Search found 11 matches

by Virus610
6 years ago
Forum: let's play
Topic: JUMP - Let's meet again at JUMP½
Replies: 1299
Views: 192420

Re: JUMP - stands for "Just Understanding Morsel's Palace"

worldpeace125 wrote:Even Virus610 who is better at SMW than me
:oops:
by Virus610
7 years ago
Forum: let's play
Topic: Some jerk in a pirate hat streams romhacks daily
Replies: 3
Views: 1024

Some jerk in a pirate hat streams romhacks daily

www.twitch.tv/virus610 I'm that jerk. You may know me from Aterraformer's sig. I start at 6pm EST (GMT-5) every day. I've streamed well over 100 romhacks, and yet somehow I'm still terrible at them, kind of. You won't catch me using savestates or rewinds to beat stages, because I think that's pretty...
by Virus610
7 years ago
Forum: JUMP
Topic: JUMP Level Submissions Thread
Replies: 145
Views: 42862

Re: JUMP Level Submissions Thread

Apparently I somehow put in an extra, really mean chuck in between the testing and saving to level process. Don't know how I pulled that off, but that's been removed. Here's Spring Green Spelunking v1.2: http://www.project610.com/files/JUMP%20 ... %201.2.zip
by Virus610
7 years ago
Forum: JUMP
Topic: JUMP Level Submissions Thread
Replies: 145
Views: 42862

Re: JUMP Level Submissions Thread

In response to a review, I've updated my stage a bit. Version 1.1 (Download) (Updated to v1.2: http://www.project610.com/files/JUMP%20138%20-%20Spring%20Green%20Spelunking%201.2.zip) Making pre-midpoint easier: - The start of the stage no longer has the spikes on the landings under the steep slopes....
by Virus610
7 years ago
Forum: JUMP
Topic: JUMP Level Review Thread
Replies: 165
Views: 42812

Re: JUMP Level Review Thread

I'd be cool with the ASM thing making the screen scroll with you as you jump. How could I apply this ASM for testing on my end? I don't know the first thing about that stuff, but I'd like to make sure the level plays alright with that scrolling method. As for moving the camera for the drops, I've ju...
by Virus610
7 years ago
Forum: JUMP
Topic: JUMP Level Submissions Thread
Replies: 145
Views: 42862

Re: JUMP Level Submissions Thread

Kinda fell off the face of the earth or something with my JUMP level. Sorry 'bout that.

Here's level 138, Spring Green Spelunking:
(v1.2 update: http://www.project610.com/files/JUMP%20 ... %201.2.zip)
by Virus610
7 years ago
Forum: JUMP
Topic: Claimability Calamity
Replies: 87
Views: 25237

Re: Claimability Calamity

Reserving MAP16: 0370-0373 (More spikes!)
Reserving secondary exits #160-#166
by Virus610
7 years ago
Forum: Superb Demo Sisters
Topic: Superb Demo Sisters Official Release
Replies: 59
Views: 19315

Re: Superb Demo Sisters Official Release

This is a pretty fun thing. You guys really were true to the SMB1 format. So much so, in fact, that my seething hatred for hammer bros managed to resurface and rear its ugly head. So, y'know, well done with that. That said, I think some of the challenge mode stages were kind of butts. Mainly: 1. Cor...
by Virus610
7 years ago
Forum: A2XT
Topic: A Second Mario Bros X Thing: analog funk V1.3
Replies: 655
Views: 153877

Re: A Second Mario Bros X Thing: analog funk V1.2

Started playing this finally, and I've gotta say, you guys have really outdone yourselves. I'm having a ton of fun with this episode, and looking forward to picking up where I left off tomorrow. That said, I figured I'd just mention a couple of minor bugs I happened across with some level exits: 1. ...
by Virus610
8 years ago
Forum: JUMP
Topic: Claimability Calamity
Replies: 87
Views: 25237

Re: Claimability Calamity

I notice castle spikes are reserved in Map16 for 60-63, what is the orientation of these? I'm using spikes in my stage, and it'd be silly to needlessly reserve space for spikes when they're already there.
by Virus610
8 years ago
Forum: JUMP
Topic: Claimability Calamity
Replies: 87
Views: 25237

Re: Claimability Calamity

Claiming level 138, yo.