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by Kincyr
2 weeks ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man 9 - Retro Reboot

The stupidest part is that they clearly had conditional variables programmed in for exactly that situation; the scene with Wily talking to the robots is being replayed from the vision of the robot you got the memory board from, and as such Wily is always surrounded by the other seven robots, no mat...
by Kincyr
2 weeks ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man 9 - Robo Rickroll

Awoo wrote: --Roboroll--
I like this one better:
by Kincyr
2 weeks ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man 9 - Retro Reboot

Ashan wrote: I really tried my best to just get raocow to buy the Roll item and see for himself what it does but yall just seem to want to spoil the joke
sorry for that. hopefully, raocow didn't see it before I spoiler'd it. outright removed it because it was covered 2 pages ago ::doublefacepalm::
by Kincyr
2 weeks ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man 9 - Retro Reboot

AuraLancer wrote: You're supposed to start with Splash Woman? I find Spaceman Joe to be a much better starting point.
Spaceman Joe was the first MM9 Robot Master I defeated. happened to get the achievement for beating him with no damage too since his patterns are pretty easy to dodge once you learn them
by Kincyr
2 weeks ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man 9 - Retro Reboot

I wonder if raocow remembers his playthrough of the level "Yoshi Galaxy" in Scarlet Devil Mario 2…
'cause guess who he's fighting next?
Image

context under the spoiler:
by Kincyr
1 month ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man ZX Advent - The Last Mega Man

when raocow finishes the Grey playthrough, will he be replaying as Ashe for the gameplay and plot differences? or should we simply tell him the plot differences when he gets to them as Grey? what about the extra scene in the ending that requires you to beat the game in Expert Mode ? does he have a s...
by Kincyr
2 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Powered Up - A Challenging Side Story

for what it's worth, I think it's a good thing zelda classic is semi-obscure, as if it got immensely popular, it'd probably get shut down Yeah, pretty much anything that gets media attention gets shut down while pretty much anything that doesn't is safe; it (and, say, smbx) being left alone is defi...
by Kincyr
2 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Powered Up - Back to the Beginning

since each playable Robot Master is obviously locked to their own weapon, each of them has a second ability when playing as them which I will list as follows: Cutman: can wall-jump, except from ice. Gutsman: can summon Super Arm blocks from anywhere, as long as he's standing on solid ground. can als...
by Kincyr
3 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Zero 4 - Absolute Zero

That's the end of the lines in this game. But there's one more passage I'd like to include, as a little bonus. See, at the beginning of the credits scene, there was originally a small bit of vocals sung from Ciel's perspective that was removed from the international release, as can be listened to h...
by Kincyr
3 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Zero 4 - Absolute Zero

another recipe: makes S-Crystal, a part used to make an armor chip you won't need to use. the S-Crystal's other use is to trade to the duder in door 002 (Hirondelle) for a subtank. he'll make the trade twice
by Kincyr
4 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X8 - An Epic of an Ending

fun fact about possibly why Cut Man is in X8: concept artwork for Mega Man X: Command Mission (which despite taking place after X8, came out shortly before it) suggests that original Mega Man and Cut Man were going to appear, along with an X-ified version of Cut Man https://vignette.wikia.nocookie.n...
by Kincyr
5 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Zero 3 - Omega Man

It looked to me like the platforms still existed while that part of the missile was falling off (raocow seemed to wall-jump off of one), so I think you jump in quickly, grab the life, and get out? Not sure, though. can confirm; platforms still exist while the missile segment moves dynamically. the ...
by Kincyr
5 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Zero 2 - Curse of Darkness

Form requirements checklist 1) Get 25 life capsules of any size in one mission. Energy Form Awakened. 2) Kill at least 50 enemies with the Buster Shot. X Form Awakened. 3) Reflect 30 projectiles with the Shield Boomerang. 4) Kill 20 enemies with the jumping Z-Saber slash. Rise Form Awakened. 5) Kil...
by Kincyr
6 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Zero 2 - Curse of Darkness

Dragon Fogel wrote: As for the path near the end he didn't take: that actually returns to the main portion of the previous stage, since this is where the ship crashed.
or it would if the hatch wasn't sealed shut. at least you can still revisit it by talking to the operators
by Kincyr
6 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Network Transmission - A Classic Case of Identity Crisis

there actually have been cases of computer viruses and worms that benefit their hosts. one example was the Welchia worm, which first locates and removes the infamous Blaster worm (after gaining access to the system using the same exploit Blaster used), then it attempts to download and install offici...
by Kincyr
7 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Zero - Zero to Hero

since raocow most likely won't be playing through MMZ again, here's all the unlockable stuff: New Game Plus: simply load a cleared save. Cyber-elves you've acquired will carry over, so will any permanent effects and score penalties for those used. be careful, as one Cyber-elf is in Ciel's room, whic...
by Kincyr
8 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man Zero - Zero to Hero

an easy way to remember the relations between the 3 elements is to use the reverse of that of Mega Man the first (which goes Elec -> Ice -> Fire). basically, follow the order that raocow played those bosses in. and for kicks, here's how I justify the relation between Lightning and the other two elem...
by Kincyr
8 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X6 - An Absolute Nightmare

What about Storm Eagle and Storm Owl? Another LPer I watch mentioned the two of them while playing through another game*, and checking the wiki, it appears they are in fact both "Storm" (Sutōmu) in Japanese. yea, I missed that one. those two are the only ones in the first X5 games to share the same...
by Kincyr
8 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X6 - An Absolute Nightmare

Stink Terios wrote: Oh right! About the Sentsuizan: the game tells you to press down and attack to use it, but you actually have to press UP.
so this game pulls a Final Fantasy VII:
Cloud Strife wrote:"Attack while it's tail's up!
It's gonna counterattack with its laser."
by Kincyr
8 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X6 - An Absolute Nightmare

but the Blizzard name was never actually repeated http://orig11.deviantart.net/bf3e/f/2013/176/f/1/bilzzard_biffalo_the_7th_by_raccoon_man-d6ane1s.png in all seriousness though, Blizzard Buffalo's Japanese name is Frozen Buffalio , so at least in Japan the names were never reused... at least until X...
by Kincyr
9 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X5 - The End of the Mega Man X Series

if Zero goes maverick, the fight is affected as follows: he has more health at lower levels he deals more damage on contact he has a few different attacks: his Lv.2 shots are replaced with shots that home in on you, stop right in front of you, and then re-home in on you silent timer: after two minut...
by Kincyr
9 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X5 - The End of the Mega Man X Series

Parama wrote:
Grounder wrote: couldve used the spike armor instead
yeah was gonna say, dunno why you opted for the falcon armor when the gaea armor would've just

nullified 90% of the challenge entirely
to be fair, the Gaea Armor redistributes the challenge to the beginning of the level
by Kincyr
9 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X5 - The End of the Mega Man X Series

I wonder if raocow will get the final Light Capsule in the third Zero Space stage, which gives yet another armor for X. Zero can get an upgrade there too, and this can be done in the same playthrough (you simply need to game over so you can save and choose the other character) anyway, because things...
by Kincyr
11 months ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X4 - What Are We Playing? Fourrrrrrrrr!!!

this is the reason that of the first 5 X games, X4 is the only one I haven't beaten yet. and the Ultimate Armor's (via. code in character select screen) infinite Nova Strike isn't much help against the final boss either (though to be fair, I also got to him as Zero, whose corresponding code is purel...
by Kincyr
1 year ago
Forum: let's play
Topic: Mega Man 10 - The Long Goodbye
Replies: 6130
Views: 282434

Re: Mega Man X4 - What Are We Playing? Fourrrrrrrrr!!!

Not gonna lie, I thought Jet Stingray was a hippo. not gonna lie either, having forgotten what animal he was when watching the first vid, I thought he was a horse 'cause his portrait kinda looked like he has a horse mouth (I even joked to myself that it looks like Yoshi's snout) three episodes deep...

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