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by strongbadman
2 weeks ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: DATA LOG: E-102 γ: ENTRIES "ADVENTURE" - "THE ROBOT" (PARTLY CORRUPTED)

Huh, so the only way to unlock Big is through Sonic's story. No other character's like that, except for Tails, simply because he's the second character you unlock
by strongbadman
3 weeks ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: A Lovely Bouquet Of Roses - Adventure - The Great Bird Man

Ah, my bad. I must have not been paying attention. Although with how gamma developed feelings, we can assume that he has the ability to grow and adapt, so maybe Eggman meant "not as advanced as Beta yet "? A stretch, for sure. But like, why would he make Gamma otherwise lol A guess in that vein wou...
by strongbadman
3 weeks ago
Forum: let's play
Topic: New Super Marisa Land - Squeak for Victory
Replies: 241
Views: 7146

Re: New Super Marisa Land - Pipe Maze

So yeah, you can totally jump chain all the tewis in the boss fight and get lives that way, I think about 9 if you do it right. It's not too big a deal since saving exists and stars are pretty easy to come by, but this seems like the best life farm in the game thus far
by strongbadman
1 month ago
Forum: let's play
Topic: New Super Marisa Land - Squeak for Victory
Replies: 241
Views: 7146

Re: New Super Marisa Land - Hell is Moving Platforms

Oh man this is gonna bug me, was the world one map music on another game raocow played? It sounds super familiar
by strongbadman
1 month ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23516

Re: Crash Bandicoot Trilogy - U R Not Red E

I wonder if an idea like that was considered but ultimately discarded, since they required the bazooka for some box collection in a few areas, and not being able to guarantee you have ammo would've made that aspect kind of miserable. So now the current drawback of the bazooka is fhat it's slow and a...
by strongbadman
1 month ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: All The S@nics & Knockles - Adventure - Crystals Have Power

Having played Sonic Adventure 2 but not 1, I really think that game could've used the more granular item det3ctor that this game had. That probably would've helped a lot of the levels.
by strongbadman
1 month ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23516

Re: Crash Bandicoot Trilogy - U R Not Red E

I can understand why people prefer crash 2 over 3. Seeinf as in the first 5 levels, only rtwp of them were regular platforming levels. And I'll be honest, I don't care for the jetski level. Also, I've never relized until recently that the underwater stages are probably supposed to take place in the ...
by strongbadman
1 month ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23516

Re: Crash Bandicoot Trilogy - U R Not Red E

Leet wrote: Wasn't there another cutscene that was supposed to play
I think the time trial cutscene overrode it
by strongbadman
2 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: All The S@nics - Adventure - The New Frontier

What were the differences between the dreamcast and DX versions, and what all does this mod fix?
by strongbadman
2 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: All The S@nics - Sonic Jam - More Like Sonic Toejam!

Oh wow this is not good
by strongbadman
2 months ago
Forum: let's play
Topic: Peach's Memory - Memorabilia
Replies: 101
Views: 6719

Re: Peach's Memory - 14 - Mind

I think getting 100 coins on the initial exploratipn of the level is a smart idea, honestly
by strongbadman
2 months ago
Forum: let's play
Topic: Peach's Memory - Memorabilia
Replies: 101
Views: 6719

Re: Peach's Memory - 1 - Nostalgia

Let nobody say you're not prepared for the task of thread management, you've got it all covered!
by strongbadman
3 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: All The S@nics - 3D Blast - Fuzzy And Blue

I feel like some of the bossfights have been okay. Mushroom Hill is kinda cool, Metl Sonic in Sky Sanctuary is kind of a mess but kinda works as a duel of sorts. I guess it cpntributes to your point that I'm struggling to think of any though.
by strongbadman
3 months ago
Forum: let's play
Topic: Kirby 64 - Ribbon
Replies: 194
Views: 7028

Re: Kirby 64 - Ribbon

Kirby 64 came out March 24th, 2000. The ps2 came out March 4th of the same year. The ps2 had been out for about 20 days at that point.
by strongbadman
3 months ago
Forum: let's play
Topic: Super "Mario" World 2 - "Final"
Replies: 89
Views: 5767

Re: Super "Mario" World 2 - "Christmas"

I'm sorry this is bugging me. What was the song in today's first level? It sounded a lot, but not quite, like Back Alley Clash.
by strongbadman
3 months ago
Forum: let's play
Topic: Kirby 64 - Ribbon
Replies: 194
Views: 7028

Re: Kirby 64 - Mr. Star

This shard blows becuase there really isn't a way to get bomb and rock in the level. So if you fail, you have to mwnu put of neo star, back to popstar to the one level where everything is, get the powers, menu back out to neo star, and attempt the level once more. The later kirbies got better at put...
by strongbadman
3 months ago
Forum: let's play
Topic: Super "Mario" World 2 - "Final"
Replies: 89
Views: 5767

Re: Super "Mario" World 2 - "Taco"

I think by now I've got an approximation of what the lp title gimmick is, but I'm not sure why it is.
by strongbadman
3 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23516

Re: Crash Bandicoot Trilogy - U R Not Red E

The gem/death paths in this game are weird. on the one hand, having no crates in one means no checkpoints, which can be rough. On the other hand, putting checkpoints in them means that the level becomes a marathon if you wanna 100 percent it. Or in Piston It Away's case it becomes really devious. I'...
by strongbadman
3 months ago
Forum: let's play
Topic: Super "Mario" World 2 - "Final"
Replies: 89
Views: 5767

Re: Super "Mario" World 2 - "Madeline"

Some of these levels just fly by the end of the video I keep thinking you've only done 2 levels
by strongbadman
3 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: A Thousand Miles - Adventures (plural) - Birdemic

So wait are the speed ups passives or actives? The chaos emeralds are just flat more health and energy
by strongbadman
4 months ago
Forum: let's play
Topic: Crash Bandicoot Trilogy - U R Not Red E
Replies: 450
Views: 23516

Re: Crash Bandicoot Trilogy - U R Not Red E

I feel like Crash Bandicoot eventually gets one that's *fine*. Mostly because the darkness gimmicks in the games are secretly just races
by strongbadman
4 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: A Thousand Miles - Adventures (plural) - Birdemic

They really couldn't come up with a better name, huh? Cocoa Island was fine, why even change that name?
by strongbadman
4 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: A Thousand Miles - Skypatrol - A Quick Flyover In Salem

You know, if there was more screen real estate to work with in this game, it might actually be a lot better. But alas, Game Gear.
by strongbadman
4 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Okay, so far we've had one boss that actually used the mechanics of the game in a meaningful way. Two if you count the weird midboss in Amazing Arena that looked like it wanted you to throw your partner. On the flipside, that boss (I think botanic base) looked like a mess that was hard to control, s...
by strongbadman
4 months ago
Forum: let's play
Topic: All The S@nics - Shuffle - Bored Game
Replies: 3615
Views: 151292

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

A random level select thing in a game like this is kind of silly when you think about it. So are mid-bosses where you have to hit the thing in its head a certain number of times or let the time limit run out depending on which act you're in. Especially since apparently time of day affects enemy and...

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