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by Alice
1 week ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 8097
Views: 576895

Re: What games are you playing?

Man, this mission in Superdimension Neptune vs. Sega Hard Girls was obnoxious as hell. One of the game's mechanics is that each map has a baseball and a bunch of medallions to collect. This map was rather chaotic and fairly large but the real issue was finding all the medallions. There were two plac...
by Alice
1 week ago
Forum: let's play
Topic: A Rose in the Twilight - Hope for Humanity
Replies: 43
Views: 1814

Re: A Rose in the Twilight - Amalia

raocow, you should work on your wording. Rather than stating your last act for the video was going to be climbing in an iron maiden, you didn't specify it was the last act for the video which implies it'll be your last act ever. So now I'm fully expecting your final lp to be an lp of being put into ...
by Alice
1 week ago
Forum: let's play
Topic: A Rose in the Twilight - Hope for Humanity
Replies: 43
Views: 1814

Re: A Rose in the Twilight - Tamingo Folly

BobisOnlyBob wrote: a grim little aesthetic
A grim but cute aesthetic*
by Alice
1 week ago
Forum: let's play
Topic: A Rose in the Twilight - Hope for Humanity
Replies: 43
Views: 1814

Re: A Rose in the Twilight - Tamingo Folly

ano0maly wrote: why is no one posting here :atsy:
Most of us don't actually exist.
by Alice
2 weeks ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- tim horton's betrayal
Replies: 266
Views: 11433

Re: Vanilla Level Design Contest 11 -- ID# of the month which is named after the number 9

All of this is to say that I've played a ton of long contest entries in the past, many of who are made worse by their unending length. The timer restrictions were definitely in-part reactionary to the eight month long judging period that VLDCX had and all the judge burnout I saw it cause. I'm not o...
by Alice
2 weeks ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 8097
Views: 576895

Re: What games are you playing?

Picked up Superdimension Neptune vs. Sega Hard Girls from the Humble Bundle, though I haven't been playing it half as much as I'd like due to sleep issues. Seems pretty interesting though and the setting of this alternate continuity is a nice change of pace even if they're reusing maps from the othe...
by Alice
2 weeks ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 8097
Views: 576895

Re: What games are you playing?

11clock wrote: ...Does this game have a run button?
Roll is also run.
by Alice
3 weeks ago
Forum: let's play
Topic: Iconoclasts - I can't believe it. Humans are so flaky. I knew I should have asked the tengu about this instead.
Replies: 273
Views: 9122

Re: Iconoclasts - What am I fighting for?!?

Don't really understand all the hate for Elro myself either. Have done my best to avoid any and all inline spoilers, so thanks for that, everyone! He reached one heck of a despair event horizon, so it's not like his actions are necessarily acceptable, but I can at least understand where he's coming...
by Alice
3 weeks ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- tim horton's betrayal
Replies: 266
Views: 11433

Re: Vanilla Level Design Contest 11 -- A one and another

and while it may not be explicitly kaizo, games like celeste or dark souls that are supposed to be very hard and not accessible to all players still have a huge audience. I don't play Dark Souls so I can't really speak for that series but Celeste kinda has assist mode which makes it approachable fo...
by Alice
1 month ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- tim horton's betrayal
Replies: 266
Views: 11433

Re: Vanilla Level Design Contest 11 -- Sunset Hour in Summer Alaska

Someone in the comments suggested that maybe the level wasn't playtested on low brightness, and that could be the case, but I have my monitor at 30% and I still could see just fine, so I really don't know. About darkness - the reason that some people have no problem with that and others have huge p...
by Alice
1 month ago
Forum: let's play
Topic: request grab-bag
Replies: 5643
Views: 533099

Re: request grab-bag

I finally got around to re-finishing La-Mulana 2, and am pleased to report the bugs that had plagued prior patches appear to be fully stamped out. All should be good for when raocow decides he's ready to return. Is it still as endlessly infuriating to bother with as it was? The last field in partic...
by Alice
1 month ago
Forum: let's play
Topic: Iconoclasts - I can't believe it. Humans are so flaky. I knew I should have asked the tengu about this instead.
Replies: 273
Views: 9122

Re: Iconoclasts - Well, hello, I didn't think we'd stumble across someone like you...

Sorry if I'm buttoning through this too fast, I'm just going through at the speed I read. You know there's a really good solution for that. Since people all read at different speeds you could just read it out loud. Then everyone, including those who are just listening to the video, will actually kn...
by Alice
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9457

Re: Donkey Kong Country 3 - Unbelievable type of a situation

I mean, even the "it lacks when you compare it to DKC2" thing is very alien to me because growing up I did see these games as almost the same game. The main difference was that 3 had a cool overworld and didn't make me pay money to leave the world or save my game, which made it far less stressful, ...
by Alice
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9457

Re: Donkey Kong Country 3 - Welcome to Kanada!

raocow, why do you insist on comparing DKC3 to DKC2 as your bar on whether it's good or not? It doesn't matter how good DKC3 could have been, the chances of it matching, let alone exceeding, DKC2 were basically non-existent. You should view it on its own merits instead. You've spent basically the en...
by Alice
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9457

Re: Donkey Kong Country 3 - Welcome to Kanada!

Huh, that's really weird how Criss Kross Cliffs breaks itself. Did they have a special SNES with different despawn distance specs when playtesting it? It's probably a matter of changing the spawn distances after having finished creating the level when they were trying to tweak performance. It's eas...
by Alice
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9457

Re: Donkey Kong Country 3 - Welcome to Kanada!

Bleak took me way too long to figure out. The little icon signifying which row you're aiming for is so out of the way and easy to miss that I just didn't see it for quite awhile. I actually blundered my way through beating him twice before figuring out how to tell where I was aiming. I think Razor R...
by Alice
1 month ago
Forum: let's play
Topic: Iconoclasts - I can't believe it. Humans are so flaky. I knew I should have asked the tengu about this instead.
Replies: 273
Views: 9122

Re: Iconoclasts - Ack, a human!?

How did such a backwards society manage to stay alive, let alone reach the tech level shown in the game? It seems as though it should have collapsed in on itself centuries ago... This is just a guess since I've never played this game myself but it's completely possible that the game's society is al...
by Alice
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9457

Re: Donkey Kong Country 3 - Welcome to Kanada!

Barrel Drop Bounce is one of my least favorite levels in the game. Most of the level is just mediocre but that waterfall where raocow did all the jumpcutting is absolutely infuriating to pull off without Dixie. And for whatever reason the midpoint is before this waterfall while the DK barrel is afte...
by Alice
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9457

Re: Donkey Kong Country 3 - Welcome to Kanada!

raocow, there's a very important reason to use the toboggan over normal platforming in levels like Tearaway Toboggans: It's far more fun.
by Alice
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9457

Re: Donkey Kong Country 3 - The Kongtroversial Kongklusion

child me couldn't get over the whole 'why aren't they pirates anymore' They weren't pirates in the first one so I honestly don't know why you would expect they'd still be pirates in DKC3. Though I also don't know why you seem to have made some sort of mental connection between pirates and a game be...
by Alice
2 months ago
Forum: let's play
Topic: Super Mario 63 - FINAL FLASH (game)
Replies: 156
Views: 8861

Re: Super Mario 63 - Puy-de-Dôme Flash Game

Okay, this is really weird to me. I learned that "no pun in ten did" joke when I was a kid, from a Mario 64 inspired fangame, from talking to a Toad in Peach's Castle. But it wasn't this one . It was some game I got off MFGG. This is so bizarre, did they copy it from this or did this copy it from t...
by Alice
2 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 149
Views: 6968

Re: Crash Bandicoot Trilogy - U R Not Red E

I utterly despised this level as a kid. I only beat it a single time, which coincidentally happened to be the one time I actually finished the game too.
by Alice
2 months ago
Forum: let's play
Topic: Super Mario 63 - FINAL FLASH (game)
Replies: 156
Views: 8861

Re: Super Mario 63 - A Lanthanide Flash Game

raocow scrapes the side of a Star Coin and then completely ignores it: the video Classic raocow And in the same video he uses a FLUDD to navigate a room then inexplicably forgets it exists every time he reaches the final jump at the end of the room where it's fairly necessary to reach. (Usually fol...
by Alice
2 months ago
Forum: let's play
Topic: 1000 Amps - 100 Amp 24-Space 48-Circuit Indoor Main Breaker
Replies: 43
Views: 2478

Re: 1000 Amps - 15-Amp Breaker

Leave it to raocow to brute force that teleporting puzzle while simultaneously failing to actually understand how it works because he wasn't paying enough attention to what was happening around him.
by Alice
2 months ago
Forum: let's play
Topic: Henry Hatsworth - Ladies and gentlemen, this is a stick-up. Kindly hand over your things.
Replies: 208
Views: 17017

Re: Henry Hatsworth - Ladies and gentlemen, this is a stick-up. Kindly hand over your things.

I mean, not really, you're just not supposed to able to afford all the upgrades in normal play, so you can do a bit of character building with what you want to focus on (to a pretty limited extent). I might agree with you if not for how little of an effect the upgrades really seem to have. The only...

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