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by Heavy Sigh
22 hours ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - ℝ - Can YOU Feel The Sunshine?

Fun Sonic Facts! Sonic R was once planned to have a unique 'relay' mode, utilizing multiple characters for each lap of a given course. There was also a mirror mode planned, but due to the fun quirks of programming for the Saturn and a tight deadline, both were scrapped due to requiring a rewrite of ...
by Heavy Sigh
3 days ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - ℝ - Can YOU Feel The Sunshine?

Fun Sonic Facts! For a while, Sonic R was going to be titled "Sonic TT", with the source code still making reference to that original title. Though one could be forgiven for thinking this referred to Traveller's Tales, but it was actually meant to reference other racing terms such as "Time Trial" or...
by Heavy Sigh
4 days ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - Sonic Jam - 3, 2, 1, Let's Jam & Knuckles!!

Fun Sonic Facts! SONIC R Sonic R was the second Sonic project to be entrusted to Traveller's Tales, the British studio previously responsible for Sonic 3D Blast. The projects shared many members, including studio head Jon Burton (design and programming) and lead artist James Cunliffe. Just like thei...
by Heavy Sigh
6 days ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: A Thousand Miles - 3&K - Miles

Fun Sonic Facts! Sonic Jam is one of the few Sonic games where the name "Eggman" appeared outside Japan (before Sonic Adventure, anyway). Conversely, it's also the only time the name "Ivo Robotnik" ever appeared in Japan. oh, and to answer your question raocow: Sonic World isn't the remains of Sonic...
by Heavy Sigh
1 week ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - (2D) Blast - It's Anything But

Fun Sonic Facts!

The PC Port of Sonic & Knuckles must be played on a processor slower than 350 Mhz, as the game was not programmed with any kind of speed limiter, and thus speeds out of control without extra trickery to rein it in.
by Heavy Sigh
1 week ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - (2D) Blast - It's Anything But

Fun Sonic Facts! In a last ditch attempt to give the aging Game Gear some 'wow' factor to overcome the Game Boy, Sonic Blast was to use pre-rendered graphics, which would look much fancier than regular spritework. However, on hardware as low-end as the Game Gear, this decision came at terrible cost....
by Heavy Sigh
1 week ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - 3D Blast - Fuzzy And Blue

Fun Sonic Facts! The Special Stages for the Saturn version of Sonic 3D Blast were originally going to be a weird game of pool played in various themed arenas, but was changed to a variant of Sonic 2's special stage due to time constraints. The concept was that Sonic would stand behind a ball, rev up...
by Heavy Sigh
3 weeks ago
Forum: let's play
Topic: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #12 ITS NOT OVER YET, SNAKE!
Replies: 25
Views: 814

Re: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #10

Happy New Year, everybody.

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Roll Boss Rush #11: Bust Processing
(Heavy Sigh, Jspades, Shinryu, and Combat Lobster)


So, what part of this game stood out to you the most?
by Heavy Sigh
3 weeks ago
Forum: let's play
Topic: Kirby 64 - Ribbon
Replies: 194
Views: 4933

Re: Kirby 64 - Ribbon

isn't the only kirby game with a final boss that isn't a space horror the very first dreamland like sure nightmare is pretty tame compared to dark matter's various forms and drawcia soul and the like, but he's still some dark, out-of-place looking entity that comes out of nowhere and only wishes ma...
by Heavy Sigh
3 weeks ago
Forum: let's play
Topic: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #12 ITS NOT OVER YET, SNAKE!
Replies: 25
Views: 814

Re: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #9

In todays level, we experience the wonders of knockback, as well as the gimmickiest fight in the game!

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Roll Boss Rush #10: Clipping Allowed
(Heavy Sigh, Jspades, Shinryu, and Combat Lobster)
by Heavy Sigh
3 weeks ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - 3D Blast - Fuzzy And Blue

Fun Sonic Facts! If Sonic 3D Blast is hit with an error that would cause the game to crash, the game will automatically load a level select menu instead. This may seem like a tricky easter egg, but was actually a diabolically sneaky trick to bypass some of SEGA's stringent software tests. The tests ...
by Heavy Sigh
3 weeks ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - 3D Blast - Fuzzy And Blue

Fun Sonic Facts! The Mega Drive version of Sonic 3D: Flickies' Island was originally conceived as the swan song for Sonic on the system. However, in the wake of Sonic X-treme's delay and subsequent cancellation, a Saturn version of the title was hastily commissioned to be ready in time for the 1996 ...
by Heavy Sigh
4 weeks ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - 3D Blast - Fuzzy And Blue

Fun Sonic Facts! Sonic 3D was developed primarily by the UK-based studio Traveller's Tales, with elements of the design and creative oversight handled by Sonic Team, though the oversight was fairly loose. The Head of Traveller's Tales, Jon Burton, wrote most of the code, while artistic duties were h...
by Heavy Sigh
4 weeks ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Fun Sonic Facts!

The sprites used for Sonic in Sonic's Schoolhouse are actually borrowed wholesale from the cancelled Saturn game Sonic X-treme!
by Heavy Sigh
1 month ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Fun Sonic Facts! A large majority of the quality images in Sonic the Screensaver are actually from a Japanese Sega magazine, Harmony (an ironic name, considering its release schedule was basically 'whenever management feels like it'), released only to Sega employees in the 90s and was essentially ju...
by Heavy Sigh
1 month ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - The Fighters/Championship - OK K.O.!

Fun Sonic Facts! Funnily enough, Sonic the Fighters started its development during the creation of Fighting Vipers, (a game based off the same engine as Virtua Fighter 2) as nothing more than an inside joke. During his spare time, Masahiro Sugiyama, a character designer at AM2, added Sonic and Tails...
by Heavy Sigh
1 month ago
Forum: let's play
Topic: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #12 ITS NOT OVER YET, SNAKE!
Replies: 25
Views: 814

Re: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #7

SECRET CAMEO in this episode. Can you find him?

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Roll Boss Rush #8: Pitch Modulation
(Heavy Sigh, Jspades, Shinryu, and Combat Lobster)
by Heavy Sigh
1 month ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - X-TREME - No Life On Mars

FUN SONIC FACTS! SONIC X-TREME With the release of Sonic & Knuckles, Sega was more than aware of the potential contained within the Sonic franchise. Not wanting to lose the momentum created by the string of hits in the early 90's, Sega wanted to create the next "big" Sonic game, and Sega Technical I...
by Heavy Sigh
1 month ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - Mountain Quest - *Annoying Hipster Simlish*

Fun Sonic Facts! Sonic Mountain Quests are motorised toys released by Tomy where the goal is to navigate a ball bearing (presumably meant to be Sonic, though regrettably not blue) to the top of a mountain, aided by motors, magnets and the players own button presses. Reaching the top's Sonic banner w...
by Heavy Sigh
1 month ago
Forum: let's play
Topic: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #12 ITS NOT OVER YET, SNAKE!
Replies: 25
Views: 814

Re: PS1 Homebrew for Sexy Robots: Let's Play Roll Boss Rush! UPDATE #6

Warning: This video contains incredible voice acting.

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Roll Boss Rush #7: Offscreen Rendering
(Heavy Sigh, Jspades, Shinryu, and Combat Lobster)
by Heavy Sigh
1 month ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: All The S@nics - Labyrinth - Even You Can Learn Something From A Sloth!

Fun Sonic Facts! SONIC LABYRINTH MANUAL PLOT Dr. Robotnik was in a foul mood ever since he had come to expect Sonic to stop his plans, but one day he had an epiphany - what if Sonic's speed could be removed from the equation, preemptively? One day, Sonic woke up from a nap and put on his trademark s...
by Heavy Sigh
1 month ago
Forum: let's play
Topic: All The S@nics - ℝ - Can YOU Feel The Sunshine?
Replies: 2881
Views: 112795

Re: A Thousand Miles - Adventures (plural) - Birdemic

Fun Sonic Facts! In the Archie comics continuity, the Battle Kukku Empire are the long lost descendants of the inhabitants of Babylon Garden, who themselves were aliens that crash landed on Sonics world. Battle Kukku XV had ordered the invasion of Cocoa Island because he believed it held information...

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