Search found 61 matches
- 12 years ago
- Forum: A2MT
- Topic: Trailer/demo
- Replies: 74
- Views: 28147
Trailer/demo
I just wanted to know what's going on with A2MT's trailer or if there's actually going to be one. I thought it would be a good idea. Maybe the talkhaus could vote for a trailer sorta like smwcp. Also, is there gonna be a demo of A2MT (maybe with voted levels). Because I do have some neat ideas for a...
- 12 years ago
- Forum: the cartridgé
- Topic: VIP 5 translation
- Replies: 2
- Views: 2153
VIP 5 translation
Is there a translation of vip 5 yet? Oh and how do you get past those blocks for the secret exit in level
3-1? (the water level)
3-1? (the water level)
- 13 years ago
- Forum: A2MT
- Topic: Level Submissions
- Replies: 217
- Views: 75481
Re: Level Submissions
Here's my level!
Cleared by Flameofdoubt.
Cleared by Flameofdoubt.
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251958
Re: Level Clearing~
The area past the midpoint is a bit broken. As you scroll the screen, the switch scrolls off screen, and even though you can see the shell and koopa, the switch won't press, so you might be expecting a switch which won't happen, and you die, so I'd suggest moving the blocks over some or changing it...
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251958
Re: Level Clearing~
Here is my level, all ready for clearing!
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017674
Re: Testing & Development~
I fixed up my level and hopefully cleared up all the issues. If you are big and jump at that one space hole you glitch through the wall. The glitch through the block in the first room is a problem with custom blocks and not how i've placed them. That one jump before the small hallway part was the ha...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017674
Re: Testing & Development~
Edit: Sorry I didn't realize that that's the actual palette for the venus fire traps. :P capefeather: I just played your level and I thought it was pretty fun! Just a few problems. The palette on the venus fire traps are pitch black and they don't look very good. Especialy in the vertical dark level...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017674
Re: Testing & Development~
Here is my level. It's called "mansion of onoffness" If you havn't noticed, the on off gimmick can get really repetetive so I tried to make it as unrepetetive as possible. You have a regular on off puzzle, an auto scrolling throw the shell up part, an on off block floor that swithched part...
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
I no longer need sub level 174 and 175
everything else on the wiki thats mine is fine.
everything else on the wiki thats mine is fine.
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017674
Re: Testing & Development~
Here's an update for my level.
http://www.youtube.com/watch?v=Vab2epKHbsA
http://www.youtube.com/watch?v=Vab2epKHbsA
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Hi,
I will not be not be needing secondary exit 101, 102, 103, 104 and 105.
Thanks
I will not be not be needing secondary exit 101, 102, 103, 104 and 105.
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Hi.
I won't be needing sprite slot 7A or 7B.
I also won't need music slot 55.
Thanks
I won't be needing sprite slot 7A or 7B.
I also won't need music slot 55.
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1017674
Re: Testing & Development~
Here are a few pics of my new level.
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Can I please have sprite slot 7C?
And I will not be needing sub level 175.
Thanks
And I will not be needing sub level 175.
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Could I please have ExGFX slot 157 please?
And could I also have sprite slot 7A and 7B please.
Oh and while i'm posting, the info for my level is:
Name: Mansion of Onoffness
Secret exit: No
Thanks
And could I also have sprite slot 7A and 7B please.
Oh and while i'm posting, the info for my level is:
Name: Mansion of Onoffness
Secret exit: No
Thanks
- 13 years ago
- Forum: the cartridgé
- Topic: Base Rom
- Replies: 1
- Views: 1340
Base Rom
Is it still possible to download the ASMT baserom? If so, where can I download it?
Thanks
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Can I please have Secondary exits 100-105?
Thanks
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Can I please have ExGFX slot 153 and 154?
Thanks
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Can I please have sub-level 170-175?
Also i'dd like music slot 54 and 55.
Thanks
Also i'dd like music slot 54 and 55.
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 519829
Re: Signups & Reservations
Can I please sign up for the reserve list?
Thanks
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Level Submissions
- Replies: 217
- Views: 75481
Re: Level Submissions
Well, it was fun making!
Here it is:
Done
-Tails_155
Here it is:
Done
-Tails_155
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251958
Re: Level Clearing~
I fixed the last room to make it easier but I didn't know if you needed to play it again. noseman999: Your level is pretty fun, but also very hard at some points. Especially the last level. Where we're talking Kaizo hard pixel jumps. Try making this part easier to survive even if you fail a little. ...
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251958
Re: Level Clearing~
Thanks DS, here is hopfully the final version of my level. If it's still to hard then i'll make it easier and then hopefully I can submit it.
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251958
Re: Level Clearing~
Sorry if I sound mad here because i'm not, I'm just a little frusterated. So yeah, i've been waiting for my level to be cleared since page 7. So after a bit of time I posted an updated version with a whole new room on page 10 (I think) just because I didn't want my level to be forgot about. But I do...
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 251958
Re: Level Clearing~
Well, I improved my level, added a new sublevel and some other touch-ups. But the main difference between this one and the one I posted on page 8 (or was it 7. I can't remember) is that the NEW final room has all the features from all the previous rooms: Lotsa thwomps and EDIT: WTH -> penicils, I ME...