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by moogy
2 weeks ago
Forum: let's play
Topic: Vanilla Level Design Contest 11 -- It's like Elven, but with one more "e"
Replies: 234
Views: 9782

Re: Vanilla Level Design Contest 11 -- A one and another

As someone who has only occasionally dabbled in SMW/SMBX stuff, but regularly plays difficult IWBTG fangames, I have to say that it seems like the only real problem with this level is the iteration times. Having a long death animation and multiple screen transitions between each attempt really kills...
by moogy
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9322

Re: Donkey Kong Country 3 - Unbelievable type of a situation

The entirety of the banana bird nonsense feels like something the developers slapped together at the last minute to make it seem like the game had more content than it actually did. Like, the final ending screen is gated behind... a bunch of Simon Says minigames? Because K Rool is suddenly a wizard ...
by moogy
1 month ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2351
Views: 83184

Re: All The SOUPER S@nics - 3&K - Invincible

The peak of the series is SA2 and I won't hear otherwise. tbh I think all of the Genesis/Megadrive Sonic games are pretty bad, and the Sonic Advance series is a lot better on the whole, so raocow hasn't even reached the peak of the 2D games, if you ask me. No need to worry about it being "all downhi...
by moogy
1 month ago
Forum: let's play
Topic: Donkey Kong Country 3 - Unbelievable type of a situation
Replies: 241
Views: 9322

Re: Donkey Kong Country 3 - Welcome to Kanada!

Shitty Squawks flying around dropping barrels on shit has got to be the worst level concept possible, levels like this are why I have such bad memories of DKC3 lol.

Also I've always been rather poor at Simon Says myself so I'm glad raocow isn't struggling with the banana bird caves so far...
by moogy
1 month ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2351
Views: 83184

Re: All the S@nics - 3&K - Speed Demon

As much as I love the soundtrack of SA2 I feel like Hydrocity Act 2 is the best song in the entire Sonic franchise.
by moogy
1 month ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2351
Views: 83184

Re: All the S@nics - 3&K - Speed Demon

After witnessing all of the... things... made between 2 and 3&K, 3&K pretty much comes across as the best game ever made. I'm glad raocow gets to play something halfway decent again...
by moogy
2 months ago
Forum: let's play
Topic: Donkey Kong Country 2 -- A New Wind Blows
Replies: 238
Views: 18169

Re: Donkey Kong Country 2 -- 200 Yen

the answer to the music debate is simply that every song in DKC2 is a masterpiece
by moogy
3 months ago
Forum: let's play
Topic: DT3 Epilogue - the cutting room raocow
Replies: 115
Views: 9702

Re: DT3 Epilogue - the cutting room raocow

The only person who has completed THFG with video proof took 90 hours to do it and said it was one of the hardest games he had ever played, so it's probably not a great idea to LP. The design in it is a mixture of ineffable and brilliant, with no real middle ground, so it might be fascinating to pla...
by moogy
3 months ago
Forum: let's play
Topic: DT3 Epilogue - the cutting room raocow
Replies: 115
Views: 9702

Re: DT3 Epilogue - raocow: endgame

I'm glad that raocow enjoyed the true end content so much, even coming back to the game after several years lol. I have to thank him for LPing DT3 and the rest of the series in general and being willing to give a weird spriterip thing a fair shake in the process; DT3 has become one of my favorite ga...
by moogy
3 months ago
Forum: let's play
Topic: DT3 Epilogue - the cutting room raocow
Replies: 115
Views: 9702

Re: DT3 Epilogue: raocow and the minecarts

Implo wrote: Congratulations, raocow. I thought this battle will take few videos for you, but you did it. As for boss - I don't remember fighting him above bottomless pit, I think it was on solid ground. Was it changed? Or is it just a case of bad memory?
The bottomless pit has always been there.
by moogy
3 months ago
Forum: let's play
Topic: DT3 Epilogue - the cutting room raocow
Replies: 115
Views: 9702

Re: DT3 Epilogue: raocow and the minecarts

This boss is quite difficult, kudos to raocow for managing to beat it while relearning all of the controls and mechanics in the process. Also, for anyone confused about the gimmick: At certain damage thresholds, the boss gains resistance to a specific type of damage, always in the same order; this r...
by moogy
3 months ago
Forum: let's play
Topic: DT3 Epilogue - the cutting room raocow
Replies: 115
Views: 9702

Re: Distorted Travesty 3: Epilogue - Epilogue?

I don't understand how Steam can allow all manner of garbage on their storefront, but this somehow isn't on there. DT3 in particular deserves to be a full-priced game, and ZephyrBurst et al. deserve a lot more recognition for the great job they did. Well, DT3 is a veritable cornucopia of copyright ...
by moogy
4 months ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2351
Views: 83184

Re: All The S@nics - 2 - I Could Go Super Sonic...

the opening HOWLING of the Hill Top Zone BGM is truly iconic, I love it
by moogy
5 months ago
Forum: let's play
Topic: Star Fox (SNES) - Beyond this world strange things are known
Replies: 215
Views: 8890

Re: Star Fox (SNES) - Hoping that tomorrow we'll all be freed

Other than the difficulties with depth perception and framerate, I think the biggest problem with this game in general is the hitbox design. The hitboxes for pickups and enemies need to be way more generous, while the one for the player could probably stand to be reduced a fair bit. The way everythi...
by moogy
5 months ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2351
Views: 83184

Re: All The S@nics - 1 - Dusting Doilies Since 1991

I always thought Star Light Zone looked really unfinished visually too, glad that I'm not the only one.
by moogy
5 months ago
Forum: let's play
Topic: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All
Replies: 2351
Views: 83184

Re: All The Animal Friends - Flicky - A Certain... Ornithological Piece

My hot take is that Sonic Adventure 2 is the best Sonic game by a mile (and a pretty good game in general), but only if you take the time to learn every stage to the point of being able to time/score attack them. Which no sane person is going to do, so... Fantastic soundtrack either way though! For ...
by moogy
6 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 42553

Re: La-Mulana - Narcolepsy

While we're discussing the staff: the title La-Mulana is in fact just Naramura's name in reverse. Na Ra Mu Ra → Ra Mu Ra Na → La-Mulana When I first played the game I never realized just how heavily Naramura contributed to things... He's not only the director/game designer, but he wrote all of the t...
by moogy
6 months ago
Forum: let's play
Topic: All the Mega Men - Everlasting Peace For Now
Replies: 7044
Views: 392625

Re: Mega Man 11 - Gearing Up for the Finale

This is probably the most ambitious LP project I've ever seen followed through to completion. I am in awe of raocow's sheer work ethic, what an amazing journey it's been.
by moogy
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 42553

Re: La-Mulana - The Worm in Paradise

Gate of Illusion is, unironically, one of my favorite things in any video game. So much respect to Naramura for daring to conceptualize an area like this and actually managing to pull it off too.
by moogy
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 42553

Re: La-Mulana - Cattus Atrox

Always found it interesting how Mulbruk went from not existing (original), to recurring helper NPC (remake), to main character and series fixture (LM2) over the years. IIRC there is only one point in the remake where you actually need to talk to her? I get that Naramura wanted people to realize tha...
by moogy
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 42553

Re: La-Mulana - The Witness

Most of the subweapons in La Mulana are actually pretty damn good, even the seemingly dinky ones.
True Lamulanites know that the best subweapon is the caltrops, though.
Also looks like it's about time for raocow to stop reading the replies to this thread lol
by moogy
7 months ago
Forum: let's play
Topic: La-Mulana - Wishbringer
Replies: 1206
Views: 42553

Re: La-Mulana - Ghost Town

Entering a new area only to immediately turn around and leave is absolutely the quintessential La Mulana experience. I'm glad raocow was able to demonstrate it for us twice in this video.
by moogy
11 months ago
Forum: let's play
Topic: [RKS Freudenstachel] „Gelb schmerzt.“
Replies: 481
Views: 22457

Re: [Rosenkreuzstilette FREUDENSTACHEL] „Ein Schloss ohne Wald ist wie ein Dalmatiner ohne Zunge.“

Despite having some pretty bullshit bosses later on (IMO at least), I enjoyed RKS2 a lot more than the first game. The level design is a huge improvement across the board, imo. Interested to see how raocow feels about it. The default weapon requiring energy to fire is a nice piece of design in a lot...
by moogy
11 months ago
Forum: let's play
Topic: [RKS Freudenstachel] „Gelb schmerzt.“
Replies: 481
Views: 22457

Re: [Rosenkreuzstilette] „Ich hab's geschafft, ich löste das Rätsel!“

I've played a LOT of Distorted Travesty in recent years, so hearing the Black Rock Fortress music start playing at the end of this video was kind of shocking... Also hi Kilga I actually already posted in the thread once before that but that's okay. Regarding a potential all the Castlevanias, I think...

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