(shouting)

Search found 51 matches

by Muncher
3 years ago
Forum: let's play
Topic: ASMT 11th Anniversary LP - Hey There Guy
Replies: 843
Views: 91680

Re: ASMT 11th Anniversary LP - Hey There Guy

Leet wrote: 3 years ago Remember when computers were these funny devices with silly UI you could make stuff on and not HUMANITY'S INTERNATIONAL NIGHTMARE?????
How many Bitcoin references are we gonna see in the next big collab hack?
by Muncher
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101899

Re: New SMWC contest thingy: the 9th Door: the series.

Well... that's it?

I had a lot of fun watching the progress from "completely missed the point" to levels that would actually fit perfectly into Bowser's Castle, though. This was a pretty fun playthrough to watch, and I'm glad you did it. :)
by Muncher
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101899

Re: New SMWC contest thingy: the 9th Door: the series.

Yeah, this is what I figured would happen(referencing an older post in this thread). Well, thinking about what the general theme for the contest itself was, I'm not really surprised that you say that, because... SMW's original levels were sort of boring, too. However, judging from a different perspe...
by Muncher
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101899

Re: New SMWC contest thingy: the 9th Door: the series.

Am I the only one thinking that the overall uniqueness and fun of the levels is going to decrease over the course of the last 15-20 levels? If you think about it, one of the key factors of getting a high score was to make it sort of close to the originals, and SMW didn't exactly have the best levels...
by Muncher
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101899

Re: New SMWC contest thingy: the 9th Door: the series.

I think I get it. stuff Yep, this is how I've pictured the level as well. However, I don't really understand how Mario's jumping is unaffected by this, but then again it might have been but isn't really visible while watching, but rather is something that you can "feel" while playing. @ra...
by Muncher
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101899

Re: New SMWC contest thingy: the 9th Door: the series.

Yep, that's the VWF RPG messages we're talking about.

Why he even included it is beyond me, because it's not even part of the level. :/
by Muncher
12 years ago
Forum: let's play
Topic: New SMWC contest thingy: the 9th Door: the series.
Replies: 464
Views: 101899

Re: New SMWC contest thingy: the 9th Door: the series.

I am actually - sort of surprised that you raged so much at that spectacular obstacle in THY's level. I actually didn't have much problems with it(and I did the whole thing savestateless, too). I don't know, maybe you weren't expecting the difficulty(remember Cave of Elements?) or something. I still...
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

Rupture in reality was fun the first five minutes. Then it just got worse, and worse, and worse.

:/
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

I was actually trying to fix WWC, but I ended up not doing it because of too much IRL stuff. I've yet to beat this level savestateless though... But then again i've yet to try.
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

This all leads me to wonder - Muncher, while making this level, did you playtest each elemental section peacemeal, all seperate from one another, or did you test it 'as a whole', with the whole thing in one shot? While making the level itself, I tested the level with savestates, but after finishing...
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

*rumblesigh* Being a very skilled SMW player, I tend to have vastly different meanings of "difficult" than other people. ._. The level isn't good, though. I was supposed to request a removal of the level, but then I thought "fuck it" and hoped the difficulty didn't make anyone go...
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

Quoting what I just posted on youtube: "Eh, the On/Off switch makes the "suspicious floor" turn into a pipe. Something fishy happened to the Exanimation ExGFX file, though, so it appeared as the normal SMW ground..." It's not perfect, though. I dunno what I was thinking when I wa...
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

This will be a fun video, coming up in about 4-6 hours. Not so sure about the time :?
I can't wait to see what he's going to do with them, though!
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

RealLink wrote:What's the reward for beating the Tetris room?
Four 1-ups, I think, a joke based on something well known, and a small puzzle.

Here's a video for people who want to see the whole tetris room in all its glory.
http://www.youtube.com/watch?v=698yzvl5KzA
by Muncher
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 272831

Re: An SMWCentral Production: A game about some eggs

Also, I really liked that grinder level except the puzzle. It was a clever puzzle but really, it had nothing to do with the level. I was really starting to appreciate the grinder theme, too. Oh, I should have made the puzzle using a grinder instead. Upping the difficulty 10-fold. 8-) Edit: New vide...
by Muncher
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023637

Re: Testing and Development - First post, update about respo

*rumblesigh*
It took me some days to actually come to an conclusion, and I'm relinquishing my level from A2MT.

If there is a final castle of final finalness, i might do something for it, but now, I've lost all motivation to work more on this project.
by Muncher
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023637

Re: Testing and Development - First post, update about respo

The gimmick here is that the layer 2 scrolls at TWICE the rate of layer 1. I know, it's amazing. :/
I'm trying to develop a fix to prevent Demo getting stuck inside the walls and die, but SMWcentral is down, so i can't access the RAM map.
by Muncher
13 years ago
Forum: let's play
Topic: smwcentral madness: Vanilla 2010
Replies: 1634
Views: 306081

Re: smwcentral madness: Vanilla 2010

Maybe the green coin for 14th was a midpoint? Nope, that was way too early. It was for getting an 1-up if you collected 4 of them in order of appearance, but raocow didn't explore enough. Looking back, I'm horribly disappointed by a few parts in my level, one of them is a lack of a midpoint. I didn...
by Muncher
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023637

Re: Testing and Development - First post, update about respo

My level(120) has got the name "FOREST OF89;*<>ON 2". Does this define what type of level I should be making?

And who's making the castles?
by Muncher
13 years ago
Forum: let's play
Topic: smwcentral madness: Vanilla 2010
Replies: 1634
Views: 306081

Re: smwcentral madness: Vanilla 2010

Jugding for the 22nd place: FirePhoenix: 115. TheGamer - Vanilla Rain: Endless Raindrop Creativity: 10/10 Difficulty: 7/10 Appeal: 7/10 Functionality: 6/10 Fun: 7/10 Overall: 37/50 There were lots of cool ideas in the level, especially the cutscene fight with Mario and Luigi, but the ideas weren't a...
by Muncher
14 years ago
Forum: Talkhaus 2010 Mosts
Topic: EDIT YOUR POSTS. YOUR FIRST VOTE IS THE ONLY ONE THAT COUNTS
Replies: 31
Views: 11190

Re: Talkhaus 2010 Mosts GENERAL/SUGGESTION TOPIC

hey guys i'm that not known guy which actually did a little something for asmt
by Muncher
14 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522773

Re: Signups FULL|Reserve list signups are OPEN. - Fun Update

Umm... are you supposed to confirm that you are active and has gotten out of the reserve list? I have level number 120, but i don't see a name on the wiki...
by Muncher
14 years ago
Forum: the gazebo
Topic: How old are the talkhaus dwellers?
Replies: 75
Views: 13942

Re: How old are the talkhaus dwellers?

14 years, turning 15 in november.
by Muncher
14 years ago
Forum: let's play
Topic: SSoHPKC LPing ASMT (also thread for other LPers doing ASMT)
Replies: 169
Views: 32358

Re: SSoHPKC LPing ASMT (also thread for other LPers doing AS

Should have gotten some popcorn when i first saw this.

Edit: Can't see why you're bashing smwc. It's still a matter of opinion though...
by Muncher
14 years ago
Forum: left-overs...
Topic: Contemplating the conceptuary
Replies: 30
Views: 6380

Re: Contemplating the conceptuary

It kinda scares me how this is so strict, with the testing processes and stuff like that. I'm afraid i'm gonna lose my level every now and then, because I haven't put up any screenshots yet. I have quite a lot to do these days. :( I don't think this is a bad thing at all though. Maybe it'll scare aw...