(shouting)

Search found 1182 matches

by Sugar
1 month ago
Forum: A2XT
Topic: A2XT Episode 2: IT'S FINALLY TIME
Replies: 33
Views: 2613

Re: A2XT Episode 2: IT'S FINALLY TIME

"C:/Users/isaac/Desktop/SMBX2b5/data/worlds/A2XT Episode 2/GenesisJames-Meteor_Village/Pokemon Mystery Dungeon Rescue Team DX - Mt. Thunder Peak.ogg" is 147 characters (which is below 255 length limit), so I doubt that's the issue. I suspect that whatever program was used to unpack the ZIP...
by Sugar
6 months ago
Forum: let's play
Topic: COMING UP NEXT now w/ BUCKET.TXT
Replies: 1856
Views: 347759

Re: COMING UP NEXT now w/ BUCKET.TXT

EllenHouraisan wrote: 6 months ago I can't wait until raocow plays YOUR romhack.
Technically that's Betterified VI. Suggested by one of its developers before its release.
by Sugar
6 months ago
Forum: let's play
Topic: Gravity Circuit - final - C:\LETSPLAY\GRAVIT~1>BFACE.EXE---WCoolerrCircuit
Replies: 35
Views: 3796

Re: Gravity Circuit - 12 - IT WILL STICK TO YOU LIKE GLUE

Because there were no posts, and as such the thread title is not in the posts, the title gimmick for episode 11 was "Junk files found". Xafecopy disguises itself as an useful app, usually a battery optimizer.
by Sugar
6 months ago
Forum: let's play
Topic: Gravity Circuit - final - C:\LETSPLAY\GRAVIT~1>BFACE.EXE---WCoolerrCircuit
Replies: 35
Views: 3796

Re: Gravity Circuit - 5 - Don't forget to remember this day every time MY FRIEND!

Pikachu virus doesn't have a 16x16 icon, so I stretched it poorly for the main post, but I figured I would post the full 32x32 icon here. Posting that just in case someone will need it for some reason (?). There is no transparency in the icon, this is exactly how it looks like. https://xfix.talkhaus...
by Sugar
6 months ago
Forum: let's play
Topic: Gravity Circuit - final - C:\LETSPLAY\GRAVIT~1>BFACE.EXE---WCoolerrCircuit
Replies: 35
Views: 3796

Re: Gravity Circuit - 2 - Comm error

I find it interesting that both Deceased Crab and raocow ended up with similarly looking thumbnails for episodes uploaded at about the same time.

Image Image
by Sugar
6 months ago
Forum: let's play
Topic: Gravity Circuit - final - C:\LETSPLAY\GRAVIT~1>BFACE.EXE---WCoolerrCircuit
Replies: 35
Views: 3796

Gravity Circuit - final - C:\LETSPLAY\GRAVIT~1>BFACE.EXE---WCoolerrCircuit

C:\LETSPLAY\GRAVIT~1>pictview LOGO.JPG https://xfix.talkhaus.com/shared/icons/header.jpg C:\LETSPLAY\GRAVIT~1>dir Volume in drive C is TALKHAUS Volume Serial Number is C4A5-C14C Directory of C:\LETSPLAY\GRAVIT~1 07-09-23 07:30 <DIR> . 07-09-23 07:30 <DIR> .. 07-09-23 07:30 <DIR> PLAYLIST 13-07-23 13...
by Sugar
8 months ago
Forum: let's play
Topic: GOD HAND - DOUBLE SHAOLIN
Replies: 41
Views: 3597

Re: Placeholder for Punch Man

Punch-Out probably would be too long for this purpose.

With that said, VS. Urban Champion (arcade version of Urban Champion that is somewhat better than NES version) probably would have worked pretty well, but Excitebike is a fine choice too.
by Sugar
9 months ago
Forum: let's play
Topic: Mirror's Edge - no game no life
Replies: 33
Views: 3160

Re: Mirror's Edge - no Aperture Science involved

Considering you want to use keyboard, you may want to disconnect all controllers before starting the game, and then may as well re-do the tutorial (shouldn't take too long with correct keys shown).
by Sugar
9 months ago
Forum: let's play
Topic: Super Sami Roll - Let the Good Times Roll
Replies: 48
Views: 3484

Re: Super Sami Roll - Let the Good Times Roll

Something I find interesting about THE FLOOR IS LAVA is that I don't think there is a difference between Normal and Advanced difficulties for this particular level. Advanced difficulty says that "Levels don't have checkpoints", but this one doesn't have them anyway.
by Sugar
9 months ago
Forum: let's play
Topic: Blast Corps - Destroy the world and everything inside!
Replies: 32
Views: 3078

Re: Blast Corps - Destroy the world and everything inside!

Apparently planet orbits in this game are accurate, albeit sped up so that 1 Earth year is 1 minute. For instance, it takes 1 minute for Earth to orbit Sun, and in that time the Moon orbits Earth 13 times, Mercury takes 14 seconds to orbit Sun, Venus takes 37 seconds, Mars takes 1 minute and 53 seco...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

1st, Mirror of Hyperion by snoruntpyro idol DESIGN: 59/60 CREATIVITY: 30/30 AESTHETICS: 10/10 TOTAL: 99/100 I look into the mirror and the mirror looks into me. Mirror of Hyperion is an excellent and incredibly creative level marred by a few small oversights. Thankfully, the good outweighs the bad q...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

2nd, Richter's Mixtape by Medic & S.N.N. idol DESIGN: 50/60 CREATIVITY: 29/30 AESTHETICS: 10/10 TOTAL: 89/100 Well, ain't this fancy. I enjoyed the death tune. It wasn't long into the level until I first heard it. You (the author or authors) know you did well here for first impressions. You almo...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

4th, Neon Night Fishing by FPzero idol DESIGN: 58/60 CREATIVITY: 29/30 AESTHETICS: 10/10 TOTAL: 97/100 it's good i guess. Neon Night Fishing is a story about betrayal, ambition, and massacres. There are also Raccoons, Frogs, and little Urchin men aplenty. There is some water, and some land too. I al...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

5th, Bowser's Petroleum Factory by Sariel & Wakana idol DESIGN: 52/60 CREATIVITY: 27/30 AESTHETICS: 9/10 TOTAL: 88/100 The story of this level disturbs me. Mario is so openly dedicated to ruining Bowser's... Petroleum Factory, that he is willing to "get hit" by Bowser's minions. I mean...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

6th, Vanished Plumber .net by Darolac & ECS.98 idol DESIGN: 47/60 CREATIVITY: 27/30 AESTHETICS: 6/10 TOTAL: 80/100 I enjoyed this level until I didn't. The biggest problem with this level is the length - the first two sections are pretty challenging, but pretty fun. And then it keeps going. Ther...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

7th, Mario Plays Sokoban by Gbreezesunset & MiracleWater idol DESIGN: 45/60 CREATIVITY: 22/30 AESTHETICS: 7/10 TOTAL: 74/100 Well, color me intimidated. I have to admit I have no fuckin clue what sokoban is. Turns out it was a pretty easy concept for my monkey brain to understand. Ah, "Leve...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

9th, Manual Scroller by MM102 idol DESIGN: 37/60 CREATIVITY: 27/30 AESTHETICS: 10/10 TOTAL: 74/100 well someone decided to be a bit fancy huh Ah, so it's time I become the villain. I can see all the talent in this - the artistic style is unfounded, and in terms of presentation this is top notch. The...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

12th, The Mountain by Blue Leaf idol DESIGN: 39/60 CREATIVITY: 24/30 AESTHETICS: 7/10 TOTAL: 70/100 The Mountain takes a bit to get where it is trying to go. The main gimmick is you can double jump and dash, allowing the player to manuever much more than they could prior. I believe this is maybe a r...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

14th, SMASHER CASTLE by MarioFanGamer idol DESIGN: 43/60 CREATIVITY: 26/30 AESTHETICS: 8/10 TOTAL: 77/100 smash her what now?? All of the music comes from Yoshi's Island. I find that to be a funny touch. And I let this level get my guard down - the all YI music, the first few initial screens, and I ...
by Sugar
10 months ago
Forum: let's play
Topic: COMING UP NEXT now w/ BUCKET.TXT
Replies: 1856
Views: 347759

Re: COMING UP NEXT now w/ BUCKET.TXT

camwoodstock wrote: 10 months ago is super mario 63 (that one flash game) on the bucket? well, if not, it should be
He already played this game before.
by Sugar
10 months ago
Forum: let's play
Topic: COMING UP NEXT now w/ BUCKET.TXT
Replies: 1856
Views: 347759

Re: COMING UP NEXT now w/ BUCKET.TXT

KobaBeach wrote: 10 months ago i Seriously Hope he doesn't play

the SNES one

It's

the SNES one

, updated my original post.
by Sugar
10 months ago
Forum: let's play
Topic: COMING UP NEXT now w/ BUCKET.TXT
Replies: 1856
Views: 347759

Re: COMING UP NEXT now w/ BUCKET.TXT

me when it's a vip re-redo tbh vip re-re-redo but I am intrigued on what the [ROMHACK?!] is. Super Sami Roll I heard is a great one. My guess it's R-ACK because it's R_ZONE and raocow made it clear multiple times that he wants to play it (it even gets a probability boost on the wheel). Also, for si...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

16th, Sleepwalking until Sunrise by Sancles idol DESIGN: 42/60 CREATIVITY: 22/30 AESTHETICS: 6/10 TOTAL: 70/100 The sprites you chose to base your level around were interesting. In a vacuum, your setups were fun, albeit a bit tight. This level did not need to be plastered to the rim with death block...
by Sugar
10 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

19th, The Downfall of Bowser's Coin Fleet by Koopster idol DESIGN: 45/60 CREATIVITY: 22/30 AESTHETICS: 7/10 TOTAL: 74/100 The construction of this airship is quite bizarre. In fact, I don't think it'd even be able to fly in real life. I found the platforming elements of the second half to be more in...
by Sugar
11 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

20th, Hypnosis Hopscotch by Toxicrave idol DESIGN: 21/60 CREATIVITY: 26/30 AESTHETICS: 9/10 TOTAL: 56/100 This level is hard. I feel like it took each gimmick it had and raised it to just a few knotches below being a Kaizo-Light level... which is unfortunate, because I felt like this level shot itse...