(shouting)

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by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9.4 Released!

Sometimes there's stuff over the goal! I almost went over it myself but I was scared I'd get stuck. But I shouldn't have to be scared that the level designer would mess up like that! Tbh every other level in this game has a some kind of major oversight like that one. If we ever did do the whole mode...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9.2 Released!

I got the continue screen now, do we need ASM to remove the continue screen? If your sure the issue lies in the game reverting you back to the game start up spot for that session triggered by the continue screen then it's an issue to keep it, it shouldn't change the way the game saves if you get a ...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9.2 Released!

Also, I tested the Game Over thing but no continue prompt pops up for me it just sends me to the menu and I choose file and all my exits and collections are there. Maybe I'm missing something? Have you been loading from a save state every time you boot up the game? You only get continue data if you...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9.2 Released!

A Beach Lol I think I'm the one who allowed this level to be in the game in this state. I'm so sorry By the way, there's a hidden mushroom in the midpoint room, so you actually can get to that underwater part big and just tank your way through it. But yeah I beat the level savestateless and went th...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9.2 Released!

I've been playing a2mt, here's some bug reports: -In ice the 3rd sublevel (the ice one) of Phase Out , there's a landmass that's not filled in properly -Some of the rocks in the Green Switch Palace (color room) have messed up collision, can swim through ceilings and get trapped above them until you ...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9.1 Released!

Tobi555 wrote:
Wyatt wrote:I just got to abstract moon world and it has no sample bank! It sounds so bad lol, we need to fix it
Do you have a sampled bank version readily available? :lol: It doesn't sound too bad :P
Here's the bank, the version in-game should work with the sample bank
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9.1 Released!

I just got to abstract moon world and it has no sample bank! It sounds so bad lol, we need to fix it
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9 Released!

Also. Wyatt, if you're still around... do you happen to have an SPC file (or the data thereof) for this song anymore? I do! I'll post the data of the latest version I have too $ED $80 $6D $2B $ED $80 $7D $00 $F0 tuning[18]=1 $EF $2F $20 $20 $F1 $04 $68 $01 #0t94l8$DE$30$08$A0v210 @0o4b1^2^4$EC$00$5...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete! 1.9 Released!

The music still breaks on accurate emulators :x :o :evil: :x :x :x :x :o :o :o :o :o :o :? :? We may need to do the hex editing thing. I'll do it myself if someone can tell me which songs break and give me the txt files for them. To be clear, this is NOT the songs with wonky pitches, it's the songs ...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting Mountain OW song needed)! UPDATE 1.8 IS OUT!

Ah woops you're right I did just give you v1, here's a2mtovr1 v2: ;n-spc $ED $80 $6D $68 $ED $80 $7D $00 $F0 tuning[14]=10 $EF $AF $18 $18 $F1 $03 $68 $01 w220 #0 @14 $ED$6C$A1 v170 y10 w255 t38 (2)[r8o3$EE$60 b8b8^16a16b8a8f+8$EE$70 d4 $EE$60 e8e8f+16g16](3)[f+8f+8f+8e8] (2)(4)[f+4..r16] (2)(3) (2)...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting Mountain OW song needed)! UPDATE 1.8 IS OUT!

Jongseok wrote:It's impossible before Wyatt tells me that password.
I forgot the password. Lol

The mountain theme's from June 2012 so don't worry it's not in that zip. Also I checked all the unnamed SMW ports on my computer and I didn't find it, it's probably gone forever, sorry everyone.
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting Mountain OW song needed)! UPDATE 1.8 IS OUT!

a2mtovr1 v2: ;n-spc $ED $80 $6D $68 $ED $80 $7D $00 $F0 tuning[14]=10 $EF $AF $18 $18 $F1 $03 $68 $01 w220 #0 @14 $ED$6C$A1 v170 y10 w255 t38 (2)[r8o3$EE$60 b8b8^16a16b8a8f+8$EE$70 d4 $EE$60 e8e8f+16g16](3)[f+8f+8f+8e8] (2)(4)[f+4..r16] (2)(3) (2)(4) r8$EE$70 c-8c+8d8$EE$60 f+8g16f+16e8f+16g16 f+8g1...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!

I agree with Ryrir, he's saying to change the echo which is easy (just change a single byte for each offending song). I'm saying not to change the pitch 'cause that's hard and not as important.

Are we sure there are songs with broken echo and songs with broken pitch?
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!

On your post from a couple pages back you said that most songs will work with a pitch of 04 or less right? These songs sound nice in game but the death and goal music pitch's weird when using one of these tracks. That was echo, pitch is totally different. No idea how to fix the pitch stuff in a hex...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!

Yeah I can add in the header but it's just gonna be me copy pasting the header from ryrir's post, hopefully it works properly $ED $80 $6D $68 $ED $80 $7D $00 $F0 #0 $EF $3F $00 $00 $F1 $03 $00 $01 r32 $EF $3F $18 $18 $F1 $03 $6C $01 @8 v255 y10 w230 t39 o2[g=144f+=144 g=144 a=144 a+=144a=144 g=144 >...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!

Glad you guys got the cave theme fixed! I wouldn't have known how to do it. This one's an actual overworld theme maybe we could port this one for the cave instead: https://www.youtube.com/watch?v=F6E_0O3pNv8&list=PLF6ECC3D0B1A5561A I have this one, I guess all we have left is mountains and this ...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete (Help for porting 2 OW songs needed)! UPDATE 1.8 IS OUT!

I found this thing on my computer called "20   .txt". I didn't insert it but it looks like the cave theme. 20 year old me was disorganized as hell I guess. Will post an update if I find ovr6. So is it not possible to convert spcs to txt after all? ;n-spc ;sample bank ;;;;no echo;;;; $ED $8...
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete Almost (Only Chests left)! UPDATE 1.7 IS OUT!

I made some trailer music for if anyone ends up making that release trailer
by Wyatt
7 years ago
Forum: project showcase
Topic: A2MT Complete! 1.9.5 Released!
Replies: 768
Views: 170233

Re: A2MT Complete Almost (Only Chests left)! UPDATE 1.7 IS OUT!

The problem is way too high echo in a track, so if you can use AddMusic on your ROM, you may want to correct the issue on a track QubicTom had an issue with. That's literally impossible I think I know how to fix this! The echo in a smw music file is specified as 8 bytes, here's an example from one ...
by Wyatt
11 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017956

Re: Testing and Development: Deadline-one week after comment

I'm advocating no midpoint between sections at all! The level would be your entire thing, then a midpoint, then the final boss. I genuinely think this wouldn't be harder than those levels I mentioned in my last post! I'd really like for testers to try getting through everything with no midpoint. It'...
by Wyatt
11 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017956

Re: Testing and Development: Deadline-one week after comment

I haven't played any of the recent IPSes, but I do wanna weigh in on the midpoint thing again because I feel strongly about it. First I should state for reference that my skill level is very similar to raocow's. I had a blast clearing 3 rooms in a row, so anyone as skilled as him should be able to m...
by Wyatt
11 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017956

Re: Testing and Development: Deadline-one week after comment

I haven't had time to play any earlier iterations, so here's my feedback all at once! 1-1 (statue): Difficulty: 4 (Hardest of the 1st set) -What up with the bar that says "testing"? Why can't I stand on it? I really like the layer 2 platform sections near the end :) 1-2 (chuck): Difficulty...
by Wyatt
11 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 354927

Re: A2MT Discussion: OW, Bosses, and Gimmicks

You mean like this? I know one of the VIPs (5?) has one like that but faster, but I don't know if it's publically available. Also YCZ made one like it but for vertical levels, if it's not on SMWC you could ask him for it.
by Wyatt
11 years ago
Forum: ASMBXT
Topic: ASMBXT Discussion Thread
Replies: 1008
Views: 179374

Re: ASMBXT: Because Why Not?

Is it possible to edit demo's physics? I hate the slippery smb3 physics SMBX has and would be way more inclined to contribute to and play a game that feels more like SMW. Also, if it's easy to code sprites (i.e. you can just straight-up code them in c++ or whatever), I'm totally down for helping out...