I Married Worf?!

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by Emral
4 days ago
Forum: project showcase
Topic: Notice to future Mario collab devs
Replies: 16
Views: 374

Re: Notice to future Mario collab devs

one more fun little line i remembered after i posted the above, about how i tend to think about project management: the person making the decisions on the project in the future isn't you. it's a smarter you with months if not years of experience working on this project. your plans now are a method o...
by Emral
4 days ago
Forum: project showcase
Topic: Notice to future Mario collab devs
Replies: 16
Views: 374

Re: Notice to future Mario collab devs

Pretty much as rixi said, the main cause is almost always raised expectations at the next installment. Be it visually, technically, narratively, structurally or quantitatively. Everything is scope creep, and raising the starting scope of a project is super dangerous. It happens in popular games as w...
by Emral
1 month ago
Forum: contest center
Topic: MAGLX2 download link ??
Replies: 2
Views: 281

Re: MAGLX2 download link ??

Find it here: https://smbxarchive.wohlsoft.ru/LunaLua ... re-SMBX2)/

It's very likely incompatible with newer versions of SMBX2. Beta 2 should be fine, I think. You can download it at the bottom of this page: https://codehaus.moe/downloads.php
by Emral
1 month ago
Forum: let's play
Topic: request grab-bag
Replies: 6645
Views: 1284799

Re: request grab-bag



This SMBX episode is really good. Odyssey-like collectathon with a unique custom moveset.
by Emral
4 months ago
Forum: project showcase
Topic: [SMBX2] The Conquest
Replies: 8
Views: 1555

Re: [SMBX2] The Conquest

was momentarily confused after starting up since it defaulted to a 100%ed file, i dont really keep up with the smbx scene so idk if thats a customary thing to include or if it was by mistake It's not a common thing, and I wish it put "new game" as the default selection over that particula...
by Emral
4 months ago
Forum: project showcase
Topic: [SMBX2] The Conquest
Replies: 8
Views: 1555

Re: [SMBX2] The Conquest

- The game will no longer deadname your player character (it will try to derive the costume name from the costume folder name) i know what you mean by this but this is Such A Fucking Statement out of context Thank you for your inquiry. I hope the below illustration can help with the confusion :catp...
by Emral
4 months ago
Forum: project showcase
Topic: [SMBX2] The Conquest
Replies: 8
Views: 1555

Re: [SMBX2] The Conquest

There were updates to this episode. Everyone on the SMBX forums is running face-first into the strangest bugs, and I basically backported the next SMBX2 update into this episode at this point lol. Downloads Version 1.0.3 (Full Game) (June 30, 2024) [SMBX2 Beta 5 Patch >=2] (Patch only) for upgrading...
by Emral
4 months ago
Forum: project showcase
Topic: [SMBX2] The Conquest
Replies: 8
Views: 1555

Re: [SMBX2] The Conquest

I made a trailer! https://www.youtube.com/watch?v=miH3x3htBlo There is also a HOTFIX! Please if you downlaoded the game before this point, return to the first post and download the patch 1.0.1. It fixes a crash in a late-game level. This patch also adds launcher version checking. If you're curious h...
by Emral
4 months ago
Forum: project showcase
Topic: [SMBX2] The Conquest
Replies: 8
Views: 1555

[SMBX2] The Conquest

https://i.imgur.com/DfNP6dH.png The Conquest is spiritual successor to The Invasion 2. Features: - download size about 10MB - over 100 levels - exactly 325 collectibles. try to get them all! TRY IT! I DARE YOU! - shows off every (meaningful) feature in SMBX2 Beta 5 (no map3d, not all playable chara...
by Emral
6 months ago
Forum: let's play
Topic: A2XT2 - M̴P̵3̶ ̷B̷e̵y̵o̸n̸d̵ ̵t̴h̸e̵ ̶D̶i̶m̷e̸n̶s̸i̶o̷n̷
Replies: 1115
Views: 62983

Re: A2XT2 - M̴P̵3̶ ̷B̷e̵y̵o̸n̸d̵ ̵t̴h̸e̵ ̶D̶i̶m̷e̸n̶s̸i̶o̷n̷

we needed a sprite with the exact silhouette of the hiding characters so i drew that thing. why it got reused beyond that purpose is a mystery of the ages
by Emral
7 months ago
Forum: let's play
Topic: A2XT2 - M̴P̵3̶ ̷B̷e̵y̵o̸n̸d̵ ̵t̴h̸e̵ ̶D̶i̶m̷e̸n̶s̸i̶o̷n̷
Replies: 1115
Views: 62983

Re: A2XT2 - Meltdown

Also the general tone of her conversation sounds like Iris developed a Martyr Complex out of nowhere. With how light-hearted the story has been so far, having her sound eager to sacrifice herself feels off. I can see that, but I'd like to offer a slightly different perspective that I ended up on at...
by Emral
10 months ago
Forum: the cartridgé
Topic: Games Beaten in 2024
Replies: 23
Views: 6354

Re: Games Beaten in 2024

01/07 Worldless (Steam) [Bad end?] (01/13 100%)
01/14 Trash Quest (Steam)
01/16 The Rewinder (Steam)
04/06 Metroid Zero Mission (GBA)
04/07 Metroid Fusion (GBA)
04/14 Another Metroid 2 Remake (PC)
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Better Sauced Up / Small Joy ->🐢

was kind of expecting an actual conclusion to the story here there is if you stick with the large mushroom house religion. all luigi endings are determined based on what religion your character holds at the end of the game, though I did not expect my baptism to override the mushroom house religion....
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Better Sauced Up / Small Joy ->🐢

Ditocoaf wrote: 1 year ago Don't be silly. Plug them here. You've fucking earned it.
I posted the new ones here. One of them had the entire gang contribute and it's the one I'm updating.
by Emral
1 year ago
Forum: project showcase
Topic: GAMES ᵇʸ ᵐᵉ
Replies: 3
Views: 2318

Re: GAMES ᵇʸ ᵐᵉ

updating the OP is a pain so here's some new ones https://enjl.itch.io/inkjet - A shmup boss made in 8 hours with a friend https://enjl.itch.io/sallys-scribbles - A drawing game, art by squp me and Waddle, music by Valentine https://enjl.itch.io/fading-signal - A roguelike, art by squp and sounds by...
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Better Sauced Up / Small Joy ->🐢

Only me-type content in the finale. My retrospective: I had a lot of fun working on Betterified. Development had its ups and downs, and it's very clearly a project that could only exist in the context of smbx, by people with a blatant disregard for copyright both in the community and outside of it. ...
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Betterified in the strange

Bowser's Castle of Memory (collab set up by me) Hall 1: 1 - World Forest Retrospective: Symphony of Legends - Waddle 2 - World 1 Retrospective: Just how Chucks Remember it - me (you found the shortcut!) 3 - World 2 Retrospective: Speedy Desert Maze - squp Hall 2: 4 - World 5 Retrospective: Smashhamm...
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Betterified VI - Bestified - Johnny From Guilty Gear:

Theater of the Mind - Valentine
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Betterified VI - Bestified - Varia Suit

ROTEB - me I am not shocked that Super Mario Bros. took you like 4 days to code, the levels can be done in SMBX, while the main physics and such are a matter of studying the disassembly and recoding it in Lua (not a small feat, but is possible). i didn't really study much of anything, just tweak va...
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Betterified VI - Bestified - Book of Something

FInally they made a sequel to Super Paper Mario - me
Phanto Tower - snoruntpyro

Phanto Tower
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Betterified VI - Bestified - Varia Suit

The old star hub - Valentine
ROTEB - me

Reminder
but block said no - me
Bosserified - waddle
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Betterified VI - Bestified - Janus Cannon

sorry
by Emral
1 year ago
Forum: let's play
Topic: berfied
Replies: 557
Views: 110442

Re: Betterified VI - Bestified - Janus Cannon

Oh gosh, is there like... a constant RNG check ticking away to summon the horde of the harpy king from now on? Can that happen anywhere? It can't happen in Cloud Citadel (where not the Harpy King strikes) and a section needs to be at minimum 2 screens wide or tall, so it won't happen during bosses.