(shouting)

Search found 288 matches

by Oddwrath
12 hours ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Wᴏʀʟᴅ Is Mɪɴᴇ

no level testing facts, I don't think any of those levels changed during active testing, although, imho, maybe they should have lol sorry I just didn't like either of axon's levels in this world all that much. I like them thematically and aesthetically, but gameplay wise, I never find them all that ...
by Oddwrath
3 days ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Uʟᴛɪᴍᴀᴛᴇ Sᴇɴᴘᴀɪ / Tᴏʀɪɴᴏᴋᴏ Cɪᴛʏ

no specific level testing comments, though there is one I will mention after this I wanna comment on the justice man and zero dialogue and mainly...I'm not as fond of it nowadays as I was before. mainly, I think it could be slightly trimmed. but the stuff I am fond of, I do still like. I wasn't arou...
by Oddwrath
4 days ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - chateau of dechirer / ナイフ (Powerchord-P)

level boss fun facts: - vs. Broadsword (Serious Mode) : this boss had to be nerfed twice. I don't exactly remember many parts that were nerfed, but one part in particular was the fire pogo. broadsword was too good at homing for you and the flame shockwaves would be much more prominent and faster. m...
by Oddwrath
5 days ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - ループスピナ / ロスタイムメモリー

and that's where the game shows its narrative teeth. world 6 isn't just a wacky corrupted world, but it's also the plot reveal world. I will say this, it was a very good decision to put levels of varying difficulty in worlds where they fit better thematically ala how_2_broadsword.wmv to memories and...
by Oddwrath
5 days ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - クォンタムシュレッダー / Flip*Flop

General_Urist wrote: 6 days ago Also yeah the Epochalypse has a LOT of Demo-only levels. Why is that? Shame that the rest of her krew can't enjoy the madness D:
kinda comes from many people primarily testing their levels with demo without trying out other characters
by Oddwrath
5 days ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - クォンタムシュレッダー / Flip*Flop

level testing facts also oh boy, today is gonna be fun: - how 2 broadsword.wmv : there are a ton of words that could be said about broadsword as a playable character, however I do find it funny how he literally has a near infinite glide exploit and there are so few places you can actually use it? th...
by Oddwrath
1 week ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - 逆さまレインボー

no specific level fun facts. imho bog standard is one of the best levels in the game, though other levels are also fantastic. depending on where you go from here on out though, today may be very interesting
by Oddwrath
1 week ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - ぼくらはみんな意味不明 / Greed of Man

level testing facts and all that: - PORTS revisit: so small note on tristesse, as I said earlier, i gave rixi a bunch of extra dialogues to use for any tempura guest and they ultimately decided to use that dialogue on her. the very overblown vanishing effect is kinda funny in this case. btw, she isn...
by Oddwrath
1 week ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Welcome to the Star Inn

level testing facts. today is a big one: - vs. Uncle Denmark: so I'm gonna be blunt, this used to be the second hardest boss in the game due to the bpm and the speed of the attacks. hell, iris straight up couldn't beat this boss, because she wasn't able to go down from the spin and switch directions...
by Oddwrath
1 week ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Last Night, Good Night

level testing facts time. not gonna mention much about yesterday, although I love all three of those levels: - It's 5 AM: this is a fantastic level, the only problem is that sometimes the shading on some of the planks would go wonky. I don't remember if it got fixed though - Sunrise: hoeloe already ...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Blackjack

level testing fax: - Denmark's Resort: not much to say aside from the fact that those elevators used to be pretty wonky at times, as smbx elevators tend to be. also congrats on getting to a very reliable raocoin grinding spot! pengchinko is really good, although as you said, yeah, if you grind on it...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - The Bluefin Tuna Comes Flying

raocow wrote:
arbol.png
arbol.png (161.14 KiB) Viewed 583 times
she just like me! she just like me fr!
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Deep Sea Girl

castlevania mentioned and I wake up from my thousand years of sleep this level shouldn't've been included, it's terrible in its current state and should've been saved for a future collab when it could've been split into 2 levels and made better idk man im gonna sound like a talkhaus poster in a jump...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Hello Marina

no specific level testing facts for PORTS and yesterday levels, but "rocks sticking out of a lake" is a very funny choice for a world intro level also the crab """dialogue""" in tempura was my idea that hoeloe helped implement, cause lua is hard. one of its or...
by Oddwrath
2 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Burning Like a Volcano

level testing funko facts: - vs @sbestos: not much to say aside from the fact that I have never encountered that glitch. I also was stuck on this boss at first, cause I thought you were meant to just exit through the open holes where pal appeared and skip the whole fight that way, but nope. invisibl...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Meteor (NayutalieN) / Deep Sea City Underground

level testing fun @sbestos facts: - Obstacle Course in a Cave: as with many levels, the hint for the secret was also nerfed and is slightly more obvious now, because you actually see the vampire enter the door and make a sound, even though it's a split second thing. - Aquatic Grotto: apparently, thi...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - corn flakes!

level fun fax: - Hazy Maize Cave: so here's a level that kept getting nerfed during development a ton. those midpoint rooms? weren't there OR they didn't have corn in them. that timer? much more strict. that alternate leek route? forced you to beat the level without corn. way back in its previous fo...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - The Extraordinary Sense of Living That the Subterranean People Displayed

level testing mcfunfacts: - Ew, These Non-Newtonian Fluids are Orange!: you've discovered some pretty weird behaviour in this level ngl. I'm not sure any of us testers even noticed the waterfall fluid having some weird position shifts like that - Myre: I will say this: that minigame was nerfed at le...
by Oddwrath
3 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Breath of Grove is like Music

level testing funko popfacts: - PORTS revisit: not much to say aside from the fact that the sound effects for the ape are from ape escape games and the last one is the orangutan from ed edd n eddy. also I am very proud of marisa and alice dialogue and I hope everyone got all the references - Mangrov...
by Oddwrath
4 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Paradise of Light and Shadow

the date for that screenshot is 20th of october 2014 if you wanna know how far in the past this is
KobaBeach wrote: 4 weeks ago ultimecia..
ultimecia if she thought time compression was both a satisfying form of vengeance, but also funny
by Oddwrath
4 weeks ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Paradise of Light and Shadow

level fun facts and all: - Lynari Desert: not much to say aside from the fact that I never found that secret lol. that pipe leading to it is so inconspicuous - Shadow of the Erebus: a few things. - first of all, this level has one thing in common with Lynari Desert and that is...we never managed to ...
by Oddwrath
1 month ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Dune

honestly, on a meta level, I can kinda treat asmbxt, a2xt1 and a2xt2 as a continuous story in its own right. the story of talkhaus learning smbx and good level design, one project at a time :catplanet: jokes aside, I think that a2xt3 is entirely doable. it's just gonna involve a vastly cut down team...
by Oddwrath
1 month ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Dune

honestly, that comment from raocow is more jokey than anything I think, though, to add to it, talks regarding potential a3xt all but state that it will be the finale of the trilogy. whenever that will come about will largely depend on who is gonna head the project and how many submissions it will ac...
by Oddwrath
1 month ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - Dune

level testing fun facts: - Heat Haze Highway: this level got nerfed at least twice to make it proper difficulty for w3. one of the times where it got nerfed was because the sledge bros could stun you while being offscreen, making that last part of the veggie juice dash a complete nightmare as you go...
by Oddwrath
1 month ago
Forum: let's play
Topic: A2XT2 - Hᴏᴘᴇ ғᴏʀ Aᴢᴜʀᴇ Sᴋʏ / Dᴇᴀʀ Dᴏᴘᴘᴇʟɢᴀ̈ɴɢᴇʀ / Aʟɪᴄᴇ ɪɴ N.Y.
Replies: 660
Views: 20440

Re: A2XT2 - TODAY THE FUTURE

level testing fun fact time: - To Cut And Run: An Excavation Exploration: - I think rixi has summed up what happened in this level pretty well. I think the phanto version, had it been kept, would have made the level too hard for w3, because redigit was too good at coding the chase AI. - Temporis: I ...