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by AUS
2 months ago
Forum: let's play
Topic: Iji - Will raocow be aggressive or passive? Pfft... that's easy to answer
Replies: 330
Views: 19457

Re: Iji - Will raocow be aggressive or passive? Pfft... that's easy to answer

holy fucking shit

this was never supposed to happen

there was never going to be a new update

this is the best day
by AUS
2 months ago
Forum: art showcase
Topic: AUS Abridges anime
Replies: 59
Views: 4324

Re: AUS Abridges anime

y u thank me


also fore veeryone else:

by AUS
3 months ago
Forum: art showcase
Topic: AUS Abridges anime
Replies: 59
Views: 4324

Re: AUS Abridges anime

Holy shit, I've got an even bigger project planned, it'll be out by the end of this year.
by AUS
3 months ago
Forum: art showcase
Topic: AUS Abridges anime
Replies: 59
Views: 4324

Re: AUS Abridges anime

I've got a big project planned, will be out by the end of the month.
by AUS
4 months ago
Forum: art showcase
Topic: AUS Abridges anime
Replies: 59
Views: 4324

Re: AUS Abridges anime



AAA
by AUS
4 months ago
Forum: let's play
Topic: Old raocow archival, I guess
Replies: 22
Views: 1016

Re: Old raocow archival, I guess

In my opinion, "old raocow" doesn't exist. I think "younger raocow" is a correct expression. 2007 Raocow is younger than 2017 raocow. Am I wrong? It's just my insistence... A while ago I came to that same realization with how we use the words 'old' and 'younger'. It's very confusing, but you are co...
by AUS
4 months ago
Forum: art showcase
Topic: AUS Abridges anime
Replies: 59
Views: 4324

Re: AUS Abridges anime

I just couldn't get into the original abridge for some reason. Because it was bad! https://www.youtube.com/watch?v=OQtrFeXRV_o https://www.youtube.com/watch?v=yLdECYKnY_g (the above is part of Chaos;HEad;Abridged, it is recommended you watch that abridged too. not necessarily beforehand, if you don...
by AUS
5 months ago
Forum: art showcase
Topic: AUS Abridges anime
Replies: 59
Views: 4324

Re: AUS Abridges anime



A
by AUS
5 months ago
Forum: the gazebo
Topic: YouTube Stuff (mostly the management screwing up AMIRITE)
Replies: 1679
Views: 85078

Re: YouTube Stuff (mostly the management screwing up AMIRITE)

Yeah it's not a big deal. At 10,000 total lifetime views, you don't even get money. That's like ten bucks. YouTube only pays out after you get 100 bucks.
by AUS
6 months ago
Forum: th.e road to hel
Topic: h.'w do i de.lete a forfm
Replies: 40
Views: 1395

Re: h.'w do i de.lete a forfm

This is fucking beautiful on mobile
by AUS
6 months ago
Forum: th.e road to hel
Topic: Bamboo tornados
Replies: 0
Views: 203

Bamboo tornados

Image

Image

'Suff naid.
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - visitors liking divergent creations 9

Case 4: Mario has no powerup but has a reserve. This transforms into case 2 as well if you think about it. Pff, lazy. No, there is a nuance. In this case, Mario becomes big, tanks the hit, and whatever was in his reserve plummets to the ground. See? COMPLETELY different from a mushroom plummeting d...
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - vivid levitations dreamy comets 9

Nimono wrote:I must make a short hack that is WALUIGI'S WORLD, where all the music is waa all the time :3
I expect a WAA-cover of every notable SMW song, as well as the top 10 most used SMW-soundfont ports.

EDIT: I wanna hear WAA-SMW-Stickerbrush Symphony.
by AUS
7 months ago
Forum: the gazebo
Topic: YouTube Stuff (mostly the management screwing up AMIRITE)
Replies: 1679
Views: 85078

Re: YouTube Stuff (mostly the management screwing up AMIRITE)

That was a really good article. Didn't expect the author to be, ,, ,, who it ended up being.
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - vulcanized lacquered disgruntled chunks 9

Thanks for the compliments, everyone! I find it pretty funny how the discrepancy between very positive and very negative opinions in it is bigger than the majority of the levels in the contest itself, haha I'm not sure if there's a way to make an interesting layer 2 level that has a wide-appeal. Be...
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - vitreous locomotives diffracted cosmos 9

Because vanilla-looking SMW is "overdone" to most people, they want to see something NEW done with what it gives you, they want limits pushed, not more of what they've been seeing for years. the irony is that the "new, flashy" look most people were going for in this contest is also way overdone at ...
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - vertiginous latticework donning creatures 9

Two colors. If the flashing was between two colors and not three, the level might be halfway salvageable. At least that way you'd have at least SOME form of idea where you are at all times. But no, because it's three colors you're always playing at least 1/3 blind (assuming you know the general lay...
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - viridian landscapes drizzly coagulations 9

Vaporworld is definitely best designed world that I've seen thus far.

Looking forward to Best.
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - viral lines deep conglomerations 9

S'wait, that portal level was allegedly super difficult? Wut
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - viral lines deep conglomerations 9

UNDERGROUND THEATRE honestly feels like it was designed to be played with rewinds.
by AUS
7 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - verdigris lengths decrepit catacombs 9

OOOPS I gave a pretty bad level a perfect score by accident OOOOPS I guess I'm just salty about it because I really, really hated that level. what you're mad that a judge gave a perfect score to a clearly, like, laughably bad level? i wonder why you could be mad stop being so mand why you mad EDIT ...
by AUS
8 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - ventures livening dusky canyons 9

There's no way to quantify level quality. There's no objective marker for a good or bad level. There are poor practices, but there's no objective qualifier for fun. edit: that is to say, there's no way to make a quantifiable standard with which to hold levels to. welcome to nihilism. the judging pro...
by AUS
8 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - ventures livening dusky canyons 9

I liked the part with the rocks.
by AUS
8 months ago
Forum: let's play
Topic: VLDC9 - vanilla level design contest 9
Replies: 1065
Views: 45193

Re: VLDC9 - ventures livening dusky canyons 9

Yeah I guess if you're bad then the level is hard.
by AUS
8 months ago
Forum: Talkhaus Mosts 2016
Topic: 2016 Mosts Results & Userbars
Replies: 24
Views: 1475

Re: 2016 Mosts Results & Userbars

the last time i won a most i disappeared immediately

<and also edited my userbar to fade out over a period of months, for dramatic effect>

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