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by Dragon Fogel
18 hours ago
Forum: let's play
Topic: Katamari Damacy REROLL - Na naaa, na-na-na na-na na na, na naa na na na na-na na na na na na naaaa
Replies: 11
Views: 271

Re: Katamari Damacy REROLL - Na naaa, na-na-na na-na na na, na naa na na na na-na na na na na na naaaa

It's worth noting that the game was originally made on the PS2, where the analog sticks are symmetrically placed. The weird control scheme makes slightly more sense this way - I imagine it's more awkward making the movements with an X-Box controller. This is not to say it wasn't weird on the origina...
by Dragon Fogel
2 months ago
Forum: let's play
Topic: Waku Waku 7 - Mystery Zone
Replies: 136
Views: 4729

Re: Mystery Box

Or, alternatively, make the videos into a series of increasingly elaborate excuses for why there's no footage yet.
by Dragon Fogel
2 months ago
Forum: let's play
Topic: Waku Waku 7 - Mystery Zone
Replies: 136
Views: 4729

Re: Mystery Box

Already we're off to a pretty mysterious start.
by Dragon Fogel
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 665
Views: 28593

Re: Vanilla Level Design Contest X - The Normal's Disco Bright

Not that it has a name. In this particularcontext, this ends up sounding like an insult, but it's actually simply meant as a reference to the fact that there's no level name on the overworld, and since the files I received were just a bunch of numbers, this was my only source for a name. From my pe...
by Dragon Fogel
3 months ago
Forum: let's play
Topic: Copy Kitty - Imitation is the besterest form of flattery
Replies: 1250
Views: 140048

Re: Copy Kitty - Imitation is the besterest form of flattery

No, I tried that button and it opened the weapon menu.

I agree that would make sense but it isn't the case.
by Dragon Fogel
3 months ago
Forum: let's play
Topic: All The S@nics - Adventure 2 - End Of The Road But It's A Race Course So There's No Actual End, Please Laugh
Replies: 4394
Views: 199323

Re: All The S@nics - Adventure - Still

"The world is full of possibilities, and none of them make any sense."
by Dragon Fogel
3 months ago
Forum: let's play
Topic: Copy Kitty - Imitation is the besterest form of flattery
Replies: 1250
Views: 140048

Re: Copy Kitty - Imitation is the besterest form of flattery

They could replace one of the Dodge or Jump buttons, since those seem to be the same move in Savant's case.
by Dragon Fogel
3 months ago
Forum: let's play
Topic: Copy Kitty - Imitation is the besterest form of flattery
Replies: 1250
Views: 140048

Re: Copy Kitty - Imitation is the besterest form of flattery

Is there a reason there isn't a Reset Window button in the advanced controls? I couldn't find one when I was messing around to check if raocow was overlooking it. And then I kept playing until I beat the ridiculous version of 1-1 Hard. I'm pretty sure raocow is going to bash his head against this on...
by Dragon Fogel
3 months ago
Forum: let's play
Topic: All The S@nics - Adventure 2 - End Of The Road But It's A Race Course So There's No Actual End, Please Laugh
Replies: 4394
Views: 199323

Re: A Lovely Bouquet Of Roses - Adventure - The Great Bird Man

Robotnik, why did you design a robot with an operational time limit of 3 minutes? How does that benefit your goals whatsoever? If it's some sort of fail-safe to prevent rebellion then why did you make it possible to mitigate the countdown by blowing things up?? As long as you're the one designating...
by Dragon Fogel
4 months ago
Forum: let's play
Topic: Super SIG World 38 - Sleep In....Goodness
Replies: 191
Views: 10568

Re: Super SIG World 38 - Serving Incredible Gumbo

I think the way to deal with that double-saw that kept giving you trouble in Radish Hell would have been to just sit on the circling platform to the left until the saws were well-positioned, and then either jump over the saws or spin-jump on them. Of course, I'm just guessing, since I'm not sure how...
by Dragon Fogel
4 months ago
Forum: let's play
Topic: Super SIG World 38 - Sleep In....Goodness
Replies: 191
Views: 10568

Re: Super SIG World 38 - Special5: Inflated Goldcount

The silly thing I'd try if I were playing is going through the bonus area, grabbing the P-Switch, leaving the area, going back in, hitting the block for another P-Switch, and then using the second one in the secret exit area.

I'm not saying that would work but it's what I'd try.
by Dragon Fogel
5 months ago
Forum: the gazebo
Topic: Important Forum Suggestion #2
Replies: 12
Views: 1192

Re: Important Forum Suggestion #2

I guess I should post more to see how different hats look, though I'm sure they all look like Nopor Puss is wearing them in an appropriately pointless manner.

Also I'm just loving the hat on raekuul's donut, that's amazing.
by Dragon Fogel
6 months ago
Forum: the gazebo
Topic: Meta [Bug reports/Site updates]
Replies: 399
Views: 68345

Re: Meta [Bug reports/Site updates]

This is a very pointless way to wear a hat, I approve.
by Dragon Fogel
8 months ago
Forum: let's play
Topic: A Rose in the Twilight - Hope for Humanity
Replies: 43
Views: 3381

Re: A Rose in the Twilight - Royal William

Wasn't aware of this game before but it looks pretty interesting. I appreciate weird mechanics and a weird storyline that attempts to explain them.

I don't think you checked the notes after waking up the giant. I'd imagine something was added at that point.
by Dragon Fogel
10 months ago
Forum: let's play
Topic: All The S@nics - Adventure 2 - End Of The Road But It's A Race Course So There's No Actual End, Please Laugh
Replies: 4394
Views: 199323

Re: One Or Two Silvanas - Mean Bean For 8 Bit Machines - Beanie Baby

This looks really awkward as puzzle modes go. Then again, I guess there weren't a lot of examples to build on back in those days. The thing that's weird is that it basically just plays like normal Puyo Puyo (minus the opponent dumping garbage tiles on you) if you don't get the goal right away. Most ...
by Dragon Fogel
11 months ago
Forum: let's play
Topic: Henry Hatsworth - Ladies and gentlemen, this is a stick-up. Kindly hand over your things.
Replies: 208
Views: 22546

Re: Henry Hatsworth - Ladies and gentlemen, kindly remove your hats

The impression I get is that raocow is focusing on a narrow portion of the play area so he overlooks a lot of easy matches, especially ones that involve pulling a block out of the stack and letting gravity do the rest.
by Dragon Fogel
11 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 26448

Re: VIP 5 2019 - Like a high G tolerance to those of unrelenting rotation

Observes that a particular object is solid; roughly a minute later, when encountering that object again, tries to climb the rope holding it up rather than just standing on it.

That's our raocow.
by Dragon Fogel
11 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 26448

Re: VIP 5 2019 - Like the sun to those who've had a long cold lonely winter

raocow, it looks like you need to work on your reading comprehension while playing video games. At the least consider adding "double-check the message block in case I missed a clue" to your list of things to do when you're not sure of the next step.
by Dragon Fogel
1 year ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 26448

Re: VIP 5 2019 - Like barf bags to plane passengers with inner ear problems

The idea behind re-binding isn't that it would somehow cheat the pausing, but rather that in the past (in a different level which he mentions in the video), raocow was struggling with the physical location of the pause button on his controller and had a lot of trouble when he needed to press other b...
by Dragon Fogel
1 year ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1070
Views: 70095

Re: JUMP Res((e^z)/(z^3)) z=0 - Half a jump is still a jump

That was in the other level.
by Dragon Fogel
1 year ago
Forum: let's play
Topic: All The S@nics - Adventure 2 - End Of The Road But It's A Race Course So There's No Actual End, Please Laugh
Replies: 4394
Views: 199323

Re: All The S@nics - 1 (8-Bit) - Bridging The Generation Gap

I wonder what the reason for those slow bubble spawns was. Is it just that bad or is there some kind of technical issue?

At first glance I thought it might be that the bubbles don't spawn if you're standing directly on the spot, but as it happened more it became clear that wasn't the case.
by Dragon Fogel
1 year ago
Forum: let's play
Topic: All The S@nics - Adventure 2 - End Of The Road But It's A Race Course So There's No Actual End, Please Laugh
Replies: 4394
Views: 199323

Re: All The S@nics - Waku Waku Sonic Patrol Car - The Game of The Movie of The Game

What a weird game. I wonder what decides victory, I sure couldn't tell.

Is that the real puzzle to this puzzle game?
by Dragon Fogel
1 year ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1070
Views: 70095

Re: JUMP (3!+3!)/(4!) - Half a jump is still a jump

It's also worth noting that since getting the rosary, he's only had two chances to use it and he failed to take the first one because he didn't grasp what was going on in time. The vast majority of his deaths are in situations where it wouldn't have helped, so it doesn't seem that overpowered to me....
by Dragon Fogel
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489512

Re: All the Mega Men One-Shots - Mobile Game Whaling

Now I wonder what the other bosses are. Other repurposed minibosses? Perhaps even some of the water-themed Robot Masters? And what sort of weapon would the whale give you?
by Dragon Fogel
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489512

Re: All the Mega Men One-Shots - Tilted

Also she has to be rescued from "the attic".

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