Search found 97 matches
- 8 years ago
- Forum: project showcase
- Topic: Cat Game Thing
- Replies: 3
- Views: 1780
Re: Cat Game Thing
Here we go some more gifs!
- 8 years ago
- Forum: project showcase
- Topic: Cat Game Thing
- Replies: 3
- Views: 1780
Cat Game Thing
Started on April 2nd, this is a project of mine for a class at college. I've been having a lot of fun developing it, so I thought I'd share with everyone my progress. Story (for now) You are a cat with no name. Your kitty friends are kidnapped by the evil dog overlord and his following. Now you must...
- 8 years ago
- Forum: the cartridgé
- Topic: Steam megathread
- Replies: 383
- Views: 61173
Re: Steam megathread
I didn't really find much to buy this Steam sale. Nothing that really interested me at all. I own way too many games on Steam now that sales are of no interest to me anymore. : ( I bought : Sonic Lost World (It's okay. Nothing to rave about.) Vagante (Pretty good roguelite platformer. I plan on putt...
- 8 years ago
- Forum: project showcase
- Topic: super cat planet! (1.3d)
- Replies: 149
- Views: 73234
Re: super cat planet! (1.1c)
Think you could upload a mirror download? For some reason I can't access Mega.nz.
- 8 years ago
- Forum: project showcase
- Topic: super cat planet! (1.3d)
- Replies: 149
- Views: 73234
Re: super cat planet! (1.0a)
You could also post this game to IndieDB. A lot of people look for new games to try there. I'm sure there'd be people willing to play this from over there. :P Also I finally beat the game, after about 450 deaths later (250 from one specific room >.>) Though I didn't find all the cats. I apparently s...
- 8 years ago
- Forum: project showcase
- Topic: super cat planet! (1.3d)
- Replies: 149
- Views: 73234
Re: super cat planet! (1.0a)
I've been playing it for a few hours and I'm loving every second of it. Very frustrating though :V. (I just suck).
Also is the game supposed to crash when I do "Quit Game"?
Also is the game supposed to crash when I do "Quit Game"?
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Best amiibo (TIED, PLEASE VOTE IN POLL)
- Replies: 12
- Views: 5806
Re: Best amiibo
That's a pretty good amiibo. Too bad it's super pricey on Amazon. : (Leet wrote:amiibos are a scam
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Best amiibo (TIED, PLEASE VOTE IN POLL)
- Replies: 12
- Views: 5806
Re: Best amiibo
Lucina
Jayoshi wrote:Yes.
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Best New SMBX Character
- Replies: 21
- Views: 3404
Re: Best New SMBX Character
Zelda The Legend of Zelda games feature a mixture of puzzles, action, adventure/battle gameplay, and exploration. These elements have remained constant throughout the series, but with refinements and additions featured in each new game. Later games in the series also include stealth gameplay, where...
- 8 years ago
- Forum: project showcase
- Topic: Bounce Blocks
- Replies: 1
- Views: 1546
Re: Bounce Blocks
Decided to give this an update, cause why not. People I showed it to seemed to like it. (Though they could be just saying that to make me feel happy.) * Changelog * ----------------- -Fixed a memory leak. -Refined graphics. -Added some silly effects. -Added a Time Attack Mode -Added a player colour ...
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Best Video Game
- Replies: 44
- Views: 7586
Re: Best Video Game
It's hard to choose buuuuut.....
Final Fantasy Tactics.
Final Fantasy Tactics.
Jayoshi wrote:.
- 8 years ago
- Forum: project showcase
- Topic: super cat planet! (1.3d)
- Replies: 149
- Views: 73234
Re: super cat planet?
Hype.
- 8 years ago
- Forum: project showcase
- Topic: Bounce Blocks
- Replies: 1
- Views: 1546
Bounce Blocks
The other day, I made my first android game. It's utter garbage and a flappybird-esque clone. I did it all in about 10 hours. Also forgive me for the terrible music. I'm not a musician at all and I tried my best. http://i.imgur.com/SC9T43z.png http://i.imgur.com/aF1Hnn3.png I'm probably not gonna pu...
- 8 years ago
- Forum: forum games
- Topic: Describe a video game poorly
- Replies: 251
- Views: 40466
Re: Describe a video game poorly
play the role as a noble teenager who later is seen as the bad guy by the church, who later kills his family, demons and later the supposed antichrist on a ship.
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
Re: The Girl with the Scarf : Proof I'm not a good developer.
http://i.imgur.com/rRwH7wO.gif Ooooh, pretty cool! How do you shoot the stars? is it like SMB's fireballs or can you aim them? also, a couple things: you should download one of these really tiny fonts to use for testing, so you can have more debug info without clogging the screen with that huge fon...
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
- 8 years ago
- Forum: forum games
- Topic: The Respond-To-Flair Game
- Replies: 1219
- Views: 204946
Re: The Respond-To-Flair Game
That is something you don't want to copy. :/
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
Re: The Girl with the Scarf : Proof I'm not a good developer.
I've never heard of Gimmick! before, but I adore the style of it, and I can see where you'd be coming from thinking I was inspired by it, even a little. It looks cute.
But yeah, first time I heard of it.
But yeah, first time I heard of it.
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
Re: The Girl with the Scarf : Proof I'm not a good developer.
Probably a bad example, a lot of the stars got stuck between two walls haha. I'm not sure what you're thinking exactly though.Giik wrote:that's...definitely not the direction i thought they'd bounce in. lol.
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
Re: The Girl with the Scarf : Proof I'm not a good developer.
Yeah depending on the speed the items are moving they bounce back. Also small update. They now start off going in a random direction, and they now disappear after 1000 frames. (About 15-ish seconds).
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
Re: The Girl with the Scarf : Proof I'm not a good developer.
Everything is so bouncy.
- 8 years ago
- Forum: project showcase
- Topic: super cat planet! (1.3d)
- Replies: 149
- Views: 73234
Re: super cat planet?
Oh thanks lol. I read the thread but I dunno how I missed that. o.0Ivy wrote:a quick read of the thread should reveal Game MakerXerX wrote: If I may ask, what's it being made in? :o
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
Re: The Girl with the Scarf : Proof I'm not a good developer.
One of the major gimmicks (I guess you can call it that) is the use of the scarf. It can be used in a variety of ways, not limited to : parachute, grapple hook/rope, pulling objects from a distance, and picking up hefty objects. I thought about wall jumping, but I'm not sure I want to implement it....
- 8 years ago
- Forum: project showcase
- Topic: super cat planet! (1.3d)
- Replies: 149
- Views: 73234
Re: super cat planet?
This is looking really cute. I'm not exactly sure what cat planet is about, or what the original was like, but this looks like an enjoyable puzzle platformer.
If I may ask, what's it being made in? :o
If I may ask, what's it being made in? :o
- 8 years ago
- Forum: project showcase
- Topic: The Girl with the Scarf : Proof I'm not a good developer.
- Replies: 21
- Views: 5639
Re: The Girl with the Scarf : Proof I'm not a good developer.
One of the major gimmicks (I guess you can call it that) is the use of the scarf. It can be used in a variety of ways, not limited to : parachute, grapple hook/rope, pulling objects from a distance, and picking up hefty objects. I thought about wall jumping, but I'm not sure I want to implement it. ...