Search found 24 matches
- 8 years ago
- Forum: A2XT
- Topic: Submission Guidelines (READ FIRST)
- Replies: 193
- Views: 76747
Re: Level Submission FAQ/Notes (Download Base Game/Devkit Here)
Hey, I'm very interested in working on a level for this (have been for the past few weeks actually) but I haven't had anytime to work on it because finals are closing in next week. For how long are you accepting levels?
- 8 years ago
- Forum: let's play
- Topic: MaGL X2 - Cat Planet × Pokemon OTP
- Replies: 9294
- Views: 1607647
Re: MaGL X2 - It Has Begun
Man I don't wanna echo everyone, but dang rpgfan and cirno probably had the best levels in terms of humor from World 0 and World 1 respectively anyways. Question is when the Make a Good JOKE Level contest becomes a thing.....
- 8 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (P-Switch Edition - 79% done)
These make me think of the notion of calling it something which pretty much just references that simple truth of it, while going about it in a slightly odd way. Something like "The Way of the Torch", as a reference to the phrase "passing the torch", which is the essence of a rel...
- 8 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (炎の大きいバット Edition - 76% done - Testing wanted)
The bit about the difficult spot in section 4, and the above comment things that now is a good time to do a difficulty review of things. I think I'd be interested in this endeavor! It was something I was actively thinking about while testing the level anyways. I'm not entirely picky about what sect...
- 8 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ラオカウ Edition - 73% done)
I'm gonna take the time to do a slight edit to my screen now that Pyro is done. It shouldn't take that long but I figured I'd voice it. EDIT: Made my changes to my screen and tested to make sure it all worked using Pyro's build: https://www.dropbox.com/s/npx36bvyzrot8fb/Magl%20X%20Relay%20SN%20edit...
- 8 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ラオカウ Edition - 73% done)
I was wondering if I'd be able to make a small edit to my screen. There's an exit on my screen that's impossible to get to without taking damage and I wanna fix that at an opportune time.
- 8 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
Okay, here should be the link with my portion included: https://www.dropbox.com/s/witotwwauoaipw7/MaGLX2Relay-SharkNurse.zip?dl=0 My section should be bug-free and I don't think there are any bugs in the level overall besides the ones I mentioned previously, but please let me know if my section brea...
- 8 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
Okay okay, I have my screen done. Should I wait until the autoscroll issue in section 4 is addressed or just post it asap? I'd say just post it now if you're satisfied with how your screen works. The other issues can be sorted out after. All right, I'll get it up posthaste! EDIT: I only just got my...
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
That may be a side effect of someone deleting all the LUA code and autocode i think after the Bees section. I tried to fix it using a backup, but couldn't get it to work. The autoscoll should work (since it's in autocode), but any LUA code allowing you to push him into the lava is probably still br...
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
Okay well I found two bugs. One of them was previously mentioned and that's the autoscrolling on section 4 doesn't seem to be working. At first I thought you were supposed to play that part as normal, but then I got stuck at crocomire (which I'll put in spoilers for no apparent reason) who didn't s...
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
Okay okay, I have my screen done. Should I wait until the autoscroll issue in section 4 is addressed or just post it asap? Second, I found a bug where if you manage to go above the BEES! room, you get stuck forever. That's a known bug, and is planned to be fixed along with the checkpoint placement. ...
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
Okay well I found two bugs. One of them was previously mentioned and that's the autoscrolling on section 4 doesn't seem to be working. At first I thought you were supposed to play that part as normal, but then I got stuck at crocomire (which I'll put in spoilers for no apparent reason) who didn't se...
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
I have a couple of questions! Would we communicate any bugs we find here? And are we allowed to communicate with the people next in line/talk about our section?
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
I'd be willing to take my turn now if needed!Rednaxela wrote:Anyone up for taking their turn in the meantime? (ping-ing a few people who haven't yet been)Compound Fraxure wrote:PingSharkNurse wrote:Pingdanddjosh2000 wrote:Ping
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - ♫ Edition - 68% done)
Hey I was pinged! I could take my turn today if needed. I won't be able to start for another 3 hours, but I'd still be willing to.
- 9 years ago
- Forum: contest center
- Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
- Replies: 1141
- Views: 207882
Re: MaGL X2 Relay Level (Postgame Colab Level - Squid Edition - 44% done)
Are we still eligible to sign up for this? I didn't see this thread until now and would like to get in if I could!
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 660043
Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!
I've been tossing this question around, but what sort of players are we expected to design for? There are some mechanics SMBX that are unintuitive (i.e. pulling vegetables out of the ground) and I was wondering if I would have to design for players absolutely new to the game.
- 9 years ago
- Forum: archive
- Topic: MaGL X2 - Levels Due March 8th. Sign-up Still Ongoing!
- Replies: 336
- Views: 94451
Re: Make a Good Level Contest X2 - MaGL X2 Sign-up Thread!
I'll throw my hat in the ring and go "easy" since this is my first thing
- 9 years ago
- Forum: the gazebo
- Topic: Everything Music *Official Music Thread*
- Replies: 412
- Views: 100066
Re: Everything Music *Official Music Thread*
Additionally, I REALLY love fearofdark and Jake Kaufman
http://fearofdark.bandcamp.com/
http://virt.bandcamp.com/
They both have work that is definitely worth checking out and they do such amazing things with music.
http://fearofdark.bandcamp.com/
http://virt.bandcamp.com/
They both have work that is definitely worth checking out and they do such amazing things with music.
- 9 years ago
- Forum: the gazebo
- Topic: Everything Music *Official Music Thread*
- Replies: 412
- Views: 100066
Re: Everything Music *Official Music Thread*
This seems like my kind of thread yesss
I guess here's a list of music I've been compiling for a while:
http://youtu.be/uTnujailcZM?list=PLxnb_ ... _vjgJygoue
I'm pretty sure a lot of it is either stuff from Mighty Switch Force or Kirby games.
I guess here's a list of music I've been compiling for a while:
http://youtu.be/uTnujailcZM?list=PLxnb_ ... _vjgJygoue
I'm pretty sure a lot of it is either stuff from Mighty Switch Force or Kirby games.
- 9 years ago
- Forum: the gazebo
- Topic: Where did you get your name/avatar/sig from?
- Replies: 297
- Views: 83663
Re: Where did you get your name/avatar/sig from?
I just chose a random animal I liked for my username and mixed the two words around. The avatar followed (even though I'm pretty sure it's not a nurse shark) and everything is silly.
- 9 years ago
- Forum: the gazebo
- Topic: Introduction/Welcome Thread
- Replies: 2877
- Views: 528952
Re: Introduction/Welcome Thread
So, what is it we're supposed to do here after introductions anyways? And thanks to KobaBeach for the warm welcomeee
- 9 years ago
- Forum: the gazebo
- Topic: Introduction/Welcome Thread
- Replies: 2877
- Views: 528952
Re: Introduction/Welcome Thread
I haven't properly introduced myself yet even though I've been a user for a year about, but I figure now is good a time as any! I'm a bit of a freelance composer/artist and I wanna see how this whole talkhaus thing goes
- 11 years ago
- Forum: ASMBXT
- Topic: ASMBXT - Sounds & Music
- Replies: 79
- Views: 32415
Re: ASMBXT - Sounds & Music
Hi, I'm a bit new to these forums, but I figured I'd get right up and say that I'd like to work on music for this here collaboration! I'm a composer of original music and I'd like to stretch those composing muscles for a project for once. I don't have much of a portfolio put together at the moment, ...