(shouting)

Search found 141 matches

by thoughtsofglought
13 years ago
Forum: let's play
Topic: The NEW List of LPers.
Replies: 84
Views: 31760

Re: The NEW List of LPers.

Ya sorry for not updateing much i just been busy but unlike suma i do get to them when i'm not super busy also i do not add reg info from thread posts because i don't get emails when someone sends there info to be added to the list only pms.
by thoughtsofglought
13 years ago
Forum: left-overs...
Topic: The ROM help thread
Replies: 245
Views: 66401

Re: Lookie! I Brok'd It! - ROM help thread

VideoGuy wrote:The only thing I can think of that's left is to check the GFX and Map16 to see if they show up there.

Of if all else fails, go to that Special World level and copy the guides you need out of that level.
i found out why they where not showing up they use FG3 16 but i need FG3
by thoughtsofglought
13 years ago
Forum: left-overs...
Topic: The ROM help thread
Replies: 245
Views: 66401

Re: Lookie! I Brok'd It! - ROM help thread

So no one is going to help me?
by thoughtsofglought
13 years ago
Forum: left-overs...
Topic: The ROM help thread
Replies: 245
Views: 66401

Re: Lookie! I Brok'd It! - ROM help thread

VideoGuy wrote:And you're not using the off-only guides, correct?

(Sorry I'm going through all the basics here, I'm just trying to make sure this wasn't a small mistake.)
I'm not using off only guides.

look at the pic and tell me what i have to change to get the line guides working.
by thoughtsofglought
13 years ago
Forum: left-overs...
Topic: The ROM help thread
Replies: 245
Views: 66401

Re: Lookie! I Brok'd It! - ROM help thread

VideoGuy wrote:Do you have the switch set to On/Off in Lunar Magic?
i checked it is on and the line guides still don't work (can't even check the smw central for help)
by thoughtsofglought
13 years ago
Forum: left-overs...
Topic: The ROM help thread
Replies: 245
Views: 66401

Re: Lookie! I Brok'd It! - ROM help thread

I can't seem to get line guides working they just don't show up.
by thoughtsofglought
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017577

Re: Testing and Development - First post, update about respo

Well this my air sub lvl also i might cut my fire sublvl out and have a swamp sublvl insted because of the lack of good lava/fire graphics.
by thoughtsofglought
13 years ago
Forum: A2MT
Topic: Graphics Discussion: Requests, help and general
Replies: 1915
Views: 346272

Re: GFX and Palette Request Thread

limepie20 wrote:Have you checked SMWC or do you want completely original stuff?
Well I Checked SMWC and they burly have any lava cave FGs so original stuff would be nice.
by thoughtsofglought
13 years ago
Forum: A2MT
Topic: Graphics Discussion: Requests, help and general
Replies: 1915
Views: 346272

Re: GFX and Palette Request Thread

Can someone make a FG for a Lava Cave.
by thoughtsofglought
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017577

Re: Testing and Development - First post, update about respo

Hey guys I'm having internet issues so i can't upload any pics of my lvl i am still working on it
by thoughtsofglought
13 years ago
Forum: the gazebo
Topic: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.
Replies: 32
Views: 6762

Re: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.

metaking wrote:This new zelda will be awesome but too easy.



again

we don't know that yet maybe nintendo will make the game a little harder then tp (tp was so easy i never died on my first playthought so after i beat the game i wondered what the death scenes where so i purposely killed link)
by thoughtsofglought
13 years ago
Forum: the gazebo
Topic: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.
Replies: 32
Views: 6762

Re: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.

Hey guys let's talk about skyward sword instead of fighting about others peoples options about tp and ww. So who do you guys think the main villain in skyward sword could be? I myself don't think it will be ganondorf but still we barely know anything about the story. All we know right know is link i...
by thoughtsofglought
13 years ago
Forum: the gazebo
Topic: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.
Replies: 32
Views: 6762

Re: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.

I liked the preview for Skyward Sword. I'm happy with it, and excited to boot! :> But, the Zelda game for the 3DS just ticks me off. They come out with the DSi then the 3DS, which is promoted with a Zelda game, which is basically a cheap way of saying "Hey, we got this new system and Zelda is ...
by thoughtsofglought
13 years ago
Forum: the gazebo
Topic: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.
Replies: 32
Views: 6762

Re: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.

We do have an e3 thread you know... oh whatever, zelda is awesome, that thread can't contain zelda's awesomeness. Zelda Deserved its own thread. Anyway well i hope sense there will be OOT 3D it also means future 3DS zelda games will return back to the normal type of overworld instead of drawing you...
by thoughtsofglought
13 years ago
Forum: the gazebo
Topic: Let's talk: Zelda Skyward Sword and Zelda OOt 3D.
Replies: 32
Views: 6762

Let's talk: Zelda Skyward Sword and Zelda OOt 3D.

Oh man Nintendo showed a lot of stuff this year's E3 but the best news ever is Zelda: Skyward Sword Here is a link to the trailer: http://www.youtube.com/watch?v=q5JkV5o_k5A As you can tell the trailer looks awesome, I like how they mixed Twilight princess and Wind Waker graphics together. The Gamep...
by thoughtsofglought
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017577

Re: Testing and Development - First post, update about respo

I'm still working on my lvl I'm just thinking about level design and what gimmick i could have for each sublevel (any ideas would be nice).
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 519798

Re: Signups FULL|Reserve list signups are OPEN. - Fun Update

Hey could i have a another sublevel and a secondary exit (its for my treasure chest area)
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017577

Re: Testing and Development - FFFFUUUU 30-5 23:47 EDT

hey well here is what my ice/water sub level is going. i also have a ips patch for you guys to try out my lvl (well first part ) the left pipe leads to my fire sublvl (barely started and need to fix palettes because the background i'm using fully uses palette 0 and i need to move it because its in t...
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: Graphics Discussion: Requests, help and general
Replies: 1915
Views: 346272

Re: GFX and Palette Request Thread

hey could someone make a snow ball boo and a snowball big boo.
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: ASM: Request, help and general discussion
Replies: 824
Views: 171394

Re: ASM Help Thread

VideoGuy wrote:That's a pretty cool idea, although I think coolty is already making a level like that.
Well there gos my idea i just don't want a plain old lvl now i will have to think of a new idea for my snow/ice sublevel.
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 519798

Re: Signups FULL|Reserve list signups are OPEN. - Fun Update

Hey is it possible that i could have a custom sprite slot?
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: ASM: Request, help and general discussion
Replies: 824
Views: 171394

Re: ASM Help Thread

If you want it to disappear when touched it has to be a sprite, although you can give it the graphics of a block. well my idea is to have it look like a thermos because in my snow/ice sublevel i will have a "run for your life before you freeze to death" the time will be set to like 20 sec...
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: ASM: Request, help and general discussion
Replies: 824
Views: 171394

Re: ASM Help Thread

I don't know asm at all and i don't see a asm request thread. I need a custom block that adds time i know there is a "(sprite) add time" on smwc but i want a block version that adds time and disappears when touched.
by thoughtsofglought
14 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017577

Re: Testing and Development - FFFFUUUU 30-5 23:47 EDT

any suggestion?

Note: the bullet bills are easy to get passed

( i have started working on the Fire based sub level)
by thoughtsofglought
14 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134118

Re: Sprites & Blocks

Tails_155 wrote:
thoughtsofglought wrote:Is it possible to have a Podoboo act like a boo?
It's possible to change the graphics of a Podoboo... or a Boo...
can it be on its own exgfx?