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by ano0maly
1 day ago
Forum: let's play
Topic: the end of a-side
Replies: 18
Views: 270

Re: the end of a-side

I do wonder if there was ever a significant break in the Mario side. Going by rough memory, I think a lot of times in the pre-Patreon days (that's up to before 2015), when a second side alternated between on and off, when there was a non-Mario game it was concurrent with a Mario game.
by ano0maly
1 day ago
Forum: let's play
Topic: the end of a-side
Replies: 18
Views: 270

Re: the end of a-side

No he's still doing two videos plus Sonic a day.
by ano0maly
1 day ago
Forum: let's play
Topic: the end of a-side
Replies: 18
Views: 270

Re: the end of a-side

The thread seems to be only visible when you're in let's play forum.

oh now it's global
by ano0maly
1 day ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- Speed

NOOOOOOOOOOOOOOOOOOOO
by ano0maly
1 day ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

I'm repeating myself here but when you characterize the patreon community as private, that makes me feel that me contributing to raocow's patreon would be a breach of their privacy, because I'm part of that bad community they don't want to associate with. I don't think you should read it that way a...
by ano0maly
2 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

It's moreso people hating all the drama and incessant shitting/hate-boners on certain people that goes on here that they wish to not be a part of. The people in the spotzone are caring, considerate people (or at least try to be), who want to try to avoid any and all drama and negativity if possible...
by ano0maly
2 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

It was here when there was a name mixup and I wasn't quite sure which server KobaBeach was referring to today either.
by ano0maly
2 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

My concern is that I don't want to hurt someone because they put something in the spotzone expecting it to never leave there. Reposting what raocow said in the spotzone regarding something that's public knowledge I have no issue with (as sometimes raocow will throw out things in the spotzone to tes...
by ano0maly
2 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

That sounds like there's an issue with the reputation of the community, which... doesn't sound good? For people in here/Discordhaus and Patapon to feel alienated by each other? It's one thing if patrons want a privilege for contributors, but the way you describe it sounds like they don't want to ass...
by ano0maly
2 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

My personal problem is just that sajewers in particular mentions it in almost every post. It's always something like "you should consider that these questions have already been answered somewhere that you had no way of knowing". IMO that's not even relevant info to bring up. If I can't read the ans...
by ano0maly
3 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

I'm not sure what to say about this topic yet. But maybe a factor is the fact that raocow is in the official Patreon Discord server but not in the official Discord server for talkhaus.
by ano0maly
3 days ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- The Secret to Strength

I'm also wondering if raocow realizes it yet that

when a kong is carrying the other kong, you can put the kong down instead of tossing the kong forward or upward

by ano0maly
3 days ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- The Secret to Strength

Best moment of the day (with the Klampon) That Kloak there at the start, if you wait long enough, he comes back down from offscreen and tosses a chest containing a 1-up balloon. And Mudhole Marsh yesterday was surprisingly rompish, feeling out of place among the more memorable levels. It's fun, but...
by ano0maly
3 days ago
Forum: let's play
Topic: COMING UP NEXT
Replies: 950
Views: 73144

Re: COMING UP NEXT

So would it mean that there would be one pool of games where the next game can be assigned to the next available slot (either morning or evening), rather than two separate pools? That sounds interesting because you don't know which slot a game is going to get.
by ano0maly
6 days ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- House of Evolution

:pal: Rickety Race :pal: I'm wondering what the point was of having Squawks crates instead of transformation barrels. You can't manually hop off Squawks (because the bird is required) and getting hit makes you lose a kong rather than the bird. When you ride him all it does is make your hitbox bigger...
by ano0maly
6 days ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- 200 Yen

I think he was holding forward because I tried without it and the kongs just stop moving at all once the coaster disconnects. I always found the jumping off cart mechanic to be kind of odd; when you jump, even if you're not trying to, you move in parallel with the vehicle - until it despawns. The ca...
by ano0maly
1 week ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- This Guy?

The ice tileset is introduced in world 6 (K. Rool's Keep), but here we get to see it way early, albeit without any water . And I really like In a Snow-Bound Land, the music for these ice levels. People talk about how they like Ice Cave Chant from the first DKC but I think In a Snow-Bound Land is bet...
by ano0maly
1 week ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- A Mysterious Attack

The jump with Rattly up through the row of barrels shot at you is super hard indeed and I got stuck there for a while! Always mars the level for me personally. Of course, Slime Climb isn't eaaaasy either, but it's more overall difficult and stressful and made me less angry at That One Jump, somehow...
by ano0maly
1 week ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- Saitama

Anyone else thought that the symbol on the rotatable barrel was a G at first?
by ano0maly
1 week ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- Itch Explosion

Something I really enjoyed about the DKC1 let's play was how the videos had large chunks of continuous flow without too much editing needed. Although there may be more editing required in the sequel due to higher difficulty, this tendency is still prevalent in this LP too. It really allows me to get...
by ano0maly
1 week ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- Subterraneans of Darkness

I'm not sure in which ways exactly but other than Dixie's helicopter Diddy seems to be more agile and quicker to respond. There's a noticeable difference in responsiveness when you pick things up.
by ano0maly
1 week ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- Walking Disaster

I'm wondering if the bonus cannon stopped flashing not because of a time limit but because the effect despawned after it got even a little bit offscreen.
by ano0maly
2 weeks ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- One Punch

An interesting thing is that there's a subtle difference in how some of the objects returning from the first DKC work. The one that stood out for me was the fact that regular wooden barrels now roll through multiple enemies instead of breaking after hitting one. Kind of in between the DKC1 wooden b...
by ano0maly
2 weeks ago
Forum: let's play
Topic: Donkey Kong Country 2 -- Fun and Work
Replies: 172
Views: 4213

Re: Donkey Kong Country 2 -- One Punch

An interesting thing is that there's a subtle difference in how some of the objects returning from the first DKC work. The one that stood out for me was the fact that regular wooden barrels now roll through multiple enemies instead of breaking after hitting one. Kind of in between the DKC1 wooden ba...

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