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mario fan games galaxysmw centralpge project

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by Cyril
1 day ago
Forum: let's play
Topic: the end of a-side
Replies: 29
Views: 7110

Re: the end of a-side

I remember waking up to early morning Marios in high school so I dunno when this weird evening period occurred or why I don't remember it but sure
by Cyril
1 day ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 88
Views: 1881

Re: Crash Bandicoot Trilogy - U R Not Red E

Even raocow is so subliminally afraid of the next stage he's opted to put off playing it as long as possible
by Cyril
2 days ago
Forum: let's play
Topic: Super Mario 63 - The Flash Games of Shaivism
Replies: 141
Views: 4369

Re: Super Mario 63 - Flash Game, Direct to the Philippines

my guess is that you missed a star coin in a secret you've already been to, rao
unless the one castle secret you're missing has two star coins, which would be weird
by Cyril
2 days ago
Forum: let's play
Topic: All the S@nics - 3&K - Speed Demon
Replies: 1783
Views: 51456

Re: All the S@nics - 3&K - Speed Demon

i honestly can't watch this specific act without getting slammed hard with nostalgia because specifically this game was my childhood
by Cyril
3 days ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 88
Views: 1881

Re: Crash Bandicoot Trilogy - U R Not Red E

i'm a floppo the fish stan
by Cyril
3 days ago
Forum: let's play
Topic: All the S@nics - 3&K - Speed Demon
Replies: 1783
Views: 51456

Re: A Thousand Miles - Music Maker - Little Einstein

Tails finally has to face the music.
by Cyril
4 days ago
Forum: let's play
Topic: All the S@nics - 3&K - Speed Demon
Replies: 1783
Views: 51456

Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

Huge shoutout to how raocow is milking the gap until sonic 3 more and more with each distraction btw
by Cyril
4 days ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 88
Views: 1881

Re: Crash Bandicoot Trilogy - U R Not Red E

we've officially reached the point where i'm glad i'm only watching instead of playing myself!

that was fast
by Cyril
5 days ago
Forum: let's play
Topic: All the S@nics - 3&K - Speed Demon
Replies: 1783
Views: 51456

Re: All the S@nics - Spinball (8-bit) - Pin*Botnik

i gotta give a huge shoutout to how tuneless and forgettable the music is in this game

like even the other 8bit master system games at least usually had decent-sounding music?
by Cyril
6 days ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 88
Views: 1881

Re: Crash Bandicoot Trilogy - U R Not Red E

i'm totally up for raocow playing jak and daxter, but only the first one, don't really think 2 or 3 would be much his jam
by Cyril
1 week ago
Forum: let's play
Topic: Celeste - Everest
Replies: 786
Views: 44251

Re: Celeste - Everest

it's not magically so much harder than the c-sides just because you're forced to learn wavedashing but ok i honestly think the last room is far easier than the last room of 7C, it's just a lot longer, though the trek to the moon berry is probably harder overall just for how long it is anyways if y'a...
by Cyril
1 week ago
Forum: let's play
Topic: All the S@nics - 3&K - Speed Demon
Replies: 1783
Views: 51456

Re: All The S@nics - Drift - SONIC DRIVE

Sonic Riders has the honor of all its games being on different consoles for some reason

I enjoyed the first one when I was like, 12, but it has a real steep learning curve yeahhh
by Cyril
1 week ago
Forum: let's play
Topic: Celeste - Everest
Replies: 786
Views: 44251

Re: Celeste - Everest

having now played through chapter 9, here's my summary: imagine if you played a level a bit harder (and much longer) than Core A, then after that you played its B-side and C-side all in a row and also had to come to terms with the existence of wavedashing i don't think it's a massive spike in terms ...
by Cyril
1 week ago
Forum: let's play
Topic: Celeste - Everest
Replies: 786
Views: 44251

Re: Celeste - Everest

Godmaster is a special case because one attempt of the last pantheon is like 30+ minutes per.
You only have to clear each screen of Celeste once. Well usually unless it's nonlinear lol.
by Cyril
1 week ago
Forum: let's play
Topic: 1000 Amps - 100 Amp 24-Space 48-Circuit Indoor Main Breaker
Replies: 43
Views: 1363

Re: 1000 Amps - 45-Amp Junction Box

Considering today is YearProgress 69% I am incredibly upset you didn't push a little extra to hit 69% completion to celebrate the occasion.

We even hit 69% only 30 minutes before the video was posted :'(
by Cyril
1 week ago
Forum: let's play
Topic: Super Mario 63 - The Flash Games of Shaivism
Replies: 141
Views: 4369

Re: Super Mario 63 - A Lanthanide Flash Game

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by Cyril
1 week ago
Forum: let's play
Topic: Super Mario 63 - The Flash Games of Shaivism
Replies: 141
Views: 4369

Re: Super Mario 63 - A Lanthanide Flash Game

no, raocow! touching the key like that warps you out of the level, you didn't beat the key boss the right way, you gotta go back and do it again
by Cyril
1 week ago
Forum: let's play
Topic: All the S@nics - 3&K - Speed Demon
Replies: 1783
Views: 51456

Re: One Or Two Silvanas - Mean Bean For 8 Bit Machines - Beanie Baby

pretty sure the goal of that last puzzle was to get a three-chain combo
by Cyril
1 week ago
Forum: let's play
Topic: request grab-bag
Replies: 5578
Views: 513396

Re: request grab-bag

oh since you brought up skullgirl: the girl who was a skull on tumblr https://www.youtube.com/watch?v=Pj0c0mXrtlQ upcoming game from the same developers, it's basically a platformer meets turn-based-but-not-really RPG combat sort of thing? i remember enjoying the indiegogo demo years back and it's f...
by Cyril
1 week ago
Forum: let's play
Topic: 1000 Amps - 100 Amp 24-Space 48-Circuit Indoor Main Breaker
Replies: 43
Views: 1363

Re: 1000 Amps - 30-Amp Fused Disconnect

considering how few mechanics this game has i'm surprised at how often raocow is forgetting them
by Cyril
2 weeks ago
Forum: let's play
Topic: Super Mario 63 - The Flash Games of Shaivism
Replies: 141
Views: 4369

Re: Super Mario 63 - Sum Of The Powers Of 0 To Flash

y'know if this game was made today it'd almost certainly be called Super Mario 69

all the toad dialogue would just be replaced with "nice"

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