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by Tenlade
1 month ago
Forum: let's play
Topic: A Thousand Miles - Music Maker - Little Einstein
Replies: 1708
Views: 49278

Re: All The S@nics - Annual EVO Break #1 - SEE YOU NEXT GAME

Yeah, you said the same thing about this game I did. There's literally no reason to go to the future outside of the third level in each area. Give me something to do there or it comes off as pointless, and it is. there's technically a point to the future. bad futures have broken down enemies that a...
by Tenlade
2 months ago
Forum: let's play
Topic: A Thousand Miles - Music Maker - Little Einstein
Replies: 1708
Views: 49278

Re: All The S0nic - CDs - ...The Problem's Tonic

Oh, man, Sonic CD already? Was expecting this later for some reason! Kind of funny that both versions use the same "Past" music. Makes it kinda nice since it's easily the best in that case nyoro~n If i remember correctly, while the present and future are just loaded CD tracks, the "past" songs are ...
by Tenlade
3 months ago
Forum: let's play
Topic: A Thousand Miles - Music Maker - Little Einstein
Replies: 1708
Views: 49278

Re: All The Sanics - 1 - Dusting Doilies Since 1991

man I'm bummed that people see it as 'padding'. Like I get it but it's genuinely not what I'm trying to do :( I think this is genuinely funny but people just don't believe me. problem is its a joke that lasts several days, and its the same punchline each time; "haha isnt this a short video?" regard...
by Tenlade
3 months ago
Forum: let's play
Topic: A Thousand Miles - Music Maker - Little Einstein
Replies: 1708
Views: 49278

Re: All The Animal Friends - Flicky - A Certain... Ornithological Piece

fun fact: in gunstar super heros for the GBA , one of the stages turns into flicky for one segment and you have to clear it to progress.
by Tenlade
3 months ago
Forum: let's play
Topic: A Thousand Miles - Music Maker - Little Einstein
Replies: 1708
Views: 49278

Re: All The Sonics - NOW LOADING...

Since people are confused, I'm almost certain that the game raocow will be playing first is Flicky , unless I have a knowledge gap and here I thought it was gonna be Alex kid as the precursor to sonic. Ya know, sonic is the one series where its a complete shame to only do the first release, simply ...
by Tenlade
4 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - Leather Goddesses of Phobos

the remake's hell temple isnt really that hard, its hell simply because it wastes your time with tedium and backtracking. I just had a cold realization: I don't think raocow saw any of Mulbruk's dialogue regarding the escape. I think we can safely assume he'll have to defeat Mother at least twice, l...
by Tenlade
4 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mega Man 11 - Gearing Up for the Finale

Reminder that absolutely everything wrong in the main timeline besides the Evil Energy can be traced back to Light's blind idealism. And Dr. Cain being an idiot a century or two later. :ehh: "I hope one day robots and humans get along as equals" Still being Light's ideals in these games just comes ...
by Tenlade
4 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - Curses!

Chirei wrote: Image
I will be legitimately shocked if this happens.
by Tenlade
4 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - The Lurking Horror

while you can drain like 3/4ths of his hp at the start if youre reallly good and fast with the whip, viy is usually one of my top candidates for "forget this, just use the gun " boss. Viy is also vulnerable when his eye is half open. you can also kill the little demons to delay his eye opening as we...
by Tenlade
5 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - One Eye Open

Other might consider it backseat gaming. I will never agree with these people since explaining these things is the very reason for her addition to this game, but alright. Might be wise for this thread to follow the guidelines "if it needs spoiler tags, don't post it", as there will be plenty of tim...
by Tenlade
5 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - Endless, Nameless

SAJewers wrote: * a seiries of blacked out discussions about a puzzle solution
a bit late to reply, but why dont you just post the mulbruk hint that he skipped?
by Tenlade
5 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - Slouching Towards Bedlam

BobisOnlyBob wrote: Oh my god

The video:
Thank you
Oh good I was worried i was going to spend the next video cringing
by Tenlade
5 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mighty No. 9 - Better Than Nothing

Even I don't know how those regenerating blocks work. I just blasted through all of them with Battalion's weapon until an opening appeared. I belive they regenerate based on proximity to beck, so if you shoot them from too far away, they regenerate. and this leads to my largest complaint: none of t...
by Tenlade
5 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mighty No. 9 - Better Than Nothing

Fun Fact: Dynatron's ultimate attack is actually shared with a boss from Azure Striker Gunvolt 2! MIGHTY FACTS! DYNATRON the kickstarter update that showed off her concept designs if anyone wants to see them for themselves. Some of her concept art had her using the projectiles to re-direct or ricoc...
by Tenlade
5 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mighty No. 9 - Better Than Nothing

why does everything in this game look so bad. The water effects look like something ripped straight from a ps2 tech demo. MIGHTY FACTS! CRYOSPHERE! For all the flak this game got and deserves, I think all the character designs are really creative and fun, and reading about them was probably the bes...
by Tenlade
5 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mighty No. 9 - Better Than Not Nothing

hey look, its a game I backed on kickstarter. Oh wow... This... I remember the Kickstarter being a serious clusterfuck, especially the aftermath and how everything was handled back in the day. There was oh so much drama. The kickstarter had a huge list of issues from lack of transparency and delays,...
by Tenlade
5 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - De-Rol-Le

Boss fight totally reminds me of a 3D-esque version of the De Rol Le fight from PSO de rol le actually gets on the raft to let you hit it easily. It reminds me more of the annoying fish boss from bomberman 64. also raocow has a weird self imposed ruleset of not using projectils on a boss when he al...
by Tenlade
5 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - Cattus Atrox

I am honestly shocked the ladder didn't respawn when he changed maps, I coulda sworn it would.
loaded a new game up to test if it "respawns" on loading a save and the answer is

____________________no.

by Tenlade
5 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 37390

Re: La-Mulana - Cutthroats

yeah the buckler is totally useless i never bought it more than once in the first game and never in the second game Its good for any projectile happy bosses since even surviving one hit can mean the difference between victory and death in this game. Since I was streaming it with friends, I had a sy...
by Tenlade
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mega Man Zero 2 - Curse of Darkness

I know its been mentioned but effortwise the pause menu HUD trick at the beginning is kind of amazing. They actually went through the effort to make a custom "worn out" version of zero1's pause menu solely for the intro stage where if you like the default controls, you might not even pause the game ...
by Tenlade
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mega Man Network Transmission - A Classic Case of Identity Crisis

raocow wrote: what if I encounter a breakable wall ?!
Wrecker also works on those (just so long as you dont stand right up against it )
by Tenlade
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mega Man Network Transmission - A Classic Case of Identity Crisis

The music for swordman's area (Old Generation Area) sounds like a final stage theme or something. its honestly more ominous then the actual final level's music. for the thing shooting its head, it has a water shield around it which can be broken by an attack of opposing element, or just from a suffi...
by Tenlade
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mega Man Network Transmission - A Classic Case of Identity Crisis

Im actually impressed raocow actually cleared brightman.exe so fast. This boss was a nightmare for me because I didnt have any delayed attacks equipped for it, so my playthroughs ussually devoled into damage trading where iI trigger the sheild, fire a cannon immediately after, and then hope i can sl...
by Tenlade
1 year ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7039
Views: 367374

Re: Mega Man Network Transmission - A Classic Case of Identity Crisis

By the way, you may want to jack out on last life. If you do, any chips you have retrieved on a way will stay instead of forcing you to load a save. Also, if you are running out of chips, enter the CUSTOM screen to get new chips. What you picked at beginning doesn't have to be the only chips you ca...

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