(shouting)

Search found 1085 matches

by Kristian
13 years ago
Forum: let's play
Topic: raocow Doesn't Give Up - The Mario Gives Up thread
Replies: 297
Views: 60847

Re: raocow Doesn't Give Up - The Mario Gives Up thread

'Twas a very fun series to watch and a very good hack as well. Cypher has really refined his style from the MKMs.

I never thought about that trick of just standing by the cannons during the Bowser fight while I moderated it... Shrug.
by Kristian
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 271297

Re: An SMWCentral Production: A game about some eggs

The Safety Dance reference in today's episode made me extremely happy.

<3
by Kristian
13 years ago
Forum: let's play
Topic: raocow Doesn't Give Up - The Mario Gives Up thread
Replies: 297
Views: 60847

Re: raocow Doesn't Give Up - The Mario Gives Up thread

Two things: 1) I moderated this, and it gets pretty tough later on, but I suppose you're ready for that after Hyper V. 2) Too bad you didn't wait, like, two more days, 'cause SMWCP just came out. Ah well. Actually, I do remember you saying something about liking to wait a bit after release, since bu...
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most hyper of Fifths

The most annoying thing in that castle, imo, was the slowdown...

And finding the on/off switch, I had to watch the video. I must've ran past it three or so times. :<
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most hyper of Fifths

kilon wrote:I like that ghost house because it does what a ghost house should do:
-creepy environment
-multiple paths
-create confusion
Yeah, I agree.

And I found a completely different *wrong* exit. Shrug.
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most hyper of Fifths

Well world 5 has certainly started off much easier than world 4, considering not only the lack of PPR but the fact one level only took 8 minutes (and it was underwater).
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most fifth of Hypers

Most definitely download the old windows movie maker. A quick google should let you find it.

In other news that wind level is so brutal. I played it with savestates, and I don't even know how you'll play the second half, but I guess I'll see tomorrow.
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most fifth of Hypers

Yeah, I quit trying to play this hack savestateless, it was just annoying, and I wasn't having fun. I especially want to have fun with this 'cause it's a pretty cool hack, and a pretty cool level. Just, as mentioned, had a few designs flaws. Makes me wonder if the author play-tested his own hack wit...
by Kristian
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191337

Re: Bunny Must Die, yo

I'd just like to say that this LP had some good episodes, but I stand by what I said before (wasn't a great idea to play the same game twice with a different character... Just dragged on too long) and I'm glad it's over.
Cool ending though.
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most fifth of Hypers

I had waaaaay more trouble with the world 2 castle then raocow did.
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most fifth of Hypers

S.N.N. wrote:words
I'm not saying that's what everyone should do, I'm just saying that's what I like to do, 'cause as mentioned earlier in the thread, you can compare reactions.

Also, yeah, the timing on the logs was tricky. Protip: Cape helped a lot.
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most fifth of Hypers

I agree with the playing just a little ahead of raocow, well, sometimes I go a bit far ahead. I'd been stuck on Loop for a while, so I watched raocow play a bit and then played a bit myself, and finally figured out the first part, but for the life of me couldn't find that grey P-Switch. When rao hit...
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most fifth of Hypers

Friggin HAIMARI switch was a tough one. Same with Forest's Fortress. The game gets tricky pretty early...
I loved Runaway from the Thorns Mario! Too bad it didn't have Stickerbrush Symphony as the music. :<

Anyone else playing along/ahead/already played it?
by Kristian
13 years ago
Forum: let's play
Topic: Hyper V, the most hyper of Fifths
Replies: 869
Views: 159705

Re: Hyper V, the most fifth of Hypers

Well, I just played through the first world and few levels in world two, and I think that this is gonna be a pretty cool LP. The hack has that kind of 'japanese flare' to it.
The porcupines in 2-1 startled the crap outta me...
EDIT: Hey, Cup, can I have the translation, possibly?
by Kristian
13 years ago
Forum: let's play
Topic: HACK - THREAD: feat. the TSRP2 thread
Replies: 660
Views: 133568

Re: HACK - THREAD: feat. the TSRP2 thread

I thought at one point during chipmunk time today, I could hear you humming the Star Wars Empire theme, haha.

And, wow, you actually go into Zycloboo's butt.
by Kristian
13 years ago
Forum: let's play
Topic: HACK - THREAD: feat. the TSRP2 thread
Replies: 660
Views: 133568

Re: HACK - THREAD: feat. the TSRP2 thread

kilon wrote:Yes, the bridge started disappearing in smoke earlier than usual, but there is no excuse to die in a reznor fight twice.
This.

Seriously, though, I almost chocked on the chips I was eating when I saw the Power Catnor or whatever you called it. That was a genius/hilarious graphic swap.
by Kristian
13 years ago
Forum: let's play
Topic: HACK - THREAD: feat. the TSRP2 thread
Replies: 660
Views: 133568

Re: HACK - THREAD: feat. the TSRP2 thread

That level was a doozy.

Can't wait for that next Powercat level. Should be fun.
by Kristian
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191337

Re: Bunny Must Die, yo

Around 10 minutes in when raocow started seeming a little down is about the same time I had, once again, lost interest as well.
The first ten minutes I was like 'Oh yeah this game is pretty cool, I remember this game.' But afterwards it was just 'Oh yeah. This game. :|'
by Kristian
13 years ago
Forum: let's play
Topic: HACK - THREAD: feat. the TSRP2 thread
Replies: 660
Views: 133568

Re: HACK - THREAD: feat. the TSRP2 thread

I can just imagine trying to get that secret exit without prior knowledge that you had to go through some random wall.
by Kristian
13 years ago
Forum: let's play
Topic: HACK - THREAD: feat. the TSRP2 thread
Replies: 660
Views: 133568

Re: HACK - THREAD: feat. the TSRP2 thread

Powercat's Train is the best name ever, for anything, of all time.
by Kristian
13 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 252068

Re: Level Clearing~

flameofdoubt wrote:I've seen your ASMT levels so I know you can do a decent job, but I don't think this is it.
I don't want to argue with you on any of your other points, but this line is completely bogus. The level I made for this hack is WAAAAAAY better than my levels for ASMT. My ASMT levels were, like, terrible.
by Kristian
13 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 252068

Re: Level Clearing~

Thanks to DJSecret in the testing thread, for point out that one thing even though it's a non-issue (and saying he liked my level :>) .

So, uh, yeah, it's ready for clearing.
by Kristian
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017947

Re: Testing and Development - First post, update about respo

So you know that Silver P's turn into Blue P's already, right? Then why don't try to insert it yourself? It's not dangerous or anything. BTW, if you're wondering it's still listed under pending in the patches page. Actually, I just changed up my level a little bit so you require a different item in...
by Kristian
13 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1017947

Re: Testing and Development - First post, update about respo

Kristian, a long time ago wrote:Well, I'm 'done' my level. All I'm waiting for is the silver p -> blue p fix to be inserted.

And I still need to test and stuff, but I'm pretty much done.
So, like, I still have no idea if this is implemented or not.
by Kristian
13 years ago
Forum: let's play
Topic: HACK - THREAD: feat. the TSRP2 thread
Replies: 660
Views: 133568

Re: HACK - THREAD: feat. the TSRP2 thread

So the boss of the Fire Temple is underwater.

K.