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pge projectsmw centralsmbx community

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by Ittababy
2 months ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 986
Views: 78809

Re: A2MBXT - Graphics

I'm sort of bad at animating, but here's an idea to replace the new berry npc:
pepper.gif
pepper.gif (759 Bytes) Viewed 339 times
A spicy chili~!
by Ittababy
2 months ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 986
Views: 78809

Re: A2MBXT - Graphics

goop.gif
goop.gif (1.25 KiB) Viewed 348 times
I always missed the original goopa's simple cuteness, so I tried to make a compromise goop, cute them up,y'know? :)
by Ittababy
5 months ago
Forum: A2XT
Topic: I have a question to this sort of dead place:
Replies: 9
Views: 674

Re: I have a question to this sort of dead place:

Biiiiiig download for a game version I won't really play, on my super-slow net. But I'm glad I did. Thanks for the archival work :P
by Ittababy
5 months ago
Forum: A2XT
Topic: I have a question to this sort of dead place:
Replies: 9
Views: 674

Re: I have a question to this sort of dead place:

Bummer. I liked those songs. I can't even seem to find an archive of them. I don't know enough to have opinion on someone's ban, but I feel like I should have saved my old original download of A2XT XD;
by Ittababy
5 months ago
Forum: A2XT
Topic: I have a question to this sort of dead place:
Replies: 9
Views: 674

I have a question to this sort of dead place:

This may open a can of worms or something, but what happened to the sibling themes from Analogue Funk? I heard some drama happened and now they've all been replaced. I missed what happened and there seems to be no information about it anywhere I look. :?:
by Ittababy
1 year ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: LunaLua Help
Replies: 41
Views: 8503

Re: LunaLua Help

I've re-skinned Ludwig and would like to have him throw hammers instead of fireballs. I feel like a total dope, not knowing this when it seems basic.
by Ittababy
2 years ago
Forum: art showcase
Topic: Pencils and Pixels: Probably some Itta Art
Replies: 10
Views: 1924

Re: Pencils and Pixels: Probably some Itta Art

It's been a while but I need to do something other than ask questions that prove I'm slow on the uptake :V
Image
Click ^^^
by Ittababy
2 years ago
Forum: A2XT
Topic: SMBX Help Thread
Replies: 799
Views: 81556

Re: SMBX Help Thread

this is an A2XT question, (I sure have a lot of these) but it will not start. I've tried everything, but it opens and shuts instantaneously.
...
*sigh*

EDIT:
Oh, sorry. Thank you very much >w>;
by Ittababy
3 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL/LunaLUA help thread

Is there or can there be a database of lunalua codes? Like maybe a section of one of the wiki's being where everyone logs in helpful things. I ask because I know that what I want is already solved somewhere, but I forget how to do it. (wind) Wouldn't it be nice if we could share all this stuff in a ...
by Ittababy
4 years ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 986
Views: 78809

Re: A2MBXT - Graphics

Also: since all the crazy lua chicanery is advancing so fast, it's only a matter of time before new power-ups are a thing. So here we are:

Shell Demo
[attachment=0]Demoshell.png[/attachment]

Basically pressing alt-jump would send you into a rainbow shell without having to carry it around.
by Ittababy
4 years ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 986
Views: 78809

Re: A2MBXT - Graphics

So at the bottom of this page , I made a little place to put the more important sprites, like major characters who should be standardized for everyone without having to go through this whole board. Mostly for uncles and siblings and other 'setting' things. Aaaaanyone want to add their stuff to it? >...
by Ittababy
4 years ago
Forum: art showcase
Topic: Pencils and Pixels: Probably some Itta Art
Replies: 10
Views: 1924

Re: Pencils and Pixels: Probably some Itta Art

Sporadic posting! Here's my new experimental lump of single frames I'll probably never add animations for!
Bebidebi.gif
Bebidebi.gif (7.94 KiB) Viewed 1534 times
Demo and Iris RPG! With some alts because that's my bag, yo!
by Ittababy
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL/LunLUA help thread

:oops: So I never actually got an answer for the code needed to make a horizontal boo.
I got a vague kind of answer, but I'm no coder, and I'm not sure how I'd do what I'm told.
by Ittababy
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL help thread

Okay, how about this?: Air fish.
...
Though it occurs to me that I could use parakoopas, but I'd rather have those npcs free
by Ittababy
4 years ago
Forum: art showcase
Topic: Pencils and Pixels: Probably some Itta Art
Replies: 10
Views: 1924

Re: Pencils and Pixels: Probably some Itta Art

SuperbDD.gif
SuperbDD.gif (6.75 KiB) Viewed 1715 times
The Demo sisters, in big sprites made for cutscenes or talking. Inspired by the Mario Toad gambling sessions in SMB3
by Ittababy
4 years ago
Forum: A2XT
Topic: A Second Mario Bros X Thing: analog funk V1.3
Replies: 654
Views: 99326

Re: A Second Mario Bros X Thing: analog funk V1.2

So this: The games startup, menus and base game seem fine, but as soon as it loads the very first screen of the very first tutorial, it shows just the text and promptly locks up. Which is bad. It would be nice if I could play this game, even if I'm late to the party.
by Ittababy
4 years ago
Forum: art showcase
Topic: Pencils and Pixels: Probably some Itta Art
Replies: 10
Views: 1924

Re: Pencils and Pixels: Probably some Itta Art

So here's a bunch of stuff from a smbx level I may someday finish.
It's about a Demo cloning lab gone horribly horribly awry!
HorribleExperiment.gif
HorribleExperiment.gif (6.76 KiB) Viewed 1758 times
Also, heck yeah a (mostly) functioning fishing lakitu in smbx~
by Ittababy
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL help thread

I don't believe you can, since SMBX only allows one speed setting, which for Boos will stop them following the player entirely, and will make them bob up and down. You can, however, use LunaDLL to reset the y speed of the npc each frame, which will allow it to move only horizontally. How do I do th...
by Ittababy
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL help thread

Is there a way to make a boo that only moves horizontally? I have a plan to make the boohemoth~
by Ittababy
4 years ago
Forum: art showcase
Topic: Pencils and Pixels: Probably some Itta Art
Replies: 10
Views: 1924

Re: Pencils and Pixels: Probably some Itta Art

So clearly I made this thinking I'd have more material, but, um...
I have something now though!
DEEEEMOOOOYOOOU.gif
DEEEEMOOOOYOOOU.gif (1.57 KiB) Viewed 1789 times
"My wounds from our battle still hurt Demo- ..."
"Do you even have nerves?"
"Um..."
by Ittababy
4 years ago
Forum: art showcase
Topic: Pencils and Pixels: Probably some Itta Art
Replies: 10
Views: 1924

Pencils and Pixels: Probably some Itta Art

Yeah, so here's an art dump thread for me of sprites and scribbles of talkhaus-related things.
mostly Demo
but also maybe some other stuff.
First off... check this out~
DEMODUCK.png
DEMODUCK.png (1.5 KiB) Viewed 1924 times
by Ittababy
4 years ago
Forum: A2XT
Topic: SMBX Help Thread
Replies: 799
Views: 81556

I couldn't find a troubleshooting board (Sound Problems)

You may all have heard this before, but I can't seem to solve the problem. The game/editor/loader just randomly drops sounds for no reason. Sometimes it's not bad, but other times it makes it really surreal, like no music, or no sounds for killing enemies. But it seems to work fine in all the videos...
by Ittababy
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL help thread

KingTwelveSixteen wrote:
Ittababy wrote:Is there a way to make it so the player cannot dismount no matter what?
Disable spin-jump.

That Luna-code to do that can be found over in the Superb Demo Sisters collab.
Tried that, no luck. Demo just hops off catnip without spinning. :/
Is there a way to just disable that button entirely?
by Ittababy
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL help thread

Is there a way to make it so the player cannot dismount no matter what?
by Ittababy
5 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 134268

Re: LunaDLL help thread

I'm so, so sorry, but I'm the dumbest man on Mars.
Can someone just post a few generic codes that just 'character filter'? Please? Or if that already exists... :?
I mean like copy paste ease. You do not understand how dumb I am <:I

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