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by ano0maly
3 hours ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Shishapangma

This level felt like playing Bramble Blast from DKC2, with the red bubbles and the labyrinth of spikes. And I watched yesterday a streamer playing Celeste holding a controller and her hands got sweaty already halfway through 1A, so I suppose that's one advantage of using a keyboard. It's really gene...
by ano0maly
15 hours ago
Forum: let's play
Topic: Mega Man Zero - Zero to Hero
Replies: 3132
Views: 121683

Re: Mega Man Zero - Zero to Hero

Even though Ciel hard-saves your game, I would advise you to also use save states when your retries are too low - like you did with some SMW romhacks when you get too low on lives without a good way to get more. Of course, you would also want to save state at the end of a session after a hard save s...
by ano0maly
1 day ago
Forum: let's play
Topic: Mega Man Zero - Zero to Hero
Replies: 3132
Views: 121683

Re: Mega Man Zero - Zero to Hero

I'm pretty sure Zero looks disfigured there.

I prefer Zero's looks here over his bulkier looks in the X games but that might be because MMZ was the first time I vividly experienced the character.
by ano0maly
1 day ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 620
Views: 32950

Re: COMING UP NEXT

Yes that one. Thank you for the info.
by ano0maly
1 day ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 620
Views: 32950

Re: COMING UP NEXT

Why not just play it when it releases?

Also, I don't know if that other planned DLC is going to be integrated like this one is.
by ano0maly
1 day ago
Forum: let's play
Topic: Mega Man Zero - Zero to Hero
Replies: 3132
Views: 121683

Re: Mega Man Zero - Zero to Hero

I agree with Stink Terios for controls: use type B, since it allows you to use the two weapons independently. Type C is ok but I tend to prefer one button for each weapon instead of one attack button and swap controls, unless the game becomes overly complicated. You can also switch which weapon is t...
by ano0maly
1 day ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Shishapangma

It's really generous that many objects that disappear after use, like the crumbling platforms, reappear after a short time. But I think that didn't apply to some of the feathers in 6B. And I don't know if this will become relevant later but you can press the dash button to make the blue bubbles move...
by ano0maly
1 day ago
Forum: let's play
Topic: Mega Man Zero - Zero to Hero
Replies: 3132
Views: 121683

Re: Mega Man X6 - An Absolute Nightmare

I tried to play Zero semi-recently and the way the lives/game overs worked was awful so I quit. Only the first game out of four is like that. For some reason MMZ1 combined lives and continues into one system so that you get to "game over" screen after each death and you have to use one of your cont...
by ano0maly
2 days ago
Forum: let's play
Topic: Mega Man Zero - Zero to Hero
Replies: 3132
Views: 121683

Re: Mega Man X6 - An Absolute Nightmare

So just as a curiosity, will the MMZ series be played on GBA or DS Collection? The collection is pretty much superior in any way, but DS emulation is something i've not been keeping tabs on, and last I checked it was a little spotty. I'm not familiar with what changes were made in the MMZ collectio...
by ano0maly
2 days ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Gyachung Kang

During this level I felt a lot that there's a significant degree of flexibility or options, which is how I felt about some of the A-side levels. It was surprising because I expected B-sides to be stricter than this. The level felt very natural as a platformer. And I really like the remixed BGM here....
by ano0maly
2 days ago
Forum: let's play
Topic: Mega Man Zero - Zero to Hero
Replies: 3132
Views: 121683

Re: Mega Man X6 - An Absolute Nightmare

I gotta ask after watching the latest video: did they have to bring back Sigma again? I don't think it's required for the story to have Sigma as the villain every time for the plot to work. In the

Zero

games they actually changed up the main antagonist throughout.
by ano0maly
3 days ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Gasherbrum III

For instance, I'll use a keyboard on a game that's better-designed for controller, because I've barely used controllers in my life, and I'll be more comfortable not trying to learn controller habits for that game. It's the same thing, the other way around, from raocow. I'm fine with learning contro...
by ano0maly
3 days ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Gasherbrum III

On the other hand, I thought it was smart for you to start from the top and make your way down in that first room with the binoculars , rather than going up one step at a time. I hadn't thought of doing it that way. I don't think I've noticed the memorial in the overworld before. You can see that th...
by ano0maly
4 days ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Annapurna II

1B was a level that felt quite compact and restrictive, whereas some other B-side levels felt more loose. It also tests your stamina usage. The screen with the spring at the beginning of the second section was quite unintuitive at first; it took me some time to understand the design and realize that...
by ano0maly
6 days ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Himalchuli

If Celeste is like Super Meat Boy and doesn't add story for the b-sides (which seems to be the case, though I've only played the first one) then I'd disagree. Makes more sense in my opinion to conclude the story at the conclusion or near the conclusion of the game, not right in the middle of it. I ...
by ano0maly
1 week ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 620
Views: 32950

Re: COMING UP NEXT

About Rosenkreuzstilette, I want to clarify something that was addressed in the latest Patreon vote video . It's not that one game has a Megaman-style character and the other game has a Zero-styled character. It's that each game has a Megaman character and a Zero character. And I don't know if raoco...
by ano0maly
1 week ago
Forum: let's play
Topic: Mega Man Zero - Zero to Hero
Replies: 3132
Views: 121683

Re: Mega Man X6 - An Absolute Nightmare

Chirei wrote: Also, Happy Anniversary to all the Mega Mens.
The first video in this series was actually on August 20th of last year. What happened is that the old X1/X2/X3 videos were retroactively added to the video count.

Also I noticed that someone added English subtitles to that first video
by ano0maly
1 week ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 620
Views: 32950

Re: COMING UP NEXT

I can't help but notice that the once giant C-side list is now considerably smaller, shorter than how humongous the A-side list got.
by ano0maly
1 week ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 620
Views: 32950

Re: COMING UP NEXT

what is the meaning of this
by ano0maly
1 week ago
Forum: the gazebo
Topic: Kill Mario
Replies: 36
Views: 549

Re: Kill Mario

Code: Select all

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mario.chr deleted successfully.
by ano0maly
1 week ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Himalchuli

An update on this: There are two minor things you can do in the overworld: 1) If you hold down the pause button, you can tilt the camera a little bit. 2) When you open the crystal hearts page in Madeline's journal, you can rearrange the hearts. I found out that it's actually the WASD keys that tilt ...
by ano0maly
1 week ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Himalchuli

As some of the video comments have said, this is less of a postgame and more of a resolution; I would actually call this endgame and not postgame. The gameplay does somewhat resemble B-side levels though, in the sense that you revisit mechanics you've learned and do more advanced things with them - ...
by ano0maly
1 week ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Distaghil Sar

To me the boss fight felt epic but not necessarily like a finale. For one thing, there's still a mountain to climb.

Granny at the beginning of the video tells you that you can throw in the towel and you'll get over it. She sounds like Bennett Foddy.
by ano0maly
2 weeks ago
Forum: contest center
Topic: MaGLX3 - Composers STILL wanted!!!
Replies: 147
Views: 19194

Re: MaGLX3 - Composers STILL wanted!!!

I think you're better off joining Codehaus and asking about Beta 4
by ano0maly
2 weeks ago
Forum: let's play
Topic: Celeste - Broad Peak (Gasherbrum was greedy)
Replies: 536
Views: 14289

Re: Celeste - Ngadi Chuli

I thought that you had to activate every one of those light crystals to obtain the heart. When the secret passage I discovered just led me to the same next room, and all I found in the passage were more light crystals, I thought "I knew those were important!" And then I realized the actual purpose o...

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