Search found 539 matches
- 2 hours ago
- Forum: let's play
- Topic: A2XT2 - K̴S̶G̵R̵ ̶P̴u̶n̸i̷s̷h̸m̶e̶n̷t̴ ̶o̷f̴ ̸H̶e̵l̸l̵ ̴/̵ ̸ ̷I̴ ̷W̵a̵n̴n̵a̷ ̷b̶e̷ ̴I̵t̸!̵
- Replies: 970
- Views: 28390
Re: A2XT2 - K̴S̶G̵R̵ ̶P̴u̶n̸i̷s̷h̸m̶e̶n̷t̴ ̶o̷f̴ ̸H̶e̵l̸l̵ ̴/̵ ̸ ̷I̴ ̷W̵a̵n̴n̵a̷ ̷b̶e̷ ̴I̵t̸!̵
good times
edit: if you're serious about trying a fangame some time, I'd highly recommend I wanna be GENKI with you. The difficulty is approachable for beginners, and I honestly think in terms of style it'd be right up your alley
- 2 months ago
- Forum: let's play
- Topic: A2XT2 - K̴S̶G̵R̵ ̶P̴u̶n̸i̷s̷h̸m̶e̶n̷t̴ ̶o̷f̴ ̸H̶e̵l̸l̵ ̴/̵ ̸ ̷I̴ ̷W̵a̵n̴n̵a̷ ̷b̶e̷ ̴I̵t̸!̵
- Replies: 970
- Views: 28390
Re: A2XT2 - Nostalgic Winds of Autumn
just wanted to stop by to say 'decisive here we go' was arranged by kil, not prsynth
- 1 year ago
- Forum: let's play
- Topic: CLDC 2020 - It's been a while
- Replies: 206
- Views: 18021
Re: CLDC 2020 - It's been a while
Huh, feels like the numerical score really doesn't reflect the tone of the judge comment at allMorsel
There were some very interesting obstacles involving timing two or more sprites (e.g. those with a spitter and a thwomp). There were tense moments which still felt fair.
...
DESIGN: 4/60
- 2 years ago
- Forum: JUMP½
- Topic: Suggestion/ idea for a third JUMP game
- Replies: 15
- Views: 6865
Re: Suggestion/ idea for a third JUMP game
- 3 years ago
- Forum: let's play
- Topic: ASMT 11th Anniversary LP - Hey There Guy
- Replies: 843
- Views: 91771
Re: ASMT 11th Anniversary LP - Hey There Guy
I wonder if you can save Ninshi by creating a disco shell (and then using it to yoshi-fly over the pit).
There were full on yellow koopas after the message, so it should be possible, right?!
There were full on yellow koopas after the message, so it should be possible, right?!
- 3 years ago
- Forum: let's play
- Topic: ASMT 11th Anniversary LP - Hey There Guy
- Replies: 843
- Views: 91771
Re: ASMT 11th Anniversary LP - Hey There Guy
A little detail that is often forgotten is that when you press a P-Switch it affects the entire sublevel you press it in, regardless if the thing it affects is currently on screen or not. So for the first dragon coin in PANIC PUZZLE, you can just press the P-Switch and wait it out. The other P-Switc...
- 3 years ago
- Forum: let's play
- Topic: YUMP2 - Marginal Consciousness
- Replies: 889
- Views: 116241
Re: YUMP2 - Stage Theme 1
I don't know what's with the 1-up checkpoints, but I couldn't get any beyond the first to work either. The way 1-up checkpoints work in SMW is that you have to touch them in the correct order. raocow's problem (and maybe yours as well?) was that he touched 1 and then touched 3 before touching 2 whi...
- 3 years ago
- Forum: let's play
- Topic: youtube playlists exists now
- Replies: 73
- Views: 9928
Re: youtube playlists exists now
sonic shuffle playlist please
- 3 years ago
- Forum: let's play
- Topic: VIP6 - VIP
- Replies: 434
- Views: 66880
Re: VIP6 - Oita
"Examine the floor near the start."
- 3 years ago
- Forum: let's play
- Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
- Replies: 666
- Views: 98887
- 3 years ago
- Forum: let's play
- Topic: VIP6 - VIP
- Replies: 434
- Views: 66880
Re: VIP6 - Tokyo
I encourage anyone who's having trouble with puzzle levels to check out this Youtube channel , watching a video is a lot clearer than trying to describe the solution in words. Getting all VIP coins in today's and yesterday's level is not an easy feat, so I'm very impressed that raocow got them both ...
- 4 years ago
- Forum: let's play
- Topic: VIP6 - VIP
- Replies: 434
- Views: 66880
Re: VIP6 - Tochigi
The actual solution to the Pearl Harbor secret exit: - Keys never despawn. - When you activate a P-Switch, it always affects the entire sublevel you press it in. You activate the block that holds the key, get the P-Switch, go back to the start of the level, press the P-Switch and clear the way to th...
- 4 years ago
- Forum: let's play
- Topic: Waku Waku 7 - Mystery Zone
- Replies: 136
- Views: 24457
- 4 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6551
- Views: 1195634
Re: request grab-bag
I would like to take the time to recommend three very good, short SMW romhacks: Nachos and Fried Oreos by gbreeze and MiracleWater, 15 exits slurdgery by Sixcorby, 9 exits So 2 Mice Walk into a Bar... by idol and S.N.N., 18 exits All of these are very much worth your time and could potentially make ...
- 4 years ago
- Forum: project showcase
- Topic: Fixed and Translated hacks
- Replies: 93
- Views: 56496
Re: Fixed and Translated hacks
And now with the report: the overworld YC counter of VIP1 has a minor oversight: it gives a counter to the level Frozen Peaks (first level to the left after Yoshi's House, in the first submap) when the level doesn't have YC at all. This is probably very minor but maybe some people may get confused ...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like fish that be ruddy to tales that be muddy
Time for my daily gif post of things raocow missed or other interesting tidbits! You can actually drop down an innocuous trail of coins at the very beginning of the level and end up here: https://cdn.discordapp.com/attachments/480006650837860362/606107650660499460/easy_mode.gif After pressing the sw...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like affordable and spacious housing to a Tokyo resident
https://cdn.discordapp.com/attachments/480006650837860362/605740679863468032/no.gif Mario: I can't jump up there, the mud is in the way :( https://cdn.discordapp.com/attachments/480006650837860362/605740690890162198/yes.gif Mario on Yoshi: I AM THE MUD So yeah, no springboard jump required. But it ...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like steel soles to the platformer protagonist
One more Julius related post: If you wait around during the very final phase, the arena will continually get darker and darker, until finally... https://cdn.discordapp.com/attachments/480006650837860362/605090365959307314/bad_end_1.gif ... and you die. Huge shoutouts to Eye for spending sweat, tears...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like auto scroll to those who feel they have too much freedom of pace
Wagokoro (the SUPER guy) did not contribute anything to VIP 5 or any of the earlier VIPs, but is indeed listed as a "project leader" in the VIP 6 credits! So get excited if that ever comes to fruition :partygator: He also did levels in ASPE, if anyone remembers that... Oh, and the message ...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like the flax plant to those who want their colors to slide
The reason why raocow remembered the VIP coins being such a thing in the Yoshi cave is because of a glitch that was fixed in our translation. The way it‘s supposed to go is that there are four VIP coins in the level before the split to the secret exit path, and then one more VIP coin on either of th...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like argot to the tweeds yattin' about nonch tidrey
you can slow down your speed to a snail's pace by repeatedly pressing the B button I have never heard about this before Yeah, it's not really commonly known I think. It's not something that is taught in any of the message boxes in the original SMW, and it's certainly not something you'd randomly de...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like argot to the tweeds yattin' about nonch tidrey
Of course this is pure speculation on my part, but I believe that what the game expected you to do at the flying section was either divebomb below the wall of red koopas or simply fly at a faster pace so you can fly underneath them, like raocow did on his winning attempt. Once you're past them using...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like school closure on exam day to the kids who haven't studied
It's interesting to note that some critical moments of today's puzzle level were actually 100% the same compared to the first puzzle level with a similar name in VIP 4. Specifically, in that level you also had to bring a baby red Yoshi up a vine and feed him a powerup, in order to be able to advance...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like a talent for missing the ground to those trying to fly
In case anyone was curious, I might as well lay out the blue switch a little bit: If you don't have the green switch pressed and take the upper route at the midpoint, a door will lead you to an alternate version of the second half raocow went through, with the only difference being that most of the ...
- 4 years ago
- Forum: let's play
- Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
- Replies: 293
- Views: 63662
Re: VIP 5 2019 - Like mammoth-sized lungs to a trumpeter playing Moto Perpetuo
I understand why it's done, but the removal of all the allcaps feels like such a tragedy. Since this might not be obvious to anyone watching, maybe it'd be a good idea to explain our reasoning behind this. Basically, the reason why we removed any instances of allcaps in pretty much all of our trans...