(shouting)

Search found 343 matches

by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

Ok, so when working on episode 1 me and darkychao streamed a lot of the cut-scene production so people could follow along and give suggestions and whatnot. I think it would good to do the same for this episode. So unless anyone has a strong objection i'm planning to stream me working on the intro c...
by Demolition
9 years ago
Forum: let's play
Topic: A2XT: It's Over
Replies: 2002
Views: 322344

Re: A2XT: It's Over

swirlybomb wrote:Oh yeah, I wanted to ask: where did "Pal"/"Demo's Dog" originate from, if anywhere?

It's a spoiler

by Demolition
9 years ago
Forum: A2XT
Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
Replies: 546
Views: 118605

Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)

Rockythechao wrote:Same here. I seriously doubt I'd make a good lead, but I'm going to have ideas and opinions about the story regardless so there's no point in keeping myself out of the loop.
I'm actually in a chat with Hoeloe right now. If you add me now you can join in. I'm getting him up to date on the plot.
by Demolition
9 years ago
Forum: the gazebo
Topic: The Unofficial Official Birthday Thread Thingamajig
Replies: 1723
Views: 299730

Re: The Unofficial Official Birthday Thread Thingamajig

Happy birthday Maiku, you're a pretty awesome guy
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

5 would be fine, AS LONG as we count towns, intros and cutscenes as levels. I don't think this will work unless people become involved in cut-scene discussions on skype. Most of the criticism for the story in episode 1 came from the cut-scenes that were made by a variety of talkhausers, me and dark...
by Demolition
9 years ago
Forum: A2XT
Topic: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)
Replies: 546
Views: 118605

Re: A2MBXT Cutscenes and Story SPOILERS (no raocows allowed)

I should have posted this earlier.
If anyone wants to try their hand at being a lead story designer, add me or darkychao on skype and we will add you to our discussions.

My skype name is Demolition710.
by Demolition
9 years ago
Forum: art showcase
Topic: Demo(nia) AU blog discussion thing
Replies: 13
Views: 3743

Re: Demo(nia) AU blog discussion thing

The ancients are alluded to in the science picture which means the whoever made this does read the forums.

Who could it be?
by Demolition
9 years ago
Forum: A2XT
Topic: A2MBXT - Sounds & Music
Replies: 427
Views: 100093

Re: A2MBXT - Sounds & Music

It's not my call, but I would prefer that they stay related to the siblings. However, if the siblings were to return - hint, hint - or if someone were to do something related to them anyway (for example, I was tossing around the idea of a fleet of Garish's airships accidentally falling into a hole ...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

Removing lives would make coins worthless.
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 78174

Re: Episode 2 Theme/Town Thread

Hoeloe wrote:One suggestion was that the leek sanctuaries have warnings of in-level filters
We should include this even if we don't go with the currency system, I thought it would be helpful to have in episode one.
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 78174

Re: Episode 2 Theme/Town Thread

Rockythechao wrote: And two potentially bad ideas (one of which Demolition beat me to):

- Filter forecast: A sign or NPC around the leek sanctuary or shop that lists off which levels you shouldn't buy powerups and/or rent mounts for.
Aww, I'm sad now, what's wrong with my idea?
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 78174

Re: Episode 2 Theme/Town Thread

Buying powerups shouldn't break anything, but how do you account for people who have filtered for powerups with LunaDLL? How's it going to feel for the player to buy a powerup then have the level take it away from them without warning? There is an easy solution to this shemp. Mark the levels that f...
by Demolition
9 years ago
Forum: let's play
Topic: A2XT: It's Over
Replies: 2002
Views: 322344

Re: A2XT: The End is Nigh

I had no interest whatsoever in making a cutscene for the game before then. My only interest was in preventing what was easily the worst idea I had ever heard in relation to this game. If I recall you were also super against the EOW6 cut-scene which turned out to be one of the best. The original EO...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Theme/Town Thread
Replies: 315
Views: 78174

Re: Episode 2 Theme/Town Thread

For what it's worth I definitely think we should give raocoins a purpose. Shops seem nice and simple.
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

It's written in the story bible and I mentioned earlier that Nevada has been in contact with the flesh lord all of his life.

by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

I guess i'll work on it seeing as it's also going to serve as the intro cut-scene.
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

While I appreciate your sentiment in wanting to get them done faster, doesn't that pretty much guarantee that they won't fit the levels, since the levels won't be finalised, let alone the level order and division by world? Planning out the overall plot counts as 'working on cut-scenes'. So far I've...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

The devkit wasn't the reason why episode 1 took so long to make. It was because we were waiting on the OW and the cutscenes. Cut-scenes were done weeks before the overworld was finished. Then after that months were spent testing levels. You guys treated cutscenes like they were a huge bottleneck bu...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

Episodes 2,3 and 4 won't take as long as episode 1 to make, we already have the graphic and sound assets as well as a ton of levels to use. Episode 2 will probably be done sooner than a year. Episode 4 is also going to be about a fifth of the length of the earlier episodes so it won't take long at a...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

I don't really know about the current ending. I was hoping for something more cheerful. Can we have a happy ending for episode 4, where all of the siblings survive and are free from the mind control (even Demo and Iris)? Artist and master would be both defeated at the end. Also reversing a joke doe...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

I have a lot things i need to respond to, but for now i'm just going to clarify a couple things If Mishi does appear again it won't be this episode, people are already saying that there are too many characters, the idea behind Mishi is that she is going to function as an anti-Sheath with jokes being...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

I've got some questions and feedback, if you're interested. 1. Nana Doormaze is the Flesh Lord? Meaning the same one from Nevada's fight in Ep 1? I just saw you said those are little mindless forms, but is an explanation for why Nevada had one given? 2. Uncle Broadsword has a history with Demo. Why...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

I could probably work it into the plot somehow if you don't mind changing some text or something.

The flesh lord has many mindless smaller forms that she uses to collect flesh, her true form Is based off Menshay's drawing

:
Flesh lord big.png
Flesh lord big.png (167.77 KiB) Viewed 4339 times
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

Can you just post this story bible already instead of drip-feeding clues? No, not yet, here's what we have for episode 2 though (Not finished): When Demo and Iris are returning to their quarters they are intercepted by Kood and Sheath. Kood tells them that sheath had just teleported in from a horri...
by Demolition
9 years ago
Forum: A2XT
Topic: Episode 2 Discussion Thread
Replies: 701
Views: 144905

Re: Episode 2 Discussion Thread

Is the plan to make Sheath more active in Episode 2 or will she just continue to be there too despite her being more important? I mean she's not going to be central either way I assume since Kood wasn't central in Episode 1. If you're talking plot wise: The cast as a whole is going to be more promi...