Search found 1199 matches
- 2 weeks ago
- Forum: let's play
- Topic: A2XT2 - K̴S̶G̵R̵ ̶P̴u̶n̸i̷s̷h̸m̶e̶n̷t̴ ̶o̷f̴ ̸H̶e̵l̸l̵ ̴/̵ ̸ ̷I̴ ̷W̵a̵n̴n̵a̷ ̷b̶e̷ ̴I̵t̸!̵
- Replies: 970
- Views: 28390
Re: A2XT2 - Aʟɪᴄᴇ ɪɴ Mᴜsɪᴄʟᴀɴᴅ
As for today's video: I could have sworn somebody did not want Pal to be present in this level, so I swapped the Pal sprites out. sorry for bumping you off the front page of reddit but Why??????? Don't really remember. All I know is that I took a bit of time to create alternate sprites, but somehow...
- 2 weeks ago
- Forum: let's play
- Topic: A2XT2 - K̴S̶G̵R̵ ̶P̴u̶n̸i̷s̷h̸m̶e̶n̷t̴ ̶o̷f̴ ̸H̶e̵l̸l̵ ̴/̵ ̸ ̷I̴ ̷W̵a̵n̴n̵a̷ ̷b̶e̷ ̴I̵t̸!̵
- Replies: 970
- Views: 28390
Re: A2XT2 - Aʟɪᴄᴇ ɪɴ Mᴜsɪᴄʟᴀɴᴅ
How is everyone now that everything hurts? I'm agender now Cool. As for today's video: I could have sworn somebody did not want Pal to be present in this level, so I swapped the Pal sprites out. Quite how they managed to get back into the level is a mystery. Also, I do remember numbering the switch...
- 2 weeks ago
- Forum: let's play
- Topic: A2XT2 - K̴S̶G̵R̵ ̶P̴u̶n̸i̷s̷h̸m̶e̶n̷t̴ ̶o̷f̴ ̸H̶e̵l̸l̵ ̴/̵ ̸ ̷I̴ ̷W̵a̵n̴n̵a̷ ̷b̶e̷ ̴I̵t̸!̵
- Replies: 970
- Views: 28390
Re: A2XT2 - Aʟɪᴄᴇ ɪɴ Mᴜsɪᴄʟᴀɴᴅ
Wow, it's been a long time since I last visited these forums. How is everyone now that everything hurts? Just noticed that raocow is playing through this game I remember working on and was having difficulties with "Gravity Falls." My advice is to ignore the portrait room; the puzzle is onl...
- 4 years ago
- Forum: A2XT
- Topic: A2XT2 DEVKIT
- Replies: 15
- Views: 7346
Re: A2XT2 DEVKIT
I'm not convinced you're using Beta 4 if that's your error. Are you sure you aren't using MAGLX3 or PAL? Finally got it to work. Turns out I still had an old copy of PGE floating around and had to break the file association with the old one and reassign lvl files to the new one. I see the devkit is...
- 4 years ago
- Forum: A2XT
- Topic: A2XT2 DEVKIT
- Replies: 15
- Views: 7346
Re: A2XT2 DEVKIT
I'm not convinced you're using Beta 4 if that's your error. Are you sure you aren't using MAGLX3 or PAL? Finally got it to work. Turns out I still had an old copy of PGE floating around and had to break the file association with the old one and reassign lvl files to the new one. I see the devkit is...
- 4 years ago
- Forum: A2XT
- Topic: A2XT2 DEVKIT
- Replies: 15
- Views: 7346
Re: A2XT2 DEVKIT
Ye\ah, just chuck everything in the worlds folder, and throw your levels inside. Well, I must be doing something incredibly wrong, because all the configuration luas keep returning a nil value error. https://i.imgur.com/T6l7SDp.png I'm using SMBX 2.0 Beta 4 and I've tried putting it into an A2XT fo...
- 4 years ago
- Forum: A2XT
- Topic: A2XT2 DEVKIT
- Replies: 15
- Views: 7346
Re: A2XT2 DEVKIT
I'll definitely need to go over my levels again, and especially the World 6 Castle level I was working on. The latter is a retread of every World 6 level, so when you're done with qqqqqq, I need a copy to see what can be incorporated into it. One question, though: How does this Devkit work? Do I dow...
- 4 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 188333
- 4 years ago
- Forum: project showcase
- Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
- Replies: 55
- Views: 21710
Re: El Gurdyioza: A SMBXtroidvania feat. Sheath
Progress report! I've actually overcome my problem from 4 weeks ago. Everything's good. I'm currently working on some bosses, creating my own air meter (or rather: cold water meter) and trying to solve the Bridges of Königsberg puzzle. The latter I'm trying to put into the ice stage; to win a leek, ...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: Automatically Mirror Player Sheets
- Replies: 4
- Views: 5082
Re: Automatically Mirror Player Sheets
It would pick up the grid, but you can use layers. Hoeloe made this image a while ago that helps align sprites: http://i.imgur.com/1dnW3g3.png I tend to use a variation which further subdivides each cell, so that I can easily find the center and a reasonable "ground": https://i.imgur.com/...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: Automatically Mirror Player Sheets
- Replies: 4
- Views: 5082
Re: Automatically Mirror Player Sheets
This is a plugin for Paint.NET that automatically mirrors the right half of a player spritesheet onto the left half. It has no concept of any horizontal anchoring of individual frames, so it assumes that all sprites are properly centered. Credits to rocky for giving me the idea. He's doing the same...
- 5 years ago
- Forum: project showcase
- Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
- Replies: 55
- Views: 21710
El Gurdyioza Update
Just a little update on progress. I've hit a slight snag in the number of leeks I need, which necessitated me restructuring the levels and normalising the number of leeks per level. In Wohlstand's PGE, this isn't so bad, as its copy and paste function is fantastic (as is its clone section ability) b...
- 5 years ago
- Forum: let's play
- Topic: La-Mulana - Wishbringer
- Replies: 1216
- Views: 203118
Re: La-Mulana - Not Just An Ordinary Ballerina
I have no idea why raocow keeps using the katana when he's consistently complaining about it. Stupid elephants You're really awkward to hit by the way. Also, I'd like to congratulate raocow on getting that sacred orb. That's the part I'm stuck at. I've got the right software combination to make it e...
- 5 years ago
- Forum: let's play
- Topic: La-Mulana - Wishbringer
- Replies: 1216
- Views: 203118
Re: La-Mulana - their angelical understanding
And it's not so "all but" as suggested. One of the Patapons has figured out a repeatable method for damage boosting up there post-sub-boss and is ready to share *if* that is needed. Damage boosting off one of the bat/demon things in the room? If that's the case then I personally find that...
- 5 years ago
- Forum: let's play
- Topic: La-Mulana - Wishbringer
- Replies: 1216
- Views: 203118
- 5 years ago
- Forum: let's play
- Topic: La-Mulana - Wishbringer
- Replies: 1216
- Views: 203118
Re: La-Mulana - Dual Transform
I was kind of screaming at the screen around 05:30. It was really weird how raocow completely ignored that ladder, even whilst standing on top of it. I mean, luckily, he saw it in the end, but he got so turned around it didn't even register in his mind that tablet was the same one he said was in a &...
- 5 years ago
- Forum: let's play
- Topic: La-Mulana - Wishbringer
- Replies: 1216
- Views: 203118
Re: La-Mulana - Moonmist
Honestly, on my play through, I didn't see the resemblance, but there's totally a
Michael Jackson cameo
there.- 5 years ago
- Forum: let's play
- Topic: La-Mulana - Wishbringer
- Replies: 1216
- Views: 203118
Re: La-Mulana - Slap That Fish
Unless, I'm misinterpreting (and mis-remembering things) I love how raocow stumbled across the solution to the red jewel puzzle by accident.
- 5 years ago
- Forum: project showcase
- Topic: Captain Fetch Goes Go-Karting (SMK hack)
- Replies: 9
- Views: 5266
Re: Super Mario Kart: Retread (tentative title)
(tentative title, very likely will change later -- just dunno what to call it for now!) WIP SMK hack I've been working on for a little over a week. Aiming to redraw all of the track artwork & change the themes up, on top of changing the layouts. It's about 25% done. :pal: That's really cool! Th...
- 5 years ago
- Forum: let's play
- Topic: La-Mulana - Wishbringer
- Replies: 1216
- Views: 203118
Re: La-Mulana - Infidel
Giant anthro frilled lizard i want to marry this? i want to love this? i want to kiss this? i want to ask this out for a coffee or two and strike a relationship with this? i want to surprise this with a beautiful diamond ring and ask if this would be my loving husband? i want to share a bed with th...
- 5 years ago
- Forum: project showcase
- Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
- Replies: 55
- Views: 21710
Re: El Gurdyioza: A SMBXtroidvania feat. Sheath
You should probably ask around for help on like Codehaus or something, try to study the documentation if you haven't already. Make notes for you to reference later as you do your thang, instead of trying to memorize Everything . I'd try to give you a hand but I don't know the ins and outs of SMBX, ...
- 5 years ago
- Forum: project showcase
- Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
- Replies: 55
- Views: 21710
Re: El Gurdyioza: A SMBXtroidvania feat. Sheath
Lookin' good. Are you making the map screen in Lua or? This is the LunaLua code I'm currently using. local map = Graphics.loadImage("map.png") local Obtain = false function onTick() --Map Display if (mapdraw == true and Obtain == true) then Graphics.drawImageWP(map, 24, 24, 4) end end fun...
- 5 years ago
- Forum: project showcase
- Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
- Replies: 55
- Views: 21710
Re: El Gurdyioza: A SMBXtroidvania feat. Sheath
Now that raocow is playing La Mulana , to which this project is kind of inspired by, I thought I'd give a progress update. Yes, there's a section of the game that's inspired by THAT level in La Mulana . Hopefully, though I've left enough visual cues to stop it from being too frustrating. Also, I've ...
- 5 years ago
- Forum: let's play
- Topic: Mega Man - We're Here Forever!
- Replies: 7276
- Views: 1185658
Re: Mega Man Zero 4 - Absolute Zero
And now the cover art for the game's remastered sountrack, Physis, might make more sense to some people.
Who wants to hear the final boss music remixed?
Who wants to hear the final boss music remixed?
- 5 years ago
- Forum: project showcase
- Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
- Replies: 55
- Views: 21710
Re: El Gurdyioza: Good News!
I managed to fix my copy of the original SMBX editor not too long after my last post, and I've made some serious headway. I've been doing some minor tweaks of the completed stages, and have nearly completed Stages 4: Chamber of Revolution and Stage 5: [INFORMATION REDACTED]. Stage 4: Chamber of Revo...