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by TiKi
6 hours ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228556

Re: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2

If I had a dollar for every time that Knuckles has been fought in an Eggman machine I'd have two dollars. It's not much but it's weird that it happened twice
by TiKi
6 hours ago
Forum: let's play
Topic: YUMP2 - 17 - Eveningly
Replies: 357
Views: 10884

Re: YUMP2 - 17 - Eveningly

My kid notebook art was Guts Tank except instead of Guts Man's torso it's Gyro Man's and the wheels are replaced with propellers but they're still wrapped with tank treads because yeah
by TiKi
5 days ago
Forum: let's play
Topic: YUMP2 - 17 - Eveningly
Replies: 357
Views: 10884

Re: YUMP2 - 12 - West End Girls

Probably the reason that P-switches just poof out of blocks, as well as P-balloons. The latter may be just to ensure that Mario can't clip into the balloon's source block by grabbing it while it rises up if it did, though
by TiKi
6 days ago
Forum: let's play
Topic: Wandersong - Vamp till cue
Replies: 67
Views: 2168

Re: Wandersong - Cadenza

The cafe kid's story... Four kids play a game... They end the universe... They make a new universe... Aliens and time travel... It's a lot to get into... It HAS been a little while since I last saw a homestuck reference. Now that I see it, it makes perfect sense to me that this game is at least tak...
by TiKi
1 week ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228556

Re: All The S@nics - Advance 2 - Rebuild Of Pocket Adventure 2.0: You Can (Finally) Advance

Leet wrote: If they made the rings permanent collectibles instead of making you get them all at once I think it would be fine, cause then you're just asked to look around the levels a little more. But, uh...
Banjo-Kazooie vibes
by TiKi
1 week ago
Forum: let's play
Topic: YUMP2 - 17 - Eveningly
Replies: 357
Views: 10884

Re: YUMP2 - 5 - Cog is Push

In the truest YUMP quality, I suggest you load up a level in YUMP 2 and then just have it be a completely different game, and once you beat that, go back to YUMP 2 and pretend it never happened. True anarchy. we threw around the idea of inserting nes golf into ysp, then coding a bowser fight inside...
by TiKi
2 weeks ago
Forum: let's play
Topic: YUMP2 - 17 - Eveningly
Replies: 357
Views: 10884

Re: YUMP 2 - 4′33″

Oh my god YCZ i havent seen you post anywhere in years They were busy making sideways Thwomp Boss It kind of amuses me how that thing has apparently become my legacy; it must have been over ten years since I coded the thing, and it still keeps popping up every now and again, like in that one room i...
by TiKi
2 weeks ago
Forum: let's play
Topic: YUMP2 - 17 - Eveningly
Replies: 357
Views: 10884

Re: YUMP 2 - 4′33″

Leet wrote: Oh my god YCZ i havent seen you post anywhere in years
They were busy making sideways Thwomp Boss
by TiKi
2 weeks ago
Forum: let's play
Topic: VIP6 - VIP
Replies: 429
Views: 18382

Re: VIP6 - 2ch

It's too bad this LP didn't inspire the VIP team to to un-zombie it.
by TiKi
2 weeks ago
Forum: let's play
Topic: Wandersong - Vamp till cue
Replies: 67
Views: 2168

Re: Wandersong - Andante

Was this a Patreon thing?
by TiKi
4 weeks ago
Forum: let's play
Topic: VIP6 - VIP
Replies: 429
Views: 18382

Re: VIP6 - Kumamoto (the Amakusa archipelago)

Jolpengammler wrote: I just gotta say, that is one cool boss yo! I wonder who coded it? Since carol doesn't do stuff anymore I think?
Yeah, I'm interested too. And to see if they're still into hacking.
by TiKi
1 month ago
Forum: let's play
Topic: VIP6 - VIP
Replies: 429
Views: 18382

Re: VIP6 - Nagasaki

Strangely, the first vldcx video doesn't have the issue, but the later ones do. I know you changed your emulator at some point in that playthrough so that might be why? Here's another comparison (focus on the moving bushes in the background). Again it's a very small thing and I might just be overly...
by TiKi
1 month ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228556

Re: All The S@nics - Adventure 2 (Battle) - Sayonara... Sega's Consoles.

raocow, would Green Hill Zone be a worthy reward for getting all A-Ranks?
by TiKi
1 month ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1255
Views: 128949

Re: COMING UP NEXT

Hopefully we don't get any more level names like that one. That level's name was truly the icing on the cake for how awful it is.
by TiKi
1 month ago
Forum: let's play
Topic: request grab-bag
Replies: 5953
Views: 611147

Re: request grab-bag

xfix wrote: I like how this game (Super Ledgehop: Double Laser) justifies four color palette as "color-blindness".
That'd be cool but I'm not sure blue and red contrast all that well to a colorblind person? Heck, the gray and blue don't contrast that much to ME.
by TiKi
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32774

Re: Vanilla Level Design Contest X - So you land on blocks, and then sprite blocks...

S.N.N. wrote: play BROS in all four sides
my favorite part of that game is how the programmer never bothered noticing that loading the coin sound messes with the collision detection for the coins
by TiKi
2 months ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228556

Re: All The S@nics - SA² - Happy yearaversary, All The S@nics!!!

I've heard that at least for the US version some.of the emerald hints are swapped relative to their locations or just flat out mistranslated sometimes
by TiKi
2 months ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1255
Views: 128949

Re: COMING UP NEXT

Twenty bucks says the Panic in the Mushroom Kingdom guy didn't even draw the hentai in the Palaces of Hentai
by TiKi
2 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32774

Re: Vanilla Level Design Contest X - Wow, a few hours early!

also, i'm assuming from this level there are no la-mulana addmusics known to man, which is a big shame. almost enough to make me transcribe the music to midi just to make one, but not quite As someone unfamiliar with SMW hacking, are you inplying that most users in this contest aren't capable of po...
by TiKi
2 months ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228556

Re: All Of SOUPER Sh@dow & S@nic - Adventure 2 - Looking A Little Dehydrated There, Shadow

The emerald stages make me inordinately mad because they found a way to make a Sonic game worse for speedrunning by adding RNG

On a complimentary to Knuckles note, I'm going to miss his skin tone from this game. Loved that small bit of diversity
by TiKi
3 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5953
Views: 611147

Re: request grab-bag

Final Fantasy Four Job Fiesta is coming up soon, and that game just so happens to have such a dumb and wacky and stupid and silly sense of humor that I think cowrao might enjoy it? inb4 "But Laularu you weasel dog charlatan I have never played the fantasy del cinco this will make for a poor LP and/...
by TiKi
3 months ago
Forum: let's play
Topic: So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2
Replies: 4708
Views: 228556

Re: All The S@nics & Knockles - Adventure 2 - Weed...

Cool Super Mario Last Impact level in my Sonic game. I recall quitting at the moon level in this hack (Which was what, course 4? 5?). I get the feeling you mean deadly yet sprawling level that's too in-love with its gimmicks and is almost impossible to find what you're TRYING TO find (let alone hid...
by TiKi
3 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32774

Re: Vanilla Level Design Contest X - OK still looking at 100th! To level or not to level...

1. Vanilla 2. Choconilla/chocolate - Where it doesn't use only the vanilla game's assets, but they ARE all externally pre-made. That is to say, graphics/music ripped or composed, and ASM created by someone who isn't the hacker or on their team. There's still significant leeway in their usage (such ...
by TiKi
3 months ago
Forum: let's play
Topic: Vanilla Level Design Contest X - 1he First place entry...well d0ne to all.
Replies: 666
Views: 32774

Re: Vanilla Level Design Contest X - OK still looking at 100th! To level or not to level...

A contest for more "unusual" vanilla stuff might be fun, but I don't know how much potential there really is for subverting traditional formulas in the confines of vanilla hacking. I think CLDCs might already kind of fill the niche of "unusual" contest entries, but I haven't taken part in them befo...

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