate dimension did i planar shift into
- 5 years ago
- Forum: the cartridgé
- Topic: What games are you playing?
- Replies: 11530
- Views: 1643506
Re: What games are you playing?
dug up my 3ds and got warioware gold and man what a fun game the main menu theme fucking rules and the challenge modes are super neat too especially gamer which is great to have here, split screen for its faster iteration times, wario watch for the hectic gameplay it leads to and i bet wario interru...
- 5 years ago
- Forum: let's play
- Topic: Celeste - Everest
- Replies: 790
- Views: 141147
Re: Celeste - Cho Oyu
3C definitely was the most frustrating for me as well. You actually figured out that you can super walljump dash thingy in the 2nd room way quicker than I did but yeah that final section sucks a whole lot. I feel just removing everything up to the Oshiro jumps or adding a checkpoint would help a lot...
- 5 years ago
- Forum: the cartridgé
- Topic: What games are you playing?
- Replies: 11530
- Views: 1643506
Re: What games are you playing?
gettin' into Splatoon 2 again, such a fun game.
- 5 years ago
- Forum: let's play
- Topic: Celeste - Everest
- Replies: 790
- Views: 141147
Re: Celeste - Himalchuli
not super related but this series made me go back to Celeste and I finally managed to get all the strawberries and man this game is good
- 5 years ago
- Forum: let's play
- Topic: Betterified II: hey mom, look at all this lua I added to the levels
- Replies: 188
- Views: 36117
Re: Betterified II: hey mom, look at all this lua I added to the levels
I know some people aren't super keen on this but I think this brings out some good raocow moments, especially the reaper in the first episode.
- 6 years ago
- Forum: the cartridgé
- Topic: SMBX vs Lunar Magic: Which is better?
- Replies: 96
- Views: 24124
Re: SMBX vs Lunar Magic: Which is better?
I just think the barrier to entry is too low and allows for too much mediocrity. That level near the end of LCJ where you fight "Dark Yoshi" 6 times in a row and then like 20 Mouser clones is a prime example. The author was probably like 13, and if they were to make an SMW level it probab...
- 6 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29360
- Views: 4516824
Re: t̖̞̭̤̱͝ͅw̜it͔̩̹̺̗̫t̸̤̘͍̝̲͕̙e͍̹̙r͈̗͎̯̳̮ ̯̟̙̹̗͠t̮̠̮̗͓̀h̨̻͓͍̻̭ṛ̡̜e̢̺͇̞͎a̜̺d
i was just about to forget
- 6 years ago
- Forum: the cartridgé
- Topic: Splatoon - Get Inked!
- Replies: 498
- Views: 89663
Re: Splatoon - Get Inked!
Salmon run is super fun and I'm so glad that it exists.
- 6 years ago
- Forum: the cartridgé
- Topic: Splatoon - Get Inked!
- Replies: 498
- Views: 89663
Re: Splatoon - Get Inked!
thank god there's no defense/offense up anymore
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165141
Re: Level Contest Japan - cave story
They serve zero purpose other than to be a reference for reference's sake. It's lazier than a family guy style reference. Bear in mind the context they were used in: You couldn't exactly have any super complex jokes or setups or whatever in there because that'd distract the player. They are merely ...
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165141
Re: Level Contest Japan - cave story
pretty ironic reply once you look at the end of today's episodeBobisOnlyBob wrote: ↑6 years agoOh no seriously someone re-madePause Ahead
in SMBX? Tomorrow is going to be the best.
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165141
Re: Level Contest Japan - cave story
The idea of "make Bowser jump into the saws" is pretty neat but I feel that manipulating Bowser into jumping into them is kinda inprecise so it's not really a lot different from the boss just... being on a timer and you have to survive that long. I also feel that if he wanted to use differ...
- 6 years ago
- Forum: the gazebo
- Topic: YouTube Stuff (mostly the management screwing up AMIRITE)
- Replies: 1619
- Views: 277592
Re: YouTube Stuff (mostly the management screwing up AMIRITE)
I think it looks alright honestly