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by Heavy Sigh
7 months ago
Forum: let's play
Topic: Super CastleVania IV - A Flight Record That Will Endure
Replies: 54
Views: 5714

Re: Super CastleVania IV - Happy Birthday, William Flanagan

not much castle in this CASTLEvania so far HUH :evil: :evil: :evil: Come now, be reasonable. A Transylvanian nobleman of Dracula's standing would need extensive grounds to support his family estate. Simon's already travelled through the guards barracks under his jurisdiction and fought through both...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Black Knight - Knightcore

Fun Sonic Facts!

Here is a verbatim quote from an interview with Sonic and the Black Knight's lead designer, Morio Kishimoto.

"I hear Sonic's voice in my head," reveals Kishimoto. "And we're going to keep developing until Sonic says it's a good game."
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Black Knight - Knightcore

Fun Sonic Facts!

The levels in this game were actually developed in Unleashed's Hedgehog Engine before being ported to the Wii.
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - 2 CRASH! - still not the last we'll see of sonic 2

Fun Sonic Facts!

There are three copies of Sir Lancelot off the right side of the screen, with one of them being a sprite of an unused back view of his sprite.
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Unleashed (PS360) - Moon Revenge

Fun Sonic Facts! Upon release, critical reception to Unleashed was actually rather mixed, with Metacritic scores averaging only 60 and 54 out of 100 for the Xbox 360 and PlayStation 3 versions , and 66 out of 100 for the Wii and PlayStation 2 versions. The added element of motion controls for the We...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Unleashed (WiiS2) - Hungry Like the Wolf

Fun Sonic Facts! The visual style of Unleashed was born out of a desire to see a global illumination solution used for the game's lighting — that is, light reflecting from one object in the scene onto others. Therefore, the developers came up with a process to use distributed rendering over hundreds...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Unleashed (WiiS2) - Hungry Like the Wolf

Sonic Team decided early on in development that, after reading the complaints from previous games about how unwieldy their previous player characters had felt to control, they would drop the playable characters in this new game down to one: Sonic. This did have some benefits, as with only one charac...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Unleashed (WiiS2) - Hungry Like the Wolf

Fun Sonic Facts! Yoshihisa Hashimoto, the Director and Lead Game Designer of Sonic Unleashed stated during development that "the whole development team is aiming to make Sonic Unleashed the best Sonic game ever, and that includes the Genesis-era titles! We hope that even people who haven't play...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Unleashed (WiiS2) - Hungry Like the Wolf

Fun Sonic Facts! From the beginning, one of the main objectives that Producer Yoshihisa Hashimoto had in development was to come up with a myriad of ways to avoid having the game feel "on-rails" like in the past titles, but still maintaining a high degree of interactivity and a vigorous se...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Unleashed (WiiS2) - Hungry Like the Wolf

FUN SONIC FACTS! Before Sonic Team could begin development of Unleashed, they would need a far better engine than the motley collection that had powered all previous entries. Yoshihisa Hashimoto, who had been hired on as an enemy programmer for Sonic Adventure straight out of college, was assigned a...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - X Speed Spotter - SEASON 4 LEAKS BAYBEE (not)

FUN SONIC FACTS! THE (almost) THIRD ADVENTURE OF SONIC In the aftermath of the commercial and critical humiliation that was Sonic the Hedgehog (2006), Sega wasted no time cobbling together a successor that would not only make people forget about their previous effort, but also embrace the series as ...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Chronicles: the Dark Brotherhood - Lara-Sued

Fun Sonic Facts! Development of Sonic Chronicles began in 2006 when BioWare began to look into expanding their development portfolio into the handheld space. As Bioware cofounder Ray Muzyka was an enormous Sonic Fan, he was able to use a preexisting relationship with Sega of America's new president ...
by Heavy Sigh
1 year ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Chronicles: the Dark Brotherhood - Lara-Sued

Fun Sonic Facts!

The only reason Sonic Chronicles exists is because Knights of the Old Republic was made before it, as two of the founders of Bioware (Ray Muzyka and Greg Zeschuk) had become friends with Sega of America's president Simon Jeffery from his previous tenure at Lucasarts.
by Heavy Sigh
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: A Few Good Somari - Mario & Sonic at the Olympic Games (Wii) - here's that crossover you wanted, brah

Fun Sonic Facts! After Sega transitioned from hardware to third-party development in 2001, Nintendo and Sega developed a closer relationship, with F-Zero GX the first significant video game collaboration between the two. The idea for a crossover game between Sega's Sonic the Hedgehog and Nintendo's ...
by Heavy Sigh
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: w̶̶̡̜̭͈̩̼̹̞͍̟̦͉̭̫̜͞ͅͅḫ̴̡̩̭̩̀̕͡ạ̶̙̬̫̕͟͝t̷̴̹͚̯̬͇͈͢'̡͞͏̟͍̙̪̜s̴̘̣͎̻̰̮͖̰̮͡ǹ̶̻̝͈͉͍̺̻͠e̶̝̗̣͍̳͈̗̗̼̜̩͙̪͙̣̘̕͟͡ͅw͚̣͉͇̼̖̖̰̮͓̼͘͘͡

Fun Sonic Facts! Sonic Rush Adventure received "generally favorable" reviews, which was seen as a pleasant surprise by some as the game was released in the wake of the critically derided 2006 Sonic the Hedgehog reboot. However, Rush Adventure was viewed as an indication that the 2D series ...
by Heavy Sigh
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Rush Adventure - What's New, Pussycat? What's New, Pussycat?

Fun Sonic Facts!

This is the first Sonic game Nintendo ever published. (It was in South Korea, which is actually extra strange because Sega actually had their own division there.)
by Heavy Sigh
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Rush Adventure - What's New, Pussycat?

Fun Sonic Facts! Like its predecessor, Sonic Rush Adventure was developed by Dimps with some assistance from Sonic Team, and was developed alongside Sonic Rivals 2 for the PSP. As the developers began work on the project, director Sakae Osumi, inspired by adventure novels, television programs, and p...
by Heavy Sigh
2 years ago
Forum: let's play
Topic: Rockman 7 EP - Economic Power
Replies: 136
Views: 11404

Re: Rockman 7 EP - Economic Power

so! i'm not sure what the exact conditions are for it, but rockman can say "expert player" instead and if you somehow manage to game over in the final fight, wily and bass find victory boring, it's their "everlasting punishment" Conditions for Expert Player to trigger are you on...
by Heavy Sigh
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Secret Rings - Harlem Shuffle

Fun Sonic Facts! Sonic and the Secret Rings released to fairly positive scores from critics, who praised the game for its graphics, varied challenges, as well as resolving many issues that were present in previous 3D Sonic games, to the point that it was the most well-received instalment in the seri...
by Heavy Sigh
2 years ago
Forum: let's play
Topic: Rockman 7 EP - Economic Power
Replies: 136
Views: 11404

Re: Rockman 7 EP - Escaping Parodius

video of the shield being used for one: this is about as effective as we figured it'd be (very!) for two: i cannot believe the game ACCOUNTS FOR YOU BLOCKING THAT MANY PROJECTILES and actually upgrades it??? at least we think that's why it's turning gold...??? what does the golden shield do actuall...
by Heavy Sigh
2 years ago
Forum: let's play
Topic: Rockman 7 EP - Economic Power
Replies: 136
Views: 11404

Re: Rockman 7 EP - Eerie Parallels

Rockman 7 EP is a game that varies from strong level design like what was seen today, to 'just chuck e-tanks at the problem till you win'

It will be interesting to see how raocow plays with this game's arsenal once he gets farther in.
by Heavy Sigh
2 years ago
Forum: let's play
Topic: donkey kong country returns - He's Finally Back
Replies: 196
Views: 20843

Re: donkey kong country returns - He's Finally Back

When raocow decides it is time for an ape death, nothing will stop him from accomplishing it.

Also that vine level was really cool.
by Heavy Sigh
2 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1065719

Re: All the S@nics - Secret Rings - Seven Rings? In ONE Hand?

Fun Sonic Facts! On January 19, 2006, IGN staff writer Matt Casamassina revealed that "sources close to Sega" had informed IGN of an upcoming Revolution-exclusive Sonic game, which was currently two months in development. Sega then officially announced 'Sonic Wild Fire' at Electronic Ente...