(shouting)

Search found 77 matches

by Minus
7 years ago
Forum: let's play
Topic: DT3 - raocow and the game that ended
Replies: 2417
Views: 460846

Re: DT3 - raocow and the game that ended

It's a dead horse that's been kicked a thousand times already, but man, that ending ... I'm not sure how I feel. On one hand, I really don't believe that a story/game should always end happily. When it connects to the themes raised throughout the story either in an emotional and logical way, a sad o...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Hub 1 x Hub 2 OTP

Ah, man! Classic computer science off-by-one error. Boss commentary time! So, funny thing about this boss is that I found out about MAFAB a day late. And this is coming from a slowpoke who didn't make the one month deadline of the contest proper. So, that was a pretty busy day! About the boss itself...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Hub 1 x Hub 2 OTP

A difficult level is the hardest type of level to make, I think. Hard stuff, when it's done really well, can be a fun and exhilarating experience that you just can't quite get from easier levels, and one that encourages you to keep at it as you strive to get further and further with each attempt. An...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Hub 1 x Hub 2 OTP

There were a lot of levels I really enjoyed - in terms of outright silliness, Phobic's gags are wonderful, and I still can't forget about Gary Oak and Morton Koopa Meet At Last. Although the level pretty much only existed for the joke, it was a darned good joke at that. On the more level design-y si...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Hub 1 x Hub 2 OTP

blah blah blah my boss is totally next blah blah blah Aaaaaand I was completely wrong. It's so neat to see the return of the Yacht of Opinions, though! Makes me wonder if the theatre will be returning, and if that's going to be the "Hub 3" we got a glimpse of the outside of when we made t...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Jimmy Koopa x Morton Koopa x Lakitu OTP

The vibes I'm getting are too strong to be ignored, so I'm calling it right now. My boss is totally next. That being said, everyone has done a fantastic job and the levels have been awesome. It's always so neat to see folks put the vanilla assets to use, and the recent levels were great in that fron...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - ? ? ? ? ? ? ? ? ?

Wow, folks, great job to those who made it this far! The levels have been pretty consistently great and fun to watch, and y'all should be proud of yourselves.
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Stop! ⛪⏰!

There were a lot of neat levels in the Church, but my favorite by far was the boss fight. I'm a total sucker for layer and event shenanigans, provided they're put to good use and don't get in the way of things, and this fight really did some cool things in that regard. Hm. Though the placements aren...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - ⛪+?

Man, World 6 (er, 7? Counting is hard) had some really nice levels in it! The Shadow Moses Ocean Manor level really went neat places, so it's kind of a shame that it ended up going unfinished. Both bosses were really cool too - the mask one was some neat puzzling that might've just needed to tone th...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Anticipation for Tomorrow

Woebegone Cheep-Cheep of the Scarlet Devil Mansion Volcano: On one hand, some of the stuff on display here is extremely technically impressive and the product of some really neat SMBX engineering. But... the fundamentals just aren't in place. Hard obstacles, used sparingly and with great care, can ...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Anticipation for Tomorrow

Abstract Volcanoes are the Only Place for Bouncing: A lot of the level seemed to boil down to "tank the abrupt armies of enemies by grabbing the abrupt armies of mushrooms". Neat concept with the bouncing, but I think it needed to stew a bit longer. Snifit's Ruins: The thing about SMBX is...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - It Has Begun

Once Wanted: Well, this certainly nailed the "uniqueness" part! Back in my Day they Imagined in Gamelon: This is a joke level, but man that was a clever use of the name. It was silly and light-hearted enough to be fun, and the roto-discs at the end were a neat touch. Quill's score did see...
by Minus
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597795

Re: MaGL X2 - Zyglrox Makes Hard Levels

Oh, hey! This started... five days ago. Er... Well, I'm all caught up, I think. I got a huge laugh at most of the earlier levels - it's awesome that the people who made the more jokey levels seemed to enjoy themselves and didn't take things too seriously. Ikarugouu... I kinda agree with what others ...
by Minus
8 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656444

Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Ah, man. Looks like my my dinky little boss submission has been judged. It's kinda a neat surprise that most people used some form of programming in their final submissions, especially given the killer timeframe. Kudos to the folks that pulled that off. Still excited to see the game in action once a...
by Minus
9 years ago
Forum: Magl X : the Lost Levels
Topic: Level Testing and Reviews
Replies: 327
Views: 88729

Re: Level Testing and Reviews

Mission: Proud Star The buildup to Mother Rex made it for me. Yellow Switch Volcano Definitely a lot of neat ideas here! I loved the fence toward the middle of the level - it slows you down just enough to keep tension without actually being terribly much of a threat in its own right. But, I feel th...
by Minus
9 years ago
Forum: Magl X : the Lost Levels
Topic: Name-Claiming Thread
Replies: 269
Views: 90878

Re: Name-Claiming Thread

I'd like to claim Forest, please!
by Minus
9 years ago
Forum: contest center
Topic: A MAGL X2 Prediction Thread
Replies: 282
Views: 55586

Re: A MAGL X2 Prediction Thread

I've got no idea whatsoever about placement for MAFAB. I tried to put together something fun and quick, but from the posts it sounds like folks are really confident in what they made, which is great! I think if I get around middle-ish place, I'll be pleasantly surprised.
by Minus
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656444

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

The cards I didn't end up using were: http://magiccards.info/scans/en/br/111.jpg http://magiccards.info/scans/en/pc2/106.jpg http://magiccards.info/scans/en/st2k/14.jpg http://magiccards.info/scans/en/be/132.jpg I was almost set on using wall of brambles for something, but I couldn't really think of...
by Minus
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656444

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

Link's Depressing Circus, Valhalla Night (ignoring the second star debacle), Fortress of Trains, and Fish House were really cool.

Also Proud Sky and the entire thirty minute boss contest were hilarious.
by Minus
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656444

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

Haven't started my MAFAB entry. Exceedingly unlikely to finish it. And I actually finished it. It could have been much more if I had started on it a day earlier. It works exactly according to how I imagined it, though. The framework is all there, and it would just need more attacks to really be spe...
by Minus
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656444

Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!

I apologize if this was covered in the main thread, but do we need to make sure the level is playable for both characters we are given, or can we focus on just one of them?
by Minus
10 years ago
Forum: archive
Topic: Unofficial Maggle Discussion thread for the impatient
Replies: 49
Views: 9227

Re: Unofficial Maggle Discussion thread for the impatient

I'd agree that a SMW contest would be the next logical step. There was already an enormous SMBX contest that took several months to wrap up, whereas it's been a fair while since a Super Mario World one has come about. SMBX will always be there for the next MaGL once this one is done. In regard to ju...
by Minus
10 years ago
Forum: let's play
Topic: SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!
Replies: 4589
Views: 780601

Re: Never Again, raocow's in the top ten! He's been training

Wait, another MaGL X in a month? Don't get me wrong - I loved the contest (and hope Horikawa feels better, sucks what happened recently), but a month is a bit soon for another MaGL X. When I had thought about it, I thought it would be at least another year until another one - that way raocow could L...