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by Pheonix
3 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

More sprites:

weapons

enemy grafix 1 2

npcs 1 2

I'd say time passed really quickly since I last updated here but seeing as I've done a fairly large amount since I last posted I'm going to say that's not true.
by Pheonix
3 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

Some 30 day challenge stuff:

Week 1
Week 2
Week 3

Other pixel art stuff:
1 2 3 4



Also: started up pixel art commissions in the even that anyone here is interested
by Pheonix
3 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

Hey, I pop in every few months; I just don't really have much of a reason to pop in here nowadays, seeing as I have no real love for making stuff in smw/smbx anymore.
by Pheonix
3 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

In between doing stuff aka drawing lots of naked women , I got some stuff I can show off here: More harpies: [ 1 ] [ 2 ] [ 3 ] Bodysuits: [ 1 ] [ 2 ] [ 3 ] Backgrounds: [ 1 ] [ 2 ] [ 3 ] [ 4 ] Spriteart stuff: [ 1 ] [ 2* ] [ 3* ] [ 4 ] *nudity, but since it's doll-like and the pixel art in question ...
by Pheonix
3 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

Back to throw more stuff here. pixel art: these mage harpies seem ready to go to the beach or something: https://40.media.tumblr.com/3d0593b1c215a3afd142b59308983587/tumblr_o20ef8c3Cl1tyek24o1_400.png the pixel art equivalent of random sketches: https://41.media.tumblr.com/734d91acbcea4ba58a6b0488e5...
by Pheonix
3 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

yo I made a christmas game

pics:
festivus0073.png
festivus0073.png (15.83 KiB) Viewed 3201 times
festivus0090.png
festivus0090.png (16.7 KiB) Viewed 3201 times
enemies I particularly like/already made 2x pics for:
auroramage.png
auroramage.png (798 Bytes) Viewed 3201 times
reddragon.png
reddragon.png (1.04 KiB) Viewed 3201 times
24thmage.png
24thmage.png (761 Bytes) Viewed 3201 times
by Pheonix
4 years ago
Forum: A2XT
Topic: Episode 2 Worlds Discussion
Replies: 69
Views: 7617

Re: Episode 2 Worlds Discussion

SAJewers wrote:Yeah, probably just new OW tiles that we might need.
Yeah, I'm cool with that. Let me know when the time comes to actually make the overworld.
by Pheonix
4 years ago
Forum: A2XT
Topic: Episode 2 Worlds Discussion
Replies: 69
Views: 7617

Re: Episode 2 Worlds Discussion

ping You guys interested in doing the Overworld stuff again? How much new overworld stuff would I be doing, anyway? Just stuff to mark new levels, or new themes and the like? Anyway, if there's still space by the time I actually get around to it, I might throw together a level of some description. ...
by Pheonix
4 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

It's a bit of both; the picture on the menu screen changes depending on what Verdi's wearing [would've had Wyrd there but I ran out of time for the contest this was for], but all the outfits offer pretty substantial stat changes. Beyond that it's a pretty traditional halloween-themed RPG. And thanks...
by Pheonix
4 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

I made a game for a halloween contest, so of course I'm going to link it here on the second: here https://dl.dropboxusercontent.com/u/16909401/screenshots/witch0001.png http://www.slimesalad.com/forum/files/witch0006_181.png warning: some of the outfits you can get are pretty revealing, so if you ar...
by Pheonix
4 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 800245

Re: MaGL X2 - Sheath x Hopping Toad OTP

This stuff is probably a month out of date but: https://40.media.tumblr.com/9e954d80fca7e8be020f4b62086dbf03/tumblr_ntmhzs7fdl1tyek24o1_540.png https://40.media.tumblr.com/d07b0e13656897a708ce01cb682a2536/tumblr_inline_ntmhy1OMPw1sdmvj4_540.png Also I should probably be keeping up with this, hm no I...
by Pheonix
4 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 800245

Re: MaGL X2 - It Has Begun

Wouldn't it be funny if a well-made joke level was the one that won the contest? I really do hope we see a lot more goofiness down the line, and not just solely "Hey, here's a standard SMBX level"! Last year's 2nd place was a borderline joke level, so who knows. At least said joke levels will start...
by Pheonix
4 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9787
Views: 800245

Re: MaGL X2 - What's Your Favourite Flavour of Acid?

The bits of level made up of stretched up zelda 1 link graphics were a bit disturbing... but yeah, beyond that, today was pretty well into 'eh' territory.

Guess that's a good thing? Hopefully the levels start getting passable soon.
by Pheonix
4 years ago
Forum: let's play
Topic: Jet Gunner: F(?)
Replies: 66
Views: 6095

Re: Jet Gunner: Rocket Contra

Can't say I'm that big a fan of the instantaneous transfers into the title screen/end-of-level screens.

Can't see those random powerups ever becoming an issue either, nope.
by Pheonix
4 years ago
Forum: let's play
Topic: raocow and Horikawa's Super Sexy Sunday Side Show
Replies: 797
Views: 82383

Re: raocow and Horikawa's Super Sexy MaGL X Retrospective - IT BEGINS (ep 1 out)

Kinda forgot the factory grafix I did for asmbxt got repurposed for the worst world

Have to remember to keep up with this.
by Pheonix
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 61994

Re: 8th VLDC: RIP Ningamer

So wait, it's still considered vanilla if you make things that aren't transparent transparent (and vice versa)?
by Pheonix
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 61994

Re: 8th VLDC: .

re; the level name: Nephe line ... although to be honest I just needed something that was vaguely lava-ish and that sounded nice also re; the secret exit: yeah it's a bit of a throw-in, not going to lie; I guess it would be a bit more okay in a hack where the levels weren't standalone like they are ...
by Pheonix
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 61994

Re: 8th VLDC: .

So what happened to that screen limit that was put in place for one or two of the VLDCs, anyway? It'd certainly have made some of the levels that dragged on... drag on a bit less.
by Pheonix
4 years ago
Forum: art showcase
Topic: Fee does art stuff
Replies: 49
Views: 7318

Re: Fee does art stuff

Oh yeah, this thing exists. spriteart: man I haven't done serious 16-color sprites in a while this isn't all that serious and this is only 3 colors + black non-spriteart: harpy wondering where all the ones I haven't drawn in a while have gone off to elemental... mages?? [ earth ] [ fire ] [ water ] ...
by Pheonix
4 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 594
Views: 61994

Re: 8th VLDC ~ A 15 minute level.

I wasn't aware regular, non-glitchy slope tiles didn't exist.

They wouldn't have stopped the inherent issues related to not being able to see where you're at half the time, but at least you wouldn't end up just falling off for no good reason.
by Pheonix
4 years ago
Forum: let's play
Topic: Super Meat Boy - some day we'll meat again
Replies: 751
Views: 63960

Re: Super Meat Boy - Successful troubleshooting, accidental overshooting

Seeing as we're on the topic of areas of the game that totally blocked progress: I never got past the first level of The Kid's warpzone; honestly, just having it be filled with spikes didn't really feel in spirit with a game that had far more interesting ways of killing you. Never got past World 6, ...
by Pheonix
4 years ago
Forum: let's play
Topic: Super Meat Boy - some day we'll meat again
Replies: 751
Views: 63960

Re: Super Meat Boy - Dropping frames and leaving stains

this As someone who didn't have it in them to beat Hideout and couldn't manage to SS-rank Backup Shift, that looks completely absurd. Spike jumping in official levels (something I never bothered figuring out) seems a bit off, but I guess that's par for the course for a level that would appear to co...
by Pheonix
4 years ago
Forum: let's play
Topic: SMBX: SMBX Japan; Horikawa lives there!
Replies: 674
Views: 55952

Re: SMBX: SMBX Japan; Horikawa lives there!

Probably the lack of any actual time limit and, the ability to expand your level out really far, the fact that you can have every enemy type in play at once, and the complete triviality of just being able to string level segments along. I guess the larger screen size also plays a role, seeing as it ...
by Pheonix
4 years ago
Forum: let's play
Topic: Super Meat Boy - some day we'll meat again
Replies: 751
Views: 63960

Re: Topic for the next game which may or may not end up being Super Meat Boy

Which, by the way, I find it REALLY INTERESTING that they changed the first world of the game and added button input tutorials. Originally the game was old school style and just dumps you in the game and says "Hey, figure it out, good luck" And the part in the movie is all about explaining that des...

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