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by TiKi
3 months ago
Forum: let's play
Topic: A "pre-determined SM64 Hack" that raocow will play in the future
Replies: 10
Views: 1868

Re: A "determined SM64 Hack" that raocow will play in the future

there isn't an actual sm64 undertale hack is there
like that's not what this thread title is leading to is it
please
by TiKi
6 months ago
Forum: SMBX2 (Current - 2.0 Beta 3)
Topic: DOWNLOAD SMBX2 (2.0 BETA 3)
Replies: 38
Views: 15787

Re: DOWNLOAD SMBX2 (2.0 BETA 3)

Is Horikawa Otane still on the team? I know that stalker guy made her leave public presence, but she may still be able to develop using DMs
by TiKi
7 months ago
Forum: let's play
Topic: Horikawa Plays Khimera: Destroy All Monster Girls
Replies: 437
Views: 54359

Re: Horikawa Plays Khimera: Destroy All Monster Girls

So aparently Horikawa took dowm her videos because that guy
mastrubates
to them? What the hell with him?!?
by TiKi
7 months ago
Forum: let's play
Topic: Horikawa Plays Khimera: Destroy All Monster Girls
Replies: 437
Views: 54359

Re: Horikawa Plays Khimera: Destroy All Monster Girls

What happened to the Return of the Hylian playthrough? Hadn't watched it before but I got a hankering to, and the video is unavailable. I'm guessing she took down all her videos. I'm worried for her. Edit: Apparently she did this at least back in January. She did? Oops. I tried to research if she d...
by TiKi
7 months ago
Forum: let's play
Topic: Horikawa Plays Khimera: Destroy All Monster Girls
Replies: 437
Views: 54359

Re: Horikawa Plays Khimera: Destroy All Monster Girls

What happened to the Return of the Hylian playthrough? Hadn't watched it before but I got a hankering to, and the video is unavailable.
by TiKi
1 year ago
Forum: the gazebo
Topic: Is it okay to discuss leg...
Replies: 9
Views: 1200

Is it okay to discuss leg...

Hi, I PMed the cops about if I could inquire about the legal basis for ASMBXT, however I received no response. Since Nintendo is infamously twitchy about people using their stuff (for example I asked them if I could make a fan game and they said no) I wanted to ask on the A2MBXT forum if people were...
by TiKi
1 year ago
Forum: let's play
Topic: 8 Powers - Let's Mario it up in gimmickless gimmick town
Replies: 102
Views: 14149

Re: 8 Powers - Let's Mario it up in gimmickless gimmick town

site is down, but it's on wayback machine: https://web.archive.org/web/20130820003550/http://www7.atpages.jp/smw/view.cgi/1327919027/ last blog post on that archived version has a download that still works, and the date is older than the thread creation, so maybe?? EDIT: Praise Super Maks 64 Thanks...
by TiKi
1 year ago
Forum: let's play
Topic: 8 Powers - Let's Mario it up in gimmickless gimmick town
Replies: 102
Views: 14149

Re: 8 Powers - Let's Mario it up in gimmickless gimmick town

Sorry for the bump, but this seemed like the best place to ask. Did this hack ever get completed?
by TiKi
3 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

You could post the final episode now... or show your approval of the final boss' waiting game by postponing it! Throw me a bone with this joke, I mean it is surely more surprising than the ending! I have a schedule and I stick to it. https://youtu.be/4B7VbcfzRHk Though I love how in his own trailer...
by TiKi
3 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

You could post the final episode now... or show your approval of the final boss' waiting game by postponing it! Throw me a bone with this joke, I mean it is surely more surprising than the ending!

by TiKi
3 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

(As an aside, I'm waiting until the final episode is posted to marathon this. So it's not like this is a reaponse to something specific.) I feel kind of bad that MMP was so bad. It almost seems like it should have been a good game. -An honestly good engine for what, 2005? -25 levels -Many weapons, w...
by TiKi
3 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

Well hello there Yoku Block! I didn't know you were coming over for Christmas! Oh! And I see you brought your friend, Wind! http://i.imgur.com/tRpOr7V.jpg Megaman Paradise #16: Wind + Vanishing Blocks = ??? (Heavy Sigh, NGDBSS, SnoruntPyro, Shinryu and Combat Lobster) Ugh. This is where I had to st...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

Sorry for bugging you, but you didn't answer my post. I'm watching the new episode soon. Good luck!
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

Hard Hat 1, kinda. Hard Hat 2? It's actually short and sweet. My main rub is that some weapons are less useful than others. Will the last episode be on Christmas? :mrgreen: the short answer, is no. The long answer, is noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

Hard Hat 1, kinda. Hard Hat 2? It's actually short and sweet. My main rub is that some weapons are less useful than others.

Will the last episode be on Christmas? :mrgreen:
by TiKi
4 years ago
Forum: the cartridgé
Topic: Let's Talk SMBX 1.4
Replies: 46
Views: 5307

Re: Let's Talk SMBX 1.4

I used Cheat Engine to view all text strings in the .exe. Down the rabbit hole we go...

http://engine.wohlnet.ru/forum/viewtopi ... 4095#p4095
by TiKi
4 years ago
Forum: the cartridgé
Topic: Let's Talk SMBX 1.4
Replies: 46
Views: 5307

Re: Let's Talk SMBX 1.4

Thank so! That's actually the answer, but I only know because of someone on Reddit. I'm afraid the time ran out. Also. It's not one question. That was #42 in my attempt. You have to answer enough questions in a row right to get enough points (wrong answers deduct points) to go over an unknown thresh...
by TiKi
4 years ago
Forum: the cartridgé
Topic: Let's Talk SMBX 1.4
Replies: 46
Views: 5307

Re: Let's Talk SMBX 1.4

It was recently discovered you could use a config edit to enable a hidden feature. This feature is a hidden math "mini"game that supposedly unlocks an actual editor feature. Unfortunately, it's harder than MegaMan Paradise. I'm offering my 30+MB graphics pack beta as an additional bounty. Instructio...
by TiKi
4 years ago
Forum: let's play
Topic: PARADISE
Replies: 52
Views: 6527

Re: PARADISE

It's a shame, really. It could have been one of the first good fangames. The creator's "rock hard and don't critique my difficulty" attitude killed it, sadly. If anyone wants a good classic fan game, try Hard Hats 1 and 2.
by TiKi
4 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 121874

Re: LunaLua Offical Thread

Here's another thing I made: Tryclyde, the SMB2 boss: https://www.dropbox.com/s/fbkaws4hap11vo4/Axon-Tryclyde.rar http://i61.tinypic.com/2vs26c3.png I tried to make it relatively faithful to the original. If you have suggestions for improvement or would like me to explain some of/add more comments ...
by TiKi
4 years ago
Forum: the cartridgé
Topic: The Old Games you remember playing but can't remember the name of.
Replies: 28
Views: 3556

Re: The Old Games you remember playing but can't remember the name of.

I've actually posted this same description in a few different threads on different boards, but here it goes again! I remember this old NES game I rented once when I was a youngin'. All I can remember is controlling a little ball or something and travelling between rooms. I specifically remember one...
by TiKi
4 years ago
Forum: A2XT
Topic: LunaLua Offical Thread
Replies: 1318
Views: 121874

Re: Presenting: Lunadll for Lua!

Does anyone use Lunalua and GameMaker? I have a few questions to ask. As a heads up, it's mainly me wondering why the latter seems easier for me to use.
by TiKi
4 years ago
Forum: A2XT
Topic: LunaDLL/LunaLUA help thread
Replies: 1470
Views: 144787

Re: LunaDLL help thread

I had the idea of porting a friend's favorite character into smbx as a surprise, but the bed sprites I could find were 194x110 (2x scale) MUGEN sprites. I'd have no prob with that if it weren't for SMBX. So is there a way to import player sprites past 100x100 into SMBX without having Luna draw each ...

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