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by xfix
1 week ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- Today, Twice
Replies: 231
Views: 9595

Re: Vanilla Level Design Contest 11 -- ID# of the month which is named after the number 9

Tangle Race was the last entry in our randomized list. It was the final one I played since I was going in order. morsel actually did the list in reverse, so it was the first level he did. I'm not sure why he calls the level "generic kaizo (in spirit, not in letter)" because nothing about it really ...
by xfix
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9310

Re: Donkey Kong Country 3 - Welcome to Kanada!

Paragraph wrote: It's literally the only time the water bounce is required
Interestingly, while you are clearly intended to use the water bounce, it is possible to use Dixie to obtain get to this bonus room. That said, water bounce is easier.
by xfix
3 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 20381

Re: VIP 5 2019 - Like nostalgia to old people bored of current trends (or who want to reuse titles)

KobaBeach wrote: For the last revision of 6 you might have to just look up the threads and make your own :c
Or check out https://web.archive.org/web/20160829122 ... gtrack.cgi, I suppose (VIP6 spoilers, obviously).
by xfix
3 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 20381

Re: VIP 5 2019 - Like nostalgia to old people bored of current trends (or who want to reuse titles)

VIP5 stage Credits: Juice Sea - Kokunai Wrecked Ship - Anon Morton's Swaying Castle - Kaeru Horse Feeding Grounds - List The Unnamed Road - Anon Greengrowth Walking Path - Anon Life is Money - yubirdvavk Koopa 'n Paratroopa Road - Anon No Music, No Life - Anon The Beanstalk Tree - Anon Dinosaurs of...
by xfix
3 months ago
Forum: let's play
Topic: request grab-bag
Replies: 5637
Views: 531220

Re: request grab-bag

About Baba is You, I would love to see an LP of it, but at the same there are plenty of LPs of this game already. Just to be clear, chances are if this LP were to happen it would get the Worst LP and Best LP award at the same time. There will be lots of comments about shouting at the screen. Conside...
by xfix
3 months ago
Forum: let's play
Topic: Henry Hatsworth - Ladies and gentlemen, this is a stick-up. Kindly hand over your things.
Replies: 208
Views: 16863

Re: Henry Hatsworth - Ladies and gentlemen, kindly remove your hats

About the video layout, you may want to have the videos be vertical, as the game actually makes use of vertical screen layout of DS. Sure, it may a bit weird to watch on a computer or TV, but at the same time, it should be just fine on mobile devices where layouts like this are standard, so here is ...
by xfix
3 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 20381

Re: VIP 5 2019 - Like a high G tolerance to those of unrelenting rotation

If the level name doesn't make sense, Horikawa probably would translate it to So Drastic it's Depressing!, if that makes sense.
by xfix
3 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 20381

Re: VIP 5 2019 - Like insulating socks to the eternally snowbound

Huge spoilers for Magic Circle of Melancholia in a spoiler, don't check before seeing the level, posting this early because I probably won't be available for next few days. Credits to morsel for noticing this one. The second screenshot is after the counter actually starts counting points, the digits...
by xfix
3 months ago
Forum: let's play
Topic: All The S@nics & Knockles - Drift 2 - kerchoo
Replies: 2337
Views: 82828

Re: All The S@nics - CD - ...The Problem's Chronic!

raocow wrote: man, and I'm already finding the time warping experience less than seamless
Yeah, the time warping animation is supposed to hide the loading times, but it can only do so much what with Sega CD having 1X speed (150 KB/s). This isn't a cartridge.
by xfix
3 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 20381

Re: VIP 5 2019 - Like insulating socks to the eternally snowbound

Magic Circle of Melancholia, huh?

I believe this should be Melencolia, as the level references Melencolia I. Explanations later, because spoilers. Also not sure where the circle came from, 魔方陣 is a magic square.
by xfix
4 months ago
Forum: let's play
Topic: VIP 5 2019 - To everyone there is a boon, and a time to every rom hack under heaven
Replies: 293
Views: 20381

Re: VIP 5 2019 - Like a vein of mithril to a late Third Age Dwarven smithy

I'm wondering, why did the letter change from U to D in the Switch Palace
by xfix
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP logₑ(2)/P(1,2,1,(1)) - Half a jump is still a jump

A lot of streamers were confused by climbing vines by pressing Down, as in Super Mario Maker it's not possible to climb vines by pressing Down.
by xfix
5 months ago
Forum: let's play
Topic: Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga
Replies: 1137
Views: 45321

Re: Mario & Luigi: Superstar Saga - Luigi's Adventure

Any word about that "GameBoy Player" title card? Is that an emulation thing? This game had functions exclusive to the GameCube's GameBoy Player. The title card is there to tell the player "hey buy our thing it has special features with this game!" Like most games with GBP features, most of the "sup...
by xfix
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP arg(1+(√(-1)))*(2/π) - Half a jump is still a jump

I don't care how good you are or claim to be, if people are struggling with your level that IS in part on you as a developer. Especially in a game that's supposed to be more approachable. Considering the hell-nature of so many Mario hacks, which is the very reason many avoid them, this statement is...
by xfix
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP ⌊1.9⌋/⌊2.1⌋ - Half a jump is still a jump

Anybody notice the custom camera work in today's level? I find it really neat. Speaking of custom cameras, there was one in BRICK JOKE, but it was quite subtle, the camera in second part of a level was changed to behave more like Super Mario World's horizontal camera, but vertically, and as subtle ...
by xfix
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP 2*η(-1) - Half a jump is still a jump

Crunchy wrote: was brick joke at all inspired by hyper 6? i feel like it was
No. Unless you mean the SMB3 aesthetics, which are here because aterraformer wanted more levels with SMAS graphics.

I did not see any footage of Hyper 6 back when I made this level.
by xfix
5 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP ξ(1) - Half a jump is still a jump

SMBX's map does have the native ability to allow levels with 4 different exits and path leading from it. SMW would need some heavy ASM to allow a 3rd exit and path, correct? SMW allows having up to 4 exits since the newly released Lunar Magic 3.0. Actually, you can put 120 exits into a level with L...
by xfix
5 months ago
Forum: let's play
Topic: All The S@nics & Knockles - Drift 2 - kerchoo
Replies: 2337
Views: 82828

Re: All The Sanics - 1 - Dusting Doilies Since 1991

IMO, go with one act per video, I sorta feel the issue is mostly due to the original Sonic having short levels, and this will correct itself in future games.
by xfix
5 months ago
Forum: let's play
Topic: All The S@nics & Knockles - Drift 2 - kerchoo
Replies: 2337
Views: 82828

Re: All The Sanics - 1 - Dusting Doilies Since 1991

I like doing one video per act. It's more reasonable to watch a 3 minute video before going to work than 30 minutes long video. There are other LPs (even on this channel) for longer videos anyways.
by xfix
6 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP 0.05/0.1 - Half a jump is still a jump

feelin' good playing la-mulana on both sides today I wonder if that's the first one level video, Color a Dinosaur is very much a thing, to the point where beating it doesn't give any exits (it's not required for 100% completion). The obscure P-Switch location is supposed to prevent player from acci...
by xfix
6 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 392291

Re: Mega Man 11 - Gearing Up for the Finale

Christopher Lloyd wrote: the only mega man rpg game remotely worth rao's time is megaman sprite game

prove me wrong :monstrosity:
it's crazy enough to work as it's not a super long rpg or something

just be aware this may annoy someguy a lot the game swears all the time :catplanet:
by xfix
6 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP 1÷2 - Half a jump is still a jump

I always liked how in Cool or Cruel, getting a Midway Point set the timer value.
by xfix
6 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP π/2π - Half a jump is still a jump

Leet wrote: why do yall keep inviting yogui to these things, he was banned for a reason
We didn't, they submitted a level.

Also, their Talkhaus ban is of no importance here, JUMP 1/2 moved away from Talkhaus.
by xfix
6 months ago
Forum: let's play
Topic: JUMP ½ - Half a jump is still a jump
Replies: 1064
Views: 53344

Re: JUMP (√1)/(√4) - Half a jump is still a jump

i want to believe it's just a combination of uberasm for the sprites and custom blocks for the yellow ground Yes. To be specific, the way the gimmick works is that the yellow sprites are in a background. Normally only net Koopas can be in background in Super Mario World, but there is nothing preven...
by xfix
6 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 392291

Re: Mega Man 11 - Gearing Up for the Finale

Mets being at least somewhat intelligent shouldn't come as too much of a surprise since we see one piloting a mech in Mega Man 6. Now, how exactly they manage to do something like that--or indeed perform their various intended functions as construction bots--despite lacking any sort of visible hand...

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