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by Oddwrath
31 minutes ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶

being more serious, it would genuinely be interesting if the artist was actually another abcd we haven't seen before. it would also be tremendously fucked up, but hell yeah, give me that dark lore :pandamona:
by Oddwrath
1 hour ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶

I think kood isn't evil, but kood IS out of the loop with whatever is going on with other space masters. other than that, that's honestly all we know, everything else is speculation I like to interpret this revelation as either the Space Masters being this very huge organisation that has very powerf...
by Oddwrath
2 hours ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶

i propose we make. asmbxt 3 now it's not a2xt it'd be really funny if for the next a_xt game, not only is it NOT a2xt3 but it also discards all previously established canon minus some aspects for the very few characters that just exist for example, rewind is still racist but he doesn't care abt bri...
by Oddwrath
2 hours ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶

the question on whether a2xt3 would happen basically hinges on this: can we get at least 40 people to design levels for the project? I say 40, because that's around the amount of people that worked on asmt. if we cannot, then that's that, unless we're cool with the project being relatively small so...
by Oddwrath
2 hours ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶

the question on whether a2xt3 would happen basically hinges on this: can we get at least 40 people to design levels for the project? I say 40, because that's around the amount of people that worked on asmt. if we cannot, then that's that, unless we're cool with the project being relatively small
by Oddwrath
3 hours ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶

it does feel a bit off, but tbf, it's an excuse to get kood out of the series from now on. also if kood is a

space master

, then so is luigi
by Oddwrath
2 days ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Hatsune Miku no Atama no Taisou (see videopost on page 36 for full title)

well...that was an unexpected turn of events. small level facts: - Ceci N'est Pas Une Pipe: this level used to lag to the point of being near unplayable and it only got fixed thanks to removing some of the background pipes and upgrading the smbx engine. rn, it plays much better though but yeah, welc...
by Oddwrath
3 days ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸

a lot of people praise the original luna tower from asmbxt, but I doubt many people have actually played it, because it has aged like moon cheese. I have and after over 50 demos, especially in that mirror room, I got fed up with the level and cheated my way through it. descent of the nine has its is...
by Oddwrath
4 days ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - F̸r̵o̸m̴ ̸T̸h̷e̵ ̵F̴o̸u̵r̵t̸h̷ ̷W̵a̴l̷l̷ / R̴o̸l̸l̵i̴n̵g̵ ̵G̷i̷r̵l̷

I think zebraspace -> peng time -> leek rewards is a good way to round things out imho, but also, there's nothing really stopping you from doing any of this out of order. it's just gonna feel somewhat weird
by Oddwrath
4 days ago
Forum: the gazebo
Topic: Discordhaus 2.0 | Like Skypehaus, but on Discord
Replies: 349
Views: 104037

Re: Discordhaus 2.0 | Like Skypehaus, but on Discord

making a small friendgroup public arguably sounds like an even worse idea than doing it to a bigger community tbh, because if something bad does happen, it's felt much harder than if a raid happens in a discord server with thousands of members
by Oddwrath
4 days ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - F̸r̵o̸m̴ ̸T̸h̷e̵ ̵F̴o̸u̵r̵t̸h̷ ̷W̵a̴l̷l̷ / R̴o̸l̸l̵i̴n̵g̵ ̵G̷i̷r̵l̷

a foolish talkhauser warrior wielding a magic lets play prediction stepped forth to challenge raocow listen I may be the only tester who was struggling hard with the depot colossus in the middle of its first section, but also hammer bros and chuck ball throwers combined are hard nyoro~n anyway leve...
by Oddwrath
5 days ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - The Disappearance of Hatsune Miku

General_Urist wrote: 5 days ago uncle archetypes
pumpernickel is the uncle that went to prison that you're not allowed to talk to anymore :mishi:
by Oddwrath
5 days ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - The Disappearance of Hatsune Miku

level testing facts for both days: - RETCON: minor mention, but this is one of the places that used to lag a ton because of all of the visual effects, particularly in kood's section. this got fixed during a new smbx2 update, but it's not the only place where that happened. - vs. Tumulta Gloria: hoo ...
by Oddwrath
1 week ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - My Colorful Confuse / World's End Dancehall / Promise

the real a2xt2 starts here anyway level fax: - REBOOT Final Section : this part was a bit problematic, but not for any level design reasons necessary. it's more that tantrunts used to crash the game on occasion, meaning that all level progress was lost. but also some jumps were genuinely much harder...
by Oddwrath
1 week ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Reboot / Isn't It "A"

personally, I went to reboot wearing my sunday best
classique.png
classique.png (44.4 KiB) Viewed 436 times
but yeah, super long level, but also makes sense to into two episodes :bigtartle: being a chaos entity is a bit unexpected, but hey, at least he's having fun?
by Oddwrath
1 week ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Mountain (maamaa) AND Mountain (Ano Yatsu)

haven't posted much in this thread, cause most of the w8 stuff wasn't really changed barring the castle, but I gotta say? while w8 so far has been very pleasant, bouncy levels, there's another vibe I feel with this world in general coming both from the levels and the world itself: it's very melancho...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Mᴀɢɴᴇᴛ

I don't think you should be worried about adding stuff like that into the game so long as you make sure that it's stated to be bad by the narrative. though I also wanna point out that this was already heavily implied by his archive entry, so it's not like people weren't prepared
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Mᴀɢɴᴇᴛ

level fun facts: - vs Rewind: hoo boy, this fight. there were plenty testers who would call it a really hard fight for the same reasons rao had issues with it. it got slight visual tweaks at the end, but the core version remained largely untouched, because as stated, at that point you may as well re...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Bʟᴏᴏᴅʏ Gʀᴀᴠɪᴛʏ / Eɴᴛʀᴏᴘʏ (ɪᴅᴋ ᴘɪᴄᴋ ʏᴏᴜʀ ғᴀᴠᴏʀɪᴛᴇ)

keep in mind, that's just my assumption. I don't know the actual reason, but I do know that the a2xt2 level loadout had to be rebuilt from scratch once the post wiki level database suffered a malware attack and for that reason, some potentially older versions of the levels had to be used. also entro...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Oɴʟɪɴᴇ Gᴀᴍᴇ Aᴅᴅɪᴄᴛs Sᴘʀᴇᴄʜᴄʜᴏʀ

level testing facts: - Gravity Falls: yeah you aren't alone in finding that secret exit really hard to find. I think every tester had problem with finding it. I had to have it pointed out to me, because I just couldn't do it. you are correct in that it has to do with the coin in the second puzzle ro...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Lᴀɢᴛʀᴀɪɴ

level testing fax: - What About Railways: there is some extra stuff in the level if you go back, but a) it's only the dialogue changes and it's night now and b) because it uses the same trick a2xt1 used with the science lair, you cannot really replay this level twice in the same save without it bein...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Wᴏʀʟᴅ Is Mɪɴᴇ

no level testing facts, I don't think any of those levels changed during active testing, although, imho, maybe they should have lol sorry I just didn't like either of axon's levels in this world all that much. I like them thematically and aesthetically, but gameplay wise, I never find them all that ...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - Uʟᴛɪᴍᴀᴛᴇ Sᴇɴᴘᴀɪ / Tᴏʀɪɴᴏᴋᴏ Cɪᴛʏ

no specific level testing comments, though there is one I will mention after this I wanna comment on the justice man and zero dialogue and mainly...I'm not as fond of it nowadays as I was before. mainly, I think it could be slightly trimmed. but the stuff I am fond of, I do still like. I wasn't arou...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - chateau of dechirer / ナイフ (Powerchord-P)

level boss fun facts: - vs. Broadsword (Serious Mode) : this boss had to be nerfed twice. I don't exactly remember many parts that were nerfed, but one part in particular was the fire pogo. broadsword was too good at homing for you and the flame shockwaves would be much more prominent and faster. m...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - M̸e̵a̷t̸ ̷M̵e̷e̶t̴s̷ ̷G̷i̵r̵l̶
Replies: 945
Views: 27786

Re: A2XT2 - ループスピナ / ロスタイムメモリー

and that's where the game shows its narrative teeth. world 6 isn't just a wacky corrupted world, but it's also the plot reveal world. I will say this, it was a very good decision to put levels of varying difficulty in worlds where they fit better thematically ala how_2_broadsword.wmv to memories and...