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by MonkeyShrapnel
1 day ago
Forum: let's play
Topic: All The Sanics - 1 - Dusting Doilies Since 1991
Replies: 260
Views: 4393

Re: All The Sanics - 1 - Dusting Doilies Since 1991

The theme of the 2-D Sonics was always less about "gotta go fast" and more about carefully going fast.
It's actually pretty rare to be going at full speed outside of first zones and automatic sections.
by MonkeyShrapnel
3 days ago
Forum: let's play
Topic: All The Sanics - 1 - Dusting Doilies Since 1991
Replies: 260
Views: 4393

Re: All The Sonics - NOW LOADING...

You guys keep saying we are going to get 1-2 minute videos, but how do you know that? What if raocow takes his time to explore the levels? He might even run left! But regarding getting the chaos emeralds, good luck with Blue Sphere. Fun fact: Attaching S&K to any other game (except Sonic 1, 2, and ...
by MonkeyShrapnel
4 days ago
Forum: let's play
Topic: JUMP (⁰⋅⁸√16)/(¹⋅⁵√(8^3)) - Half a jump is still a jump
Replies: 603
Views: 18116

Re: JUMP |(6.2-6.3)*5| - Half a jump is still a jump

What music track plays in that ice forest level? It’s so familiar to me.
by MonkeyShrapnel
1 week ago
Forum: let's play
Topic: JUMP (⁰⋅⁸√16)/(¹⋅⁵√(8^3)) - Half a jump is still a jump
Replies: 603
Views: 18116

Re: JUMP (equations exist)

Awoo wrote: I sure am looking forward to raocow playing through All the Final Fantasies :ehh:
At this point, nothing is out of the question. :partygator:
by MonkeyShrapnel
2 weeks ago
Forum: let's play
Topic: JUMP (⁰⋅⁸√16)/(¹⋅⁵√(8^3)) - Half a jump is still a jump
Replies: 603
Views: 18116

Re: JUMP 0.05/0.1 - Half a jump is still a jump

Ashan wrote: You're looking far too deep into the comparison
That's what the internet does best
by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: SUPER - Mario and Detteiu's Trap Tower
Replies: 223
Views: 7895

Re: SUPER - Mario and Detteiu's Trap Tower

Hitboxes are a weird thing with SMW because from what I can gather, of what I know of ASM and how SMW works, they're basically constructed from 8x8 blocks and 16x16 blocks I have literally never touched SMW's ASM in my life, but based on my knowledge of video games and my experiences playing throug...
by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: SUPER - Mario and Detteiu's Trap Tower
Replies: 223
Views: 7895

Re: SUPER - Mario and Detteiu's Trap Tower

Nimono wrote: that was the most unfun piece of garbage i have ever witnessed
I think somebody has said something to this degree on every rom hack raocow has played in the last few years.
by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: SUPER - Mario and Detteiu's Trap Tower
Replies: 223
Views: 7895

Re: SUPER - Mario and Detteiu's Trap Tower

The effect of the big smiley tree moving over on the OW was actually pretty cool looking.
by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)

The bonuses in 2 and 3 are generally more sensibly-placed anyway. Yeah, it's the actual warp barrels that are weirdly placed. Some of them are in such out of the way and random locations it's a miracle anyone ever actually discovered them. Like the one immediately above an off-screen bonus barrel i...
by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)

Leet wrote: Wait, there's a GBC port that's a distinct thing from Land? What the hell I never heard about this in my life
Sounds like a good time to plug a video!

by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)

Fun fact 2: In today's 2nd level, if you stop on a stationary platform and let the moving one go forward off screen, the Kong's will play their losing animation, and you'll lose a life. This actually doesn't happen here, but in another level. There's barely any chances to let the platform ride off ...
by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)

KobaBeach wrote: but the background is black................................................................................
There’s clouds in the background
by MonkeyShrapnel
1 month ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Donkey Kong Country (GBA) - d! k! airpods! on!

Really Gnawty is bigger in the GBA port! And instead of high jumps, he leaps to the end of the screen, becomes invincible, and drops stalactites across the screen! He is still an easy boss but bless his soul he's trying The Stalactites thing is so bizarre, did the Rare team working on the port not ...
by MonkeyShrapnel
2 months ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)

I didn't see it mentioned anywhere in either the YT comments or this thread, but there's a weird shortcut in Slipslide Ride that feels more like a glitch than anything. Just above the first bonus room (the one at the very start of the stage), if you look near the top of the screen, you can barely m...
by MonkeyShrapnel
2 months ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)

The reason Expresso got hurt by the Klaptrap is because when Expresso lands from flapping his wings, he lands with his body close to the ground, close enough that the Klaptrap could hurt him. So you have to be careful with that. More Fun Facts: Croctopus Chase and Ice Age Alley swapped places on the...
by MonkeyShrapnel
2 months ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Preview: VIP & Wall & Alaska Mix 5: the re-LP

DKC1-3 and KI1&2's pre-rendered graphics haven't aged the most gracefully, no. The lack of colors and awkward renders really hurt them in the end. (also @ everyone else, the git gud post was meant purely in jest, please do not take it seriously lmao) I definitely agree with KI, but I still think th...
by MonkeyShrapnel
2 months ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: Re: Sticky: [Poll] LP Subforum Thread 999

Is it true tha Donkey Kong is a better swimmer than Diddy? I've heard that somewhere, but couldn't really tell when playing myself. They both swim at the exact same speeds, both vertically and horizontally. The only differences underwater are that Diddy has a smaller hitbox. Even while riding Engua...
by MonkeyShrapnel
2 months ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 317
Views: 7273

Re: LP Subforum Thread 999



raocow will either ace the beaver bother stuff first try, or he'll be there for an hour.

why do you have to play this THREE TIMES?!?
by MonkeyShrapnel
2 months ago
Forum: let's play
Topic: Super Mario Bros. 3MIX - Tippi and Count Bleck
Replies: 235
Views: 7971

Re: Super Mario Bros. 3MIX - attn: mr. mephisto

It feels like no matter what raocow plays, there's always a flamewar afterwards
by MonkeyShrapnel
2 months ago
Forum: let's play
Topic: Super Mario Bros. 3MIX - Tippi and Count Bleck
Replies: 235
Views: 7971

Re: Super Mario Bros. 3MIX - i don't have any purple coins

SAJewers wrote:
Sebby19 wrote: Hopefully the other types of comets are introduced.
my smile and optimism, gone
by MonkeyShrapnel
4 months ago
Forum: let's play
Topic: A Monkey plays Video Games
Replies: 20
Views: 3917

Re: A Monkey plays Video Games

The Donkey Kong Country series is arguably the best platforming series of all time. Bright, colourful, detailed environments. Smooth, precise, satisfying gameplay and controls. Diverse, interesting level design, the list goes on. DKC 1 is a bit of an oddball compared to the sequels, but still hold t...
by MonkeyShrapnel
5 months ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 20737

Re: Last Impact : Thirty-Fourth Holiday Bonus

Here's a tip for more coins! Big goombas split into three when you jump on them normally, but if you groundpound them they'll turn into a blue coin, which is worth 5. Also yeah, I can't remember the exact details of the star the pink bob-omb, but i remember it being quite tough; just getting into t...
by MonkeyShrapnel
5 months ago
Forum: let's play
Topic: Necrosphere LP thread
Replies: 37
Views: 1440

Re: Necrosphere LP thread

Man raocow, you’re not very good at this game,
two episodes later, you’re still at the starting point! :partygator:

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