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smbx communitysmw centralpge project

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by Isrieri
3 months ago
Forum: let's play
Topic: 2 MICE - FINAL - 8 - super miceio bros
Replies: 92
Views: 3646

Re: 2 MICE - 1 - the miceix reloaded

I really loved the first MICE. The backgrounds & music are shaping up to be even more lovely in the second installment spiritual successor.
by Isrieri
3 months ago
Forum: let's play
Topic: New Super Marisa Land - Squeak for Victory
Replies: 241
Views: 10880

Re: New Super Marisa Land - pfffff

Are door mazes good? I ask this honestly because I feel like the answer is yes but I don't know what makes a good door maze. I always get impatient with puzzles though so I'm not a good judge.

This question applies to mazes in general. They don't have to be related to going in and out of doors.
by Isrieri
3 months ago
Forum: SMBX2 (Current - 2.0 Beta 4)
Topic: BUG REPORTING
Replies: 22
Views: 7506

Re: BUG REPORTING

I can't reproduce this on the most recent build, and that error doesn't make sense, since line 13 of that file is just a blank line. Huh. I haven't touched any of the base game scripts or folders but it does appear to be different in my build? I took a look at the script and found this: local funct...
by Isrieri
3 months ago
Forum: SMBX2 (Current - 2.0 Beta 4)
Topic: BUG REPORTING
Replies: 22
Views: 7506

Re: BUG REPORTING

The reserve mystery box (both ids 737 & 739), throws an error if you try to hit it when a p switch effect is on.
reservepowerblock.lua13: attempt to compare nil with number
by Isrieri
4 months ago
Forum: let's play
Topic: New Super Marisa Land - Squeak for Victory
Replies: 241
Views: 10880

Re: New Super Marisa Land - Platform Silliness

I know absolutely nothing about this game, touhou, or the previous games in this series, but I do know that there are faeries who juggle and thats a pretty strong start.
by Isrieri
4 months ago
Forum: A2XT
Topic: A2XT2 DEVKIT
Replies: 15
Views: 2456

Re: A2XT2 DEVKIT

I mean, there are I believe still levels that need to be made (though mainly things like towns afaik), and I'm sure the team could use help fixing up some older levels whose authors aren't around anymore. Just looking at Temporis alone I don't think I'm anywhere close to qualified to make any towns...
by Isrieri
4 months ago
Forum: A2XT
Topic: A2XT2 DEVKIT
Replies: 15
Views: 2456

Re: A2XT2 DEVKIT

I just got word of this and I had a nostalgia shock. I completely forgot all about this. I love the new graphics and assets for the devkit. The Demo crew in particular have lovely new sprites that make them pop off the screen more, and my favorite thing about these ASMT-themed things is the amazing ...
by Isrieri
1 year ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 26462

Re: VIP 5 - Like easy beginnings to one embarking on a long, long trip.

Whoa wait a sec. How old is the VIP series? I thought it was more recent than that. The furthest entry in the line is 9 years ago?

I really love that title screen. I've also forgotten everything about this.
by Isrieri
1 year ago
Forum: let's play
Topic: Star Fox (SNES) - Beyond this world strange things are known
Replies: 215
Views: 11813

Re: Star Fox (SNES) - Many journeys end here

I'm one of the few that really likes Star Fox Zero. Star Fox Zero was awesome! I get being miffed about forced gyro controls, but otherwise all I think people wanted was classic StarFox gameplay in a fresh package, and they delivered on that with gusto. This LP is my first exposure to the original ...
by Isrieri
1 year ago
Forum: let's play
Topic: All The S@nics - Adventure 2 - End Of The Road But It's A Race Course So There's No Actual End, Please Laugh
Replies: 4396
Views: 199607

Re: All The S@nics - Eraser - welp

The Sega Genesis soundchip, although perfectly capable of producing some seriously banger music as the Sonic games themselves will come to prove, has typically put out via lesser games melodies that I can only reckon to be toasters farting. Today's video, the toasters must've got a nasty stomach bug...
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 11 - Gearing Up for the Finale

Block Man's stage gave me a ton of trouble because of the one platforming bit, and Block Man's big form is super awkward to dodge. He's the only one I never managed to buster-only. If you've got a quick trigger finger with the bomb weapon, I think you can actually beat him before he turns big. Next ...
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 11 - Gearing Up for the Finale

Torch Man is the best boss because fighting him doesn't feel like you're exploiting a pattern - it feels like a brawl.
Also he's awesome.

Pretty impressive you got through the stage so quickly.
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 11 - Gearing Up for the Finale

raocow wrote: ridiculous
The fun doesn't stop there.
by Isrieri
1 year ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1070
Views: 70127

Re: JUMP 3/2-1 - Half a jump is still a jump

what?

what's happening?

I am excited
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 11 - Gearing Up for the Finale

As far as 'stage themes' go, 'robot museum' is pretty high on the list.
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 11 - Gearing Up for the Finale

"This isn't even my final frog!"
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 11 - Gearing Up for the Finale

What I adore must about this game and it's new gear system, is that the game absolutely wants you to use it. But it also wants you to not use it. Like you should, but its just as much fun to go through normally. Whether you have more or less fun depends on what you derive the most fun from. Acid Man...
by Isrieri
1 year ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1070
Views: 70127

Re: JUMP½ - Half a jump is still a jump

JUMP!

I don't have anything to say for this other than, boy this will be a very nice hack after the last one.

Also that's Wild Arms? It straight up sounds like Ecstasy of Gold.
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mighty No. 9 - Better Than Nothing

This game is like a steak knife with no handle - cuts just fine but you'll hurt your hand trying to cut yer meat! Its less the gameplay being terrible so much as the lack of polish. The graphics, the sounds, the music, the voices, each stage is just a visual and auditory cacophony. And when it isn't...
by Isrieri
1 year ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 319
Views: 19943

Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)

raocow I feel you on crocotpus chase, man: Those stupid squids in the last room killed me so many times... I think its because everything else in the game moves in very predictable left/right patterns and, as a kid, the squids jutting around feels like the most unpredictable and erratic movement in ...
by Isrieri
1 year ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 319
Views: 19943

Re: Re: Sticky: LP Subforum Thread 999

The minecart levels are super fun and I have never understood the hate for them at all. The problem with the minecart level is simple - you don't really know when you're supposed to jump. This is a problem with DKC's graphical style. It's clear to your eye where the track ends but you don't know wh...
by Isrieri
1 year ago
Forum: let's play
Topic: Re: Donkey Kong Country (La-Banana)(The Great Kongo Bongo Civil War)(LP Subforum Thread one thou- er, make that 999)
Replies: 319
Views: 19943

Re: Donkey Kong Country - Kong Island

Oh! It's DKC! The game with the judging tree-faces!

This game is really hard but, its also really chill. The atmosphere is something it has over it's better sequels.
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 10 - The Long Goodbye

MM10 might actually be my favorite of the classic series. Great stages, bosses, music (the boss theme is amazing), and the Wily Stages are the most entertaining and fleshed out yet. I always got the feeling they meant for this to be the classic series' wrap-up so they wanted to really go out with a ...
by Isrieri
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7047
Views: 489746

Re: Mega Man 9 - Retro Reboot

I really like this fortress boss. Its like a boobeam trap but actually good. You wouldn't think something so simple would require you to hone your reflexes so much.

I can't remember if there's a trick to the boss or if its weak to a weapon.

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