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by Rednaxela
1 month ago
Forum: let's play
Topic: YUMP - Yeah! UTrue MTalkhaus Production
Replies: 659
Views: 35978

Re: YUMP - Yeah! UTrue MTalkhaus Production

Wow, i really enjoyed watching this. I found it impressive how quickly raocow managed to figure out some of these sorts of solutions, and the level seemed to do what it set out to rather well.
by Rednaxela
2 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 54
Views: 4558

Re: THE PLAN

but the tech's probably not going to be around for Ep. 2. Even if it were all the existing levels and bosses were made for a 4:3 screen size Hah... I mean.... if there were strong cause to, I bet I could make that possible in time for Ep. 2 no problem.... but yeah no, not something to do in the fac...
by Rednaxela
3 months ago
Forum: contest center
Topic: Judge RESULTS + Update! - MaGLX3
Replies: 123
Views: 8643

Re: MaGLX3 - VOTE for Community-Selected Judge!!

The secret is.... Sturg is already silently judging everyone on how they judge judges.
by Rednaxela
7 months ago
Forum: let's play
Topic: hypnosis redo: like rain on your wedding day
Replies: 111
Views: 6647

Re: hypnosis redo: like rain on your wedding day

As much as it's filled with terrible ideas... at least some portions are fun terrible ideas... and at least it has enough sense for the shortcut switches...

Some of the troublesome bits though, oof...
by Rednaxela
7 months ago
Forum: old contests
Topic: MaGL X3 Showrunner - CONGRATULATIONS STURG!
Replies: 169
Views: 10179

Re: MaGL X3 Showrunner - CONGRATULATIONS STURG!

No, you're right. There's still A2XTE2 , MAGLX: the Lost Levels , not sure about AZCT , and there's JUMP1/2 isn't there? I'm not even sure if these projects will be complete by Q4 2017, let alone Q3. With the way things are, gaining a little bit of momentum in certain regards but still having a way...
by Rednaxela
7 months ago
Forum: old contests
Topic: MaGL X3 Showrunner - CONGRATULATIONS STURG!
Replies: 169
Views: 10179

Re: MaGL X3 Showrunner - CONGRATULATIONS STURG!

Since I forgot to note it before, congrats Sturg. I'm confident you'll do a fine job! Maybe next time we can try using approval voting, or a non-IRV ranked voting where you assign different vote weights to your rank choices as I suggested, which would essentially be a weighed approval voting. (I don...
by Rednaxela
7 months ago
Forum: old contests
Topic: MaGL X3 Showrunner - CONGRATULATIONS STURG!
Replies: 169
Views: 10179

Re: MaGL X3 Showrunner - CONGRATULATIONS STURG!

I'm a little bit of a geek about voting systems so.... here's my result of running the numbers. This is an interpretation of the results based on the Instant Runoff Voting system, as that is how the vote was ran after all. So, Sturg had a majority of 1st place votes so won. Sturg: 54.84% MECHDRAGON7...
by Rednaxela
7 months ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 980
Views: 52087

Re: A2MBXT - Graphics

Does anyone happen to have the set of graphics that were hardcoded into the A2XT exe file? In order to update to SMBX 2.0, I need those graphics. hardcoded gfx replacements.zip^ Anything missing there, then I probably don't have it I already gave this to Hoeloe in Discord earlier today, but for ref...
by Rednaxela
8 months ago
Forum: let's play
Topic: Psychonauts - end
Replies: 483
Views: 20975

Re: Psychonauts - Tabletop Party of Split Personality

wtf is that stupid ass song and dance raz goes through every time he feels like he's accomplished something and why does it make me feel such an insatiable need to smack him He copies it from Bobby (the bully with the poofy hair and bad teeth), who does it once early on. Why? I have no idea. I feel...
by Rednaxela
8 months ago
Forum: let's play
Topic: Psychonauts - end
Replies: 483
Views: 20975

Re: Psychonauts - Intermittent Explosive Neon Gallery

So... playing ahead of the LP here.... I just started the next world.... and I have to say.... I look forward to Raocow's reaction to it.
by Rednaxela
8 months ago
Forum: let's play
Topic: Psychonauts - end
Replies: 483
Views: 20975

Re: Psychonauts - (DAD) Dairy Anxiety Disorder

I just find it odd there is literally no acknowledgement it even happened. I'm thinking: "What, no comment from Raz? We're just going to pretend it didn't happen oh okay then... Moving on" When I ran into this when playing recently myself, the first thing I did was call up Cruller on the bacon-phon...
by Rednaxela
9 months ago
Forum: let's play
Topic: Psychonauts - end
Replies: 483
Views: 20975

Re: Psychonauts - New Fish City Sleep Terror

So, as someone who's playing Psychonauts for the first time, keeping a bit ahead of the LP.... I just want to say good job with Kochamara and the Pumas raocow. They both gave me more grief than they did in the LP there. When I was fighting Kochamara, I kept not using my shield at first, instead tryi...
by Rednaxela
9 months ago
Forum: contest center
Topic: Make a Rad Bug - CONTEST FINISHED. THANKS GUYS!
Replies: 122
Views: 12834

Re: Make a Rad Bug - CONTEST FINISHED. THANKS GUYS!

Much congrats to Bellmoore! In case anyone is curious, here's my messy nonsense code, with some freshly added comments. Name r1 Author Red IFF Code r1 ; Here's my random little bot. It priorities moving to strategy node unless ; there is someone else relatively nearby, in which case it'll attempt to...
by Rednaxela
1 year ago
Forum: contest center
Topic: Make a Rad Bug - CONTEST FINISHED. THANKS GUYS!
Replies: 122
Views: 12834

Re: Make a Rad Bug - CONTEST CLOSED. List of Participants Posted (make sure you're on it!)

<stuff said in the most recent stream about only 4 random values> Actually Pyro, you can get random values that are not just 1/2/3/4, if you use a "cmath" statement. My bug with the big long lines used that a little (though not because of the floating point values, just to tiebreak some binary deci...
by Rednaxela
1 year ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 588
Views: 40773

Re: Make A Good Level Contest (SMW) 3 - Discussion

Hmmm... I think I'll have to give this a try... Will have some research to do...

I have... ideas... :roll: *whistle*
by Rednaxela
1 year ago
Forum: let's play
Topic: Rednaxela Plays: Ys 2 (Chronicles+ version)
Replies: 41
Views: 2736

Re: Rednaxela Plays: Ys 2 (Chronicles+ version)

Thumbnails have had nice variety so far. Easy to recognize. Edit: The links seem to be directing to Ys 1 LP. Thanks, also, whoops, fixed. -------------------------------------------------------------------- Sure is a big monster here... https://i.ytimg.com/vi/49raDjUNU_4/hqdefault.jpg?custom=true&w...
by Rednaxela
1 year ago
Forum: let's play
Topic: Rednaxela Plays: Ys 2 (Chronicles+ version)
Replies: 41
Views: 2736

Re: Rednaxela Plays: Ys 2 (Chronicles+ version)

So a bit late to linking these here, but a new LP has begun! Or, half new? Time to see how Ys 2 is. I get the " like Ys 1 but better " impression from what I hear, and it's supposedly basically the only direct sequel in the series, so, let's take a look! https://i.ytimg.com/vi/gbU5EtnKap8/hqdefault....
by Rednaxela
1 year ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 162127

Re: DT3 - raocow and the game that ended

I have to say... I didn't mind the end of this nearly as much as many people. Is it's execution perfect? No, but... I still enjoyed it, in a bittersweet way. I'd also like to say, thanks for making this game Zephyr. It's been a heck of a time even as someone who's only watched it, and it stands out ...
by Rednaxela
1 year ago
Forum: let's play
Topic: Rednaxela Plays: Ys 2 (Chronicles+ version)
Replies: 41
Views: 2736

Re: Rednaxela Plays: Ys 1 (Chronicles+ version)

Indeed, and interesting about the next boss, I'll keep that in mind. For now, we have random divisions, plot, and sidequests! https://i.ytimg.com/vi/1Jd-fczEHFQ/hqdefault.jpg?custom=true&w=196&h=110&stc=true&jpg444=true&jpgq=90&sp=68&sigh=IRZRJ93heftr7mu_MrFwMBB9MsM Edits: Time to get down to busine...
by Rednaxela
1 year ago
Forum: let's play
Topic: Rednaxela Plays: Ys 2 (Chronicles+ version)
Replies: 41
Views: 2736

Re: Rednaxela Plays: Ys 1 (Chronicles+ version)

Ahh, good to know, also glad you mentioned the Bestiary Potion as that ended up reminding me to try it, and I rather like having that. In this episode, seems we meet some new faces as we continue deeper into the shrine. https://i.ytimg.com/vi/Z7gCRsYsFvM/hqdefault.jpg?custom=true&w=196&h=110&stc=tru...
by Rednaxela
1 year ago
Forum: let's play
Topic: Rednaxela Plays: Ys 2 (Chronicles+ version)
Replies: 41
Views: 2736

Re: Rednaxela Plays: Ys 1 (Chronicles+ version)

It's not so much that the fight is hard as that it has an annoying setup. I... now see what you mean... Also the scaling of things in this game is a bit... interesting. https://i.ytimg.com/vi/sGR8dsSG90g/hqdefault.jpg?custom=true&w=196&h=110&stc=true&jpg444=true&jpgq=90&sp=68&sigh=9eC1uo_46LZ93Cvt2...
by Rednaxela
1 year ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 162127

Re: DT3 - raocow and the neverending game

2π episodes.
by Rednaxela
1 year ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 162127

Re: DT3 - raocow and the neverending game

your post explaining why you should never ever enable "include overlay." I mean, I'd not say "never ever". It just... has an increased risk of causing odd conflicts with a game's own rendering, if both A) the overlay implementation was sloppy about cleaning up after itself, and B) and the game engi...
by Rednaxela
1 year ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 162127

Re: DT3 - raocow and the neverending game

Hm, the ghosting might be a codec thing then question mark? What codec are you using and what settings are those at? What do you mean by ghosting? Do you mean the Pete fight thing, or the HUD showing during transitions? It's been noted several times that that has already been fixed. Also, I gave a ...
by Rednaxela
1 year ago
Forum: let's play
Topic: Rednaxela Plays: Ys 2 (Chronicles+ version)
Replies: 41
Views: 2736

Re: Rednaxela Plays: Ys 1 (Chronicles+ version)

Well, I haven't yet gotten to that boss fight, but... poor doggie...

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