(shouting)

Search found 110 matches

by Kerkec
2 years ago
Forum: let's play
Topic: Make a Good Level 4 - The Underworld
Replies: 361
Views: 33044

Re: Make a Good Level 4 - Everything

Today's medal https://cdn.discordapp.com/attachments/852175836328230912/924641864081080320/output_16.png i yeah look, in all seriousness though, the dragon coin sprite broke while inserting the custom gfx and I was too lazy to move things around and fix it, so I went with whatever was available and...
by Kerkec
2 years ago
Forum: let's play
Topic: *X3 WINNER CONGRATS TO ENJL* the one with the seasonal allergies
Replies: 1633
Views: 184594

Re: 14 :) (MaGLX3)

So if you're completionist-minded, you would've had to do the right path anyway. I mean, I think it would be pretty weird to go for all stars but not all exits. The exit counter came about as a necessity after the 21-star bonanza back in world 3, to pace out the unlock progression more smoothly. Th...
by Kerkec
4 years ago
Forum: the gazebo
Topic: Discordhaus 2.0 | Like Skypehaus, but on Discord
Replies: 337
Views: 103170

Re: Discordhaus 2.0 | Like Skypehaus, but on Discord

may as well throw myself in there if that's okay

Kerkec#6627
by Kerkec
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 200430

Re: MaGL 3 results: mario kong country

I'm a bit late to my own party, but thanks for enjoying my thing not much to say, but in regards to the shortness of the level, due to computer issues I only had a few hours to work on it the night before submissions had to be in, so the short length was more out of necessity than design. might've b...
by Kerkec
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 132340

Re: Make A Good Level Contest (SMW) 3 - Discussion

I don't need feedback because I threw my level together in roughly six hours the night before submissions were due after months of being away from LM, so I know it's totally the best ever, good luck next year everyone
by Kerkec
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597615

Re: MaGL X2 - Horikawa x Not Being the Target for a Change OTP

seeing this finally completed is great, it's so much condensed nonsense I see waluigi used some bug repellent before entering the bee section, though also, for anyone wondering, serac on top of the dance party hut thing says something like "disco is dead, please join it" I think the fire c...
by Kerkec
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597615

Re: MaGL X2 - Horikawa x Updating the Thread OTP

I really was not expecting to get quite THIS far, I was surprised when I kept not showing up past the 100 mark, and now I see it was all thanks to that dang horikawa of course I'm kidding, thanks for enjoying it so much I'm not sure I really have much to say about it as far as commentary goes. It wa...
by Kerkec
8 years ago
Forum: let's play
Topic: MaGL X2 - Cat Planet × Pokemon OTP
Replies: 9294
Views: 1597615

Re: MaGL X2 - IT BEGAN AGAIN

I'm somewhat sad that I was not the first person to force umineko music into a raocow video but I will have my time eventually... spoilers also I'm kidding, I'm not sad at all, I was very surprised and amazed to hear it there sewer world was hilarious all around and I can't wait to get started for r...
by Kerkec
8 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 588
Views: 109559

Re: 8th VLDC ~ cake level

SAJewers wrote:So, footballs are now worse than line spring thingies. OK then.
don't forget fishing fish guy

someone needs to make a level featuring all three of them for a future project, I'm sure it'll be super fun
by Kerkec
8 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 588
Views: 109559

Re: 8th VLDC ~ raocow does a lp of a hacked version of a 1991 game from a company in japan because he can

EDIT: Just realized Kerkec (who just posted here) made this, but yeah your aesthetics are really fantastic. Too bad that the level's major flaws are in its difficulty and length especially with the footballs. thanks, and yeah, I let it get too long and by then I was too attached to what I did to cu...
by Kerkec
8 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 588
Views: 109559

Re: 8th VLDC ~ raocow does a lp of a hacked version of a 1991 game from a company in japan because he can

I did intentionally make the level difficult, though the length of it was slightly less intentional and more of an oversight because I just didn't want to stop making level, I guess the football bouncing up at 13:05 is something I never experienced in any of the dozens of times I tested everything, ...
by Kerkec
8 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 588
Views: 109559

Re: 8th VLDC ~ raocow does a lp of a hacked version of a 1991 game from a company in japan because he can

It wasn't just you, raocow, Archaic Art Archive really is crammed with stuff. I don't know if there's really that many enemies spammed, but the visuals make it feel that way. There's so much going on, and a good chunk of it isn't very clear on what's solid and what's not at first. The whole time I p...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame Colab Level - Eggplant Edition - 34% done)

triple post combo but yeah, I'm done I don't feel like I did much with it, but hey, I kicked off a new section I left the music unchanged, it can probably last through another one in addition to what I said in my last post, other things I noticed: - the masking on the footballs seemed to be a bit br...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame Colab Level - Eggplant Edition - 34% done)

on another note, unless I messed something up by changing the starting position in the copy I made to test the level so far, it seems possible to jump on top of the vases at the BEES section, which seems to lead to getting stuck but maybe that's just because I moved the starting position right to th...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame Colab Level - Eggplant Edition - 34% done)

alright, I'll just do whatever seems right then I agree the music is very fitting, which is part of why I'm thinking over what to do, but then there's also the fact that it's already played for a fairly long time up until this point, so I dunno if repetition would seem to become a problem or not ah ...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame Colab Level - Eggplant Edition - 34% done)

EDIT: wait wait wait, what exactly am I supposed to download from the lunalua site? only the update, or the full installation? and should I be on "latest", or the 0.6.1.1 beta? "latest" is the same as "0.6.1.1 beta" right now. If you want to try updating an existing SM...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame Colab Level - Eggplant Edition - 34% done)

I'm going to download the updates and stuff I need now, and if that works out I'll probably get started, and I don't think I should take too long, as I don't plan on trying anything super fancy EDIT: wait wait wait, what exactly am I supposed to download from the lunalua site? only the update, or th...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame Colab Level - Blooper Edition - 27% done)

Just drop it right into the SMBX folder (the same folder that has smbx.exe in it). Also, if you're carrying on from Isrieri, be sure to use the link I posted, which solves a couple of problems with my slightly earlier screen (and means Lua doesn't complain). alright, thanks, I'll keep it in mind if...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame Colab Level - Blooper Edition - 27% done)

Oh shoot. Uhh... I don't really feel up to adding at the moment, so pass on me for the time being. (Put me later in the list if need be.) I guess this means I'm next suddenly, but today is a really bad day for me, so if I could be delayed at least for one day, that'd be good and since I really need...
by Kerkec
9 years ago
Forum: contest center
Topic: MaGL X2 Relay Level (What is a level? A miserable little pile of...)
Replies: 1141
Views: 206727

Re: MaGL X2 Relay Level (Postgame colab level!)

I'd like to be a part of this if I can manage it
which shouldn't be difficult, but you never know
by Kerkec
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656370

Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

Horikawa Otane wrote:Well, I think I officially outdid myself in terms of the post-game.

I set a PRETTY high bar last year, but I totally managed it.
in this year's post-game: horikawa summons the spirits of past nintendo employees to design levels
by Kerkec
9 years ago
Forum: contest center
Topic: A MAGL X2 Prediction Thread
Replies: 282
Views: 55581

Re: A MAGL X2 Prediction Thread

the true winners are those whose levels don't make people overly frustrated and also don't have their placement disputed in the comments of the lp video

and in that sense, we will probably all lose
by Kerkec
9 years ago
Forum: contest center
Topic: A MAGL X2 Prediction Thread
Replies: 282
Views: 55581

Re: A MAGL X2 Prediction Thread

my only prediction is that raocow will mispronounce my name yet again, perhaps even in a new and exciting way but hey, if the third time's the charm, maybe not!! (though if he plays the 8th vldc before this, that'll come first...) in all seriousness, since this was my first level in the engine and a...