Make it somehow "fun".mellonpizza wrote:I'll try to make a level for BB. I know I haven't shown any progress in a long time :/ but I will create a level based around not being able to jump at all.
Search found 100 matches
- 9 years ago
- Forum: JUMP
- Topic: Multiperson Levels Thread
- Replies: 131
- Views: 46308
Re: Multiperson Levels Thread
- 10 years ago
- Forum: JUMP
- Topic: The -OFFICIAL- What's Left to Be Done Thread
- Replies: 90
- Views: 32292
Re: The -OFFICIAL- What's Left to Be Done Thread
You are nowhere contributing anything with saying shit like "Hey guys! It's been one year! It's almost done! Do something!". It's slow because we're in a phase where we need to get people to tone down the difficulty of the their levels AND other things.
Enough of it.
Enough of it.
- 10 years ago
- Forum: JUMP
- Topic: The -OFFICIAL- What's Left to Be Done Thread
- Replies: 90
- Views: 32292
Re: The -OFFICIAL- What's Left to Be Done Thread
basically all levels are 2hard and trying to get everyone to tone them heavily down is absolute butt.
- 10 years ago
- Forum: archive
- Topic: Unofficial Maggle Discussion thread for the impatient
- Replies: 49
- Views: 9227
Re: Unofficial Maggle Discussion thread for the impatient
a coop level contest would be pretty wad
- 10 years ago
- Forum: JUMP
- Topic: JUMP Level Submissions Thread
- Replies: 145
- Views: 52097
Re: JUMP Level Submissions Thread
Tactical Ambush Operation
An intended replacement for "Mine Of Tenebrosity" which is in World 9. Only has one exit.
Super Duper Hard.
Would love if someone tested it.
An intended replacement for "Mine Of Tenebrosity" which is in World 9. Only has one exit.
Super Duper Hard.
Would love if someone tested it.
- 10 years ago
- Forum: JUMP
- Topic: Claimability Calamity
- Replies: 87
- Views: 30596
Re: Claimability Calamity
claimed music slot 5A
- 10 years ago
- Forum: JUMP
- Topic: Claimability Calamity
- Replies: 87
- Views: 30596
Re: Claimability Calamity
claiming sublevel 19D and 19E
- 10 years ago
- Forum: let's play
- Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
- Replies: 4589
- Views: 780625
Re: Each Judge Possesses an Opinion of their Own
Hands down the waluigi one was the best.
Get on the guy's level.
Get on the guy's level.
- 10 years ago
- Forum: JUMP
- Topic: JUMP Level Submissions Thread
- Replies: 145
- Views: 52097
Re: JUMP Level Submissions Thread
I've nerfed/fixed few of my levels. I encourage everyone to modify their levels to make them more casual friendly, please? Here's the changelogs. Economic Path -Fixed the unintentional "yoshi filters" -Made a few jumps LESS annoying. -The obstacles are now more yoshi-friendly. -Certain ter...
Re: re: A2MT
Isn't Team Fortress 2 on life support right now.Chdata wrote:If anyone can do 3D modeling, I'm still up for Talkhaus Fortress 2 mods.
- 10 years ago
- Forum: JUMP
- Topic: JUMP Level Review Thread
- Replies: 165
- Views: 52156
Re: JUMP Level Review Thread
The only reason the level is "hard" because you have no idea what to actually do, it's just a guessing maze.
- 10 years ago
- Forum: JUMP
- Topic: The -OFFICIAL- What's Left to Be Done Thread
- Replies: 90
- Views: 32292
Re: The -OFFICIAL- What's Left to Be Done Thread
We were talking about in-game graphics but sure.GrimDarkening wrote:i uh triedmorsel/morceau wrote:Remember the title screen. This image was the right kind of thing but someone who can do graphics needs to convert it
not sure if its any better
- 10 years ago
- Forum: JUMP
- Topic: The hell is going on? [The "are you still alive" thread]
- Replies: 23
- Views: 10577
Re: The hell is going on? [The "are you still alive" thread]
Okay, so as far as I know, there's really only a few things really left to do for the hack: - Overworld: [/u] Ravegg seems to have disappeared. Unless he reappears by some miracle, it would be really great if someone else stepped up to design the overworlds. - Multiple Midpoints Patch: [/b] Last I ...
- 10 years ago
- Forum: let's play
- Topic: Hack 2 - Combo Carnival (that's all folks)
- Replies: 78
- Views: 15738
Re: Hack 2 - Combo Carnival (that's all folks)
failed gimmicks: the game
- 10 years ago
- Forum: JUMP
- Topic: The hell is going on? [The "are you still alive" thread]
- Replies: 23
- Views: 10577
The hell is going on? [The "are you still alive" thread]
There has been a few claimed levels who we haven't heard a single update about, seriously what's going on? It's almost been half a year. It doesn't take that long to make a level. Sorry if you have a life and such but come on. [This is an exaggeration] EDIT: Here's a list of people who hasn't sent a...
- 10 years ago
- Forum: JUMP
- Topic: Claimability Calamity
- Replies: 87
- Views: 30596
Re: Claimability Calamity
Claiming level 10F, sublevel 1BF
and music slot 33
Actually claiming level 117 and sublevel 1C3
and music slot 33
Actually claiming level 117 and sublevel 1C3
- 10 years ago
- Forum: JUMP
- Topic: I managed to use xkas on an asar patch
- Replies: 3
- Views: 4800
Re: I managed to use xkas on an asar patch
Or use Lunar magic's restore feature.
- 10 years ago
- Forum: JUMP
- Topic: JUMP Level Submissions Thread
- Replies: 145
- Views: 52097
Re: JUMP Level Submissions Thread
Yay, finished my level
info and all that is in zip file.
info and all that is in zip file.
- 11 years ago
- Forum: JUMP
- Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
- Replies: 542
- Views: 121029
Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base
For a forest submap, I can recommand these two songs. Use AM4Play to listen to them.
- 11 years ago
- Forum: JUMP
- Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
- Replies: 542
- Views: 121029
Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base
declaiming map16 tile 2DD
- 11 years ago
- Forum: JUMP
- Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
- Replies: 542
- Views: 121029
Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base
Posted a fix and nerfed version of the line riding level I did.
Hopefully EVERYTHING should be fine now.
Hopefully EVERYTHING should be fine now.
- 11 years ago
- Forum: JUMP
- Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
- Replies: 542
- Views: 121029
Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base
claiming map16 2DD
EDIT: This is mainly for aterraformer but I changed the ghost house level a bit to make it less confusing and dumb.
EDIT: This is mainly for aterraformer but I changed the ghost house level a bit to make it less confusing and dumb.
- 11 years ago
- Forum: JUMP
- Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
- Replies: 542
- Views: 121029
Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base
Finished my second level, link's down there I guess.
Two questions though, are we using AddmusicK for custom musics? It's pretty stable now it looks like.
Lastly, did you find the secret exit of my ghost house level? I don't mind giving a hint where it is if you still can't find it.
Two questions though, are we using AddmusicK for custom musics? It's pretty stable now it looks like.
Lastly, did you find the secret exit of my ghost house level? I don't mind giving a hint where it is if you still can't find it.
- 11 years ago
- Forum: JUMP
- Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
- Replies: 542
- Views: 121029
Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base
almost forgot, I claim secondary exit 1F5.
- 11 years ago
- Forum: JUMP
- Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
- Replies: 542
- Views: 121029
Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base
Also that glitch where the item in the item box disappear when you jump on a enemies annoy me. And it's not the first time I see it. I dunno why it happen and how to fix it, but fixing it would be cool. It has to do with the No Sprite limit patch that was inserted, I'm not sure which one of the two...