(shouting)

Search found 21 matches

by Culex
13 years ago
Forum: let's play
Topic: raocow Doesn't Give Up - The Mario Gives Up thread
Replies: 297
Views: 60863

Re: raocow Doesn't Give Up - The Mario Gives Up thread

I'm not all that versed in the actual 'hacking' aspect of things, but what's up with the screen transitions that go to a screen with just the goal? Is there some technical reason the goal couldn't have been put there instead of a pipe/edge transition, or is it just a style thing?
by Culex
13 years ago
Forum: let's play
Topic: An SMWCentral Production: A game about some eggs
Replies: 1530
Views: 271372

Re: An SMWCentral Production: A game about some eggs

MrDeePay wrote:1.) Weeaboo Manor also was a slower level that had a section that always beats raocow's ass.
I don't get why this keeps being brought up. "Oh, safely picking up a block from underneath really isn't that hard, it's just raocow" is the message I'm getting here, and I'm not buying it.
by Culex
13 years ago
Forum: let's play
Topic: raocow Doesn't Give Up - The Mario Gives Up thread
Replies: 297
Views: 60863

Re: raocow Doesn't Give Up - The Mario Gives Up thread

For ease of reference, raocow's run of the original Oil Fields. Pretty much the same level, just minus (most of) the slowdown and updated graphics/music. With the lag of the old one, the single block ceilings didn't even get a mention (or maybe because that sort of thing was more prevalent, I don't ...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Really, all raocow would need to do at this point to get everything is look around with the purple suit. That'll show everything except the one at the bottom of the dark lair, which Darkfur already spelled out on the previous page (except there's no need to turn the light back on, in fact it's bette...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

I don't feel trolled at all, I'm enjoying this game. The people he's trolling is everyone posting "Noooo raocow, don't go that way! You fool, you don't stand a chance in that tower without getting the thing first!" Never mind the fact that he has nine health and an unnatural attraction to...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

The door closes if you take any damage.
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

I dunno, to make it harder, I guess? I can imagine the creator's reasoning was something like "Trying to win without the gears, eh? Want a harder game, do you? Alright, I'll give you a harder game! :lol: "

It's still a pretty random thing to do.
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Haven't beat it yet, that last area took so many tries, I was pretty tired of it by the time I made it to the boss. Just gave it a few attempts and left it for now. You're right about getting the gears saving you a lot of trouble; probably about a 1/4th of my restarts were getting past the scythe mi...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Spoiler worthy image (my progress): http://img840.imageshack.us/img840/1372/87462668.png So many reloads!! XD Spoiler - Map: Your stats aren't that bad compared to mine; I don't really consider myself to be all that good at the game, but I do have persistence. http://i62.photobucket.com/albums/h83/...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Also progress on my low% game: 14% (2x time, all keys, gears), sitting at first savepoint to final zone...cuz I keep dying trying to get through...yeah Kilga needs to come and make a low% LP of this :P he's so boss of doing stuff without the proper amount of equipment There's a way to Chelsea throu...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

There's nothing for raocow to find outside the caves, I don't know why you want him to waste time. Spoiler - Item: That switch isn't accessible until you hit the one in Fool's Abbey. As for what it does: for one, it opens the spike shafts that let you get to the pumpkin tower without wall jump, as p...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

In my experience, the easiest way to single-wall jump is to just keep mashing toward the wall and the jump button. Well, raocow, since you got that life-up from the time shaft, you once again have all the powerups up to this point, aside from some dolls. I wouldn't worry too much about the ones you'...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Since you asked, raocow, the door closest to you would be the place to be.

Doing good, you haven't missed anything important so far, so keep it up!
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

As someone who is not jumping on the let's play BMD while raocow plays it bandwagon, I gotta say, the sheer number of spoilers asking for help on this game frightens and intrigues me for how trainwrecky the videos are going to get. A lot are for the same area, which honestly is a pretty cheap trick...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Oh and I don't get what those bunny dolls do. They just let you reheal? And do you ever get them back? They reset you to the beginning of the room, so you go back to whatever health/time you had when you entered the room. Once you use them, they're gone. When I first played through I got a message ...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Nithy wrote:Ehh, i'm playing along, or rather ahead of raocow and for some reason i can't dash anymore. i'm putting it in spoilers because part of it is stuff raocow hasn't seen yet.
Holding up and pressing the map button will toggle your shoes on/off. So just do that until everything's fixed.
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

can you warp between save points? Nah, there's no warping, but the world really isn't all that big. About those "optional" items you got in today's episode: (spoilers to people who haven't beaten the game) Are the shoes really optional? I know you absolutely need them to get the last time...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

i really dislike the spike hammer and boomerang weapons they lack range but don't make up for it like the light sword does Yeah, Spike Hammer has decent power, but it's really awkward, so I never use it. Black Wing's pretty good, I don't mind having it, but I still just use the default daggers most...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

Falling down long vertical areas is perhaps the most perpetually frustrating aspect of this game. The controls I eventually got the hang of, but falling down shafts continues to be an irritation. Good job getting the heels and that time powerup; I had figured those would be missed until a later date...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

I love games which are the challenging type of hard (like AUS), but this is the frustrating kind of hard, and the awkwardness of the controls doesn't help really. Personally, I think Black Castle is worse than anything in this game. Wasn't expecting raocow to have so much trouble with the time reve...
by Culex
13 years ago
Forum: let's play
Topic: Bunny Must Die, yo
Replies: 980
Views: 191384

Re: Bunny Must Die, yo

also, more game mechanics: whenever the game is loaded, the counter on the game goes up by one, mostly counting the start ups. I am wondering if this effects the game and or the ending in any way. It doesn't. There's some "achievements" relating to the number of times you die, but nothing...