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by Alice
1 day ago
Forum: let's play
Topic: Spoilers & Backseat Gaming Problem Discussion
Replies: 83
Views: 2106

Re: Spoilers & Backseat Gaming Problem Discussion

I'm not actually sure. I know the small forum I host, also phpBB, allows you to designate an icon for a thread, but that feature seems to be disabled on Talkhaus. If it was there, we could denote raothreads with :rao: If you mods would happen to have some form of access to a custom stylesheet for t...
by Alice
2 days ago
Forum: let's play
Topic: Chocolate Island 6 - 22nd, 21st, and 20th
Replies: 23
Views: 482

Re: Chocolate Island 6 - chocolate acorns

So what was up with 0th place getting disqualified?
by Alice
4 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 776
Views: 52806

Re: COMING UP NEXT

i mean, one of my friends who played without a guide spent 90 HOURS beating the game for the first time i basically size an episode at an average of a 20 minute play session for raocow so that'd be a ridiculous amount of episodes but i also really don't expect a completely unspoiled playthrough but...
by Alice
5 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 776
Views: 52806

Re: COMING UP NEXT

SAJewers wrote: think it'll break the record for longest raocow lp (not including atmm)?
I seriously doubt it'll break even 150 episodes. I'm not so sure it'd break 100 actually. I can see 80-90 but I don't think it'd go much longer than that.
by Alice
5 days ago
Forum: the cartridgé
Topic: Nihon Falcom
Replies: 87
Views: 9922

Re: Nihon Falcom

https://twitter.com/NISAmerica/status/1085916460369760256 Not a series I'm personally interested in but this really doesn't inspire faith that Falcom has learned not to trust NISA with anything. There's still tons of issues a lot of people have with Ys VIII but there hasn't been an update or anythi...
by Alice
1 week ago
Forum: let's play
Topic: Rayman Origins (please see manual for origin story)
Replies: 242
Views: 5588

Re: Rayman Origins (please see manual for origin story)

Bean wrote: Not sure I like being called a "one-eyed loser" or a "weaky nerd" from that song though.
I dunno about you but it's quite inaccurate for me anyways. I'm blind as a bat so either no-eyed or four-eyed are the only valid descriptors there.
by Alice
1 week ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 7578
Views: 479277

Re: What games are you playing?

Recently started a new game+ of Ys VIII: Lacrimosa of Dana while waiting the last few days before Kindred Spirits: Full Chorus releases. Infinity mode is rather absurd. I'm playing on nightmare difficulty but since this is a new game+ I kept my armor and levels/skills from the end of the game and ye...
by Alice
2 weeks ago
Forum: let's play
Topic: Mega Man Powered Up - A Challenging Side Story
Replies: 5236
Views: 236707

Re: Mega Man Powered Up - A Challenging Side Story

Mega Man's challenges are the only group I did all of (I think, it's been years since I last played MMPU) but it's hilarious to compare my time with them with raocow's. The Sniper Joe one was by far the most difficult out of the first five for me and one of the most difficult in the entire set but r...
by Alice
3 weeks ago
Forum: let's play
Topic: Rayman Origins (please see manual for origin story)
Replies: 242
Views: 5588

Re: Rayman Origins (please see manual for origin story)

In today's episode, Raocow reminds us that we don't have to be completionists, we may stop watching the video at any point leaving the bar half filled. As he goes off to be a completionist in every level. He does have a point though. If he gives in to the demands of people telling him not to be a c...
by Alice
3 weeks ago
Forum: let's play
Topic: Mega Man Powered Up - A Challenging Side Story
Replies: 5236
Views: 236707

Re: Mega Man Powered Up - Back to the Beginning

freshtalk wrote: I'd have preferred if he was a really big stickler for being on time to the point of often greatly worrying about running late.
But if he can control time, why would he need to worry about being late? It'd just be that much easier for him to always be on time.
by Alice
3 weeks ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Thirty-Ninth shot by a rainbow

Implo wrote: Snakeblock for me is the hardest star in Course 14. It's a problem when it goes down and I lose track of it.
An issue Kaze could've worked around. Clearly the game keeps track of the pathway somehow. Shouldn't be that difficult to place some outline blocks where that path will be.
by Alice
3 weeks ago
Forum: let's play
Topic: Rayman Origins (please see manual for origin story)
Replies: 242
Views: 5588

Re: Rayman Origins (please see manual for origin story)

This game is The Best Platformer in my book because it 100% nails what I worship in my platformers: gameplay flow. In almost every level, you NEVER have to stop even for a second. Every single obstacle is time so you can just GO. So it's like Sonic if Sonic didn't have level designers that went "we...
by Alice
3 weeks ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Thirty-Eighth Fall Into Obscurity

the trailer video for last impact says it's hard so he acknowledges this is hard stuff at least and also advocates not going for 100% it doesn't mean the level design couldn't be way better though The issue isn't even really difficulty. It's Kaze trying to do so much that the engine is simply flat ...
by Alice
3 weeks ago
Forum: let's play
Topic: Necrosphere LP thread
Replies: 37
Views: 1126

Re: Necrosphere LP thread

Voltgloss wrote: I don't understand what you're referencing?
It's one of the Hollow Knight endings.
by Alice
3 weeks ago
Forum: the gazebo
Topic: The All-New (for 2019) Twitter Thread
Replies: 29872
Views: 1732731

Re: Merry Holidays Twitter Thread

elga wrote: merry day of box
Don't you mean "Merry Cat Christmas"?
by Alice
4 weeks ago
Forum: let's play
Topic: Mega Man Powered Up - A Challenging Side Story
Replies: 5236
Views: 236707

Re: Mega Man Powered Up - Back to the Beginning

Kilgamayan wrote: Any chance of a playthrough with the alternate character?
He should play as Roll because beating everything to death with a broom is hilarious.
by Alice
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Thirty-Second's (to mars)

I love how raocow claimed "that seems like the obvious answer" regarding how to kill the pink/blue monsters, after having killed them when they were pink, and having gotten hurt when they were blue- but still remaining unsure. Honestly I can understand his confusion. The one time he killed one it w...
by Alice
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Thirtieth Web Navigation Accident

Implo wrote: Also this is the easiest star in beehive.
Which is exactly why raocow had so much trouble getting it, lol. He's inexplicably awful at anything that should be easy and straightforward then will breeze through things that take the rest of us hours to do.
by Alice
1 month ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 7578
Views: 479277

Re: What games are you playing?

I can finally play Monster Hunter World at some something resembling an acceptable framerate. My best friend got a new graphics card to replace his watercooled 980Ti so he traded me that straight across for my 970. Rather than spending most of its time in the 40s with frequent dips into the 20s and ...
by Alice
1 month ago
Forum: let's play
Topic: [RKS Freudenstachel] „Gelb schmerzt.“
Replies: 481
Views: 13059

Re: [RKS Freudenstachel] „Warum sind Pinguine hier?!“

The fact that the easiest visual difference between the two is completely negated by the fact sprites just flip when they're facing the opposite direction is a rather bad oversight on the part of the devs. When you're making a character(s) where an asymmetrical design is an important point it's kind...
by Alice
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Twentieth Desk Slam (this is crucial testimony, your honor)

Well, it's easy to say it's easy to code that You seem to be under the impression that I'm talking as an ignorant bystander who has no understanding of programming. I'm talking from a level of the programming clearly on display in this romhack. For someone who has displayed this level of competency...
by Alice
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Twentieth Desk Slam (this is crucial testimony, your honor)

I mean, yes for normal people like us who haven't played 999999999 hours of SM64 it's a pretty absurd task to ask of the player, but I think this game and most romhacks are targeted towards pretty advanced players who... Somehow unlocked a superhuman ability to play Mario 64 like it has a good engi...
by Alice
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Twentieth Desk Slam (this is crucial testimony, your honor)

That level looks like the exact sort of level I wouldn't dignify by wasting my time with it. SM64 romhackers really need to learn to stop trying to make levels that aren't well-suited to the engine.
by Alice
1 month ago
Forum: let's play
Topic: request grab-bag
Replies: 5343
Views: 455390

Re: request grab-bag

Truhan wrote: Officially putting in my request for Katamari Damacy.
Thirding this. Dunno if it'll make the best lp (though I think the game's style suits raocow pretty well) but I'm pretty sure raocow will really enjoy it.
by Alice
1 month ago
Forum: let's play
Topic: Last Impact : Final Impact
Replies: 557
Views: 15790

Re: Last Impact : Nineteenth Industrial Market Crash

Voltgloss wrote: The nice thing about enjoying black licorice is that other people are usually more than happy to give you theirs. It's win-win.
I'll never understand why people hate black licorice but love boring flavors like vanilla though. It's freaking weird.

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