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by Ditocoaf
1 week ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

All I know about Twinsanity is that its music has caught my attention in a good way whenever it's appeared in an SMBX level. So I say play it.
by Ditocoaf
1 week ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

Possibly they were short a level, or had to cut a level for some reason, so promoted Area 51 to a "real" post-game level, and filled that secret level slot with their jetski test environment.
by Ditocoaf
3 weeks ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

The fruitzooka would make more sense if it actually cost fruit to fire. 1 per shot to discourage spam? 5 per shot so using it means earning slightly fewer lives? 10 per shot, so you often can only take a few shots before running out? My gut says 5. (And you can't turn lives back into fruit, so if yo...
by Ditocoaf
4 weeks ago
Forum: let's play
Topic: the 'raocow has a patreon' thread
Replies: 1016
Views: 115025

Re: the 'raocow has a patreon' thread

Oh man, Gato Roboto is doing well in the poll! I'd like to think that my endorsement made the difference. it won! Oh man, a three-way tie in a contest with three winners! That's amazing. (I should clarify that I haven't actually played Gato Roboto, I'm just pleased that my take on the trailer was f...
by Ditocoaf
1 month ago
Forum: let's play
Topic: the 'raocow has a patreon' thread
Replies: 1016
Views: 115025

Re: the 'raocow has a patreon' thread

Oh man, Gato Roboto is doing well in the poll! I'd like to think that my endorsement made the difference.
by Ditocoaf
1 month ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

Y'know those "100 computer games for 10 dollars!!!" CDs you'd occasionally see in the 00's? I don't know why those suddenly popped into my mind.
by Ditocoaf
1 month ago
Forum: let's play
Topic: A Hat in Time - FINAL for now - Revisiting the world, but different this time.
Replies: 372
Views: 13838

Re: A Hat in Time - Down with the Nyakuza!

I hope you do one episode of Death Wish before the actual-finale. I want to see what it looks like, and I don't think "doing an entire second LP" is a good idea (or likely to happen), considering how many other things are in your queue. (also you'll be rusty? idk).
by Ditocoaf
1 month ago
Forum: let's play
Topic: A Hat in Time - FINAL for now - Revisiting the world, but different this time.
Replies: 372
Views: 13838

Re: A Hat in Time - FACTORY FACTORY FACTORY FACTORY FACTORY!!

I definitely want to see what Death Wish is like, at least a quick sample. Probably before the finale, so we still end with the End.

"Do a whole second LP later" sounds fine until you remember that the list of games to play is only ever going to get longer.
by Ditocoaf
3 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

rena wrote:
raocow wrote: I clicked the thumbs up fart button
Image
haha
holy shit... after years of being amused by the fact that we have a "fake thumbs up button that plays a fart sound", this revelation is a twist.
by Ditocoaf
4 months ago
Forum: let's play
Topic: A Super Mario Tabletop Thing - Now with Easy Watch Order
Replies: 888
Views: 113863

Re: A Super Mario Tabletop Thing - Now with Easy Watch Order

I'm so glad Xirix went back to edit the old episodes so this moment could be made public.

I love that you drew this at 100% horror movie level.
by Ditocoaf
6 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

Yeah, bonus heads "stay gotten" until you properly exit the level, which is forgiving when you've collected one or two of them and are at a checkpoint, but suddenly becomes unforgiving if you "win" access to the bonus level and fail it.
by Ditocoaf
6 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

Not to be harsh but, this game reminds me of DKC if it had run out of ideas at world 2. Today's Sunset Vista is basically just Temple Ruins again So far, every level type has had one "sequel" with identical gimmicks. Definitely a purposeful decision, though obviously saving money on art assets woul...
by Ditocoaf
6 months ago
Forum: let's play
Topic: the end of a-side
Replies: 37
Views: 70407

Re: the end of a-side

what no What I mean is that, if there were still two distinct list, if one games go long it clogs up one list but the other list continues fine. By having one single row that splits, if one game goes long the 'head' can still let things through normally So if I'm understanding right, "Oh, VIP 6 is ...
by Ditocoaf
6 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

I've always felt that they sound like they're "juiced up" whenever you collect them. I find peaches way more juicier than apples. Man. This might be some Yanny/Laurel shit, because to me it sounds like a quintessential "apple bite" stock sound effect, all crunch no juice. I'll have to try and see i...
by Ditocoaf
6 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23216

Re: Crash Bandicoot Trilogy - U R Not Red E

everyone calls wumpas apples meanwhile i always thought they were peaches as a kid because of the weird orange to yellow gradient coloration i agree with this statement 105 percent They look like they could be either apples or peaches, but they make such a sharp, crunchy bite sound that they can't ...
by Ditocoaf
7 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5753
Views: 564970

Re: request grab-bag

Man. Every time I'm reminded that Nitrome is still at it... I'm hit with a wave of nostalgia, I try to remember what flash games of theirs I played 12 years ago, but mostly fail to remember any specific ones. But they had a distinctive art style and menu-formula to their games that was really notice...
by Ditocoaf
7 months ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1101
Views: 108431

Re: COMING UP NEXT

I mean, since you're merging A and B anyway, you could just choose that moment to turn the "a-side list" into "the list", and pull games from the top of it whenever either LP ends.
by Ditocoaf
7 months ago
Forum: let's play
Topic: the end of a-side
Replies: 37
Views: 70407

Re: the end of a-side

Will you still be recording the morning/evening games in a different order than you upload them? Do you still do that now? I remember that being the reason for a few confused understandings of when and how you react to comments.
by Ditocoaf
9 months ago
Forum: let's play
Topic: Spoilers & Backseat Gaming Problem Discussion
Replies: 270
Views: 24311

Re: Spoilers & Backseat Gaming Problem Discussion

Sebby, I believe you when you say you're trying to dial it back. But the problem seems to be that since you don't agree that backseating is a problem, you're not very good at recognizing when you're backseating. So give this a try: go a while without posting any help of any kind. That might sound dr...
by Ditocoaf
9 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 58073

Re: Mario & Luigi: Superstar Saga - Super Mario World Omega

I'm always disappointed that "helpful" comments sections tend to make LPs of a game less unique to the LPer, pushing every playthrough towards the generic ideal with minimal variance. A big thing about videogames is that they aren't on rails! It's fun that different people make different decisions, ...
by Ditocoaf
9 months ago
Forum: let's play
Topic: Unfinished raocow LPs
Replies: 45
Views: 4228

Re: Unfinished raocow LPs

Doing an LP that isn't a 100% LP isn't an "unfinished" LP.

Same with alternate modes/characters. Same with DLC.
by Ditocoaf
9 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 58073

Re: Mario & Luigi: Superstar Saga - Kouhai

Does he have A/B mapped to the Nintendo B/Y respectively or something? Because yeah that would be really confusing I'd somehow picked up the idea that the SNES controller's A and B are in the reverse position from the GBA's A and B. As someone who's never owned a SNES, that seemed reasonable to me ...
by Ditocoaf
9 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 58073

Re: Mario & Luigi: Superstar Saga - Kouhai

raocow, did you ever remap the A/B buttons? The game leans heavily on having the upper button always be the upper character, designed to push you in that direction. If your controller is the reverse of that, basically everything this game does will be "backwards". The game's actively trying to 'help...
by Ditocoaf
9 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5753
Views: 564970

Re: request grab-bag

Is that sepia photo a reference to the theory that Commander Keen is Wolfenstein dude's grandson? That's pretty good. I'm also happy to learn that this is like a distant sequel, starring the kids of the original. Means the game is doing stuff on its own terms in its own space, which is a good sign. ...
by Ditocoaf
9 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5753
Views: 564970

Re: request grab-bag

All is right with the world.

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